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  1. Certainly. Go right ahead and add it. Thanks.
  2. Unfortunately only Galileo can edit the OP since he's the one who created it. And he's not around anymore.
  3. I don't know much about the KK stuff. @JadeOfMaar might have to look into the problem for us.
  4. In Kerbin's properties, try setting solarRotationPeriod = False. I don't know if that will fix it or not, but it's worth giving it a try.
  5. There should be. Ceti is suppose to have some Breaking Ground stones and boulders.
  6. Transfer Window Planner and Trajectories work fine with JNSQ, or any other planet pack for that matter. I don't know anything about [x] Science. JNSQ is not configured for Parallax, thus Parallax is not recommended for JNSQ . However, since Parallax is designed to modify the stock celestial bodies, and since JNSQ uses the same names as the stock bodies, Parallax will modify JNSQ. However, those modifications are designed specifically for the stock celestial bodies and not the JNSQ's version of those bodies. Therefore there is no guarantee those changes will look right or work right. There's nothing stopping you from using Parallax with JNSQ, but since neither product is designed to work with the other, don't ask for help if you have problems. Also note that Parallax will not do anything to the additional bodies that JNSQ adds that do not share names with the stock bodies.
  7. The atmosphere multiplier stretches the existing atmosphere curves, while atmoTopLayer extrapolates them. For example, let's use your mulitplers and the stock Kerbin atmosphere, which is 70 km in height. The atmosphere multiplier stretches the existing curves to a height of, 70 * 1.1 = 77 km. The temperature and pressure at the bottom, middle and top of the atmosphere is exactly what it was before. It has just been stretched out to a new height. The atmoTopLayer multiplier then extrapolates the atmosphere from where it left off up to a new height of, 77 * 1.18 = 91 km. Sigma Dimension computes a rate of change from the existing pressure curve, and then uses that rate of change as a basis for the extrapolation. In the 77-91 km range the atmospheric pressure should decay exponentially so the pressure at the top of the new atmosphere is much lower than it was at the top of the old atmosphere. Regarding MechJeb, I know nothing about that. I have no idea why you seem to be experiencing drag above where the atmosphere ends. That shouldn't happen. But since it's apparently not a Realistic Atmopheres issue, it's not my concern.
  8. This is likely due to the kerbal renamer and possibly kerbal replacements, both of which have been known to be buggy. I recommend deleting the folders GPP_Renamer and GPP_Replacements. That should fix the problem.
  9. The only way I know to figure out what objects are available is by looking configs for the celestial bodies and see what they are using. You can find that here: kittopia-dumps/Configs at master · Kopernicus/kittopia-dumps (github.com) As far as accessing the hidden files, I don't know anyway to do that. Perhaps there's a way to decompile files, but I don't know anything about that. That's not my area of expertise.
  10. The Kopernicus Wiki gives much of that type of information. Scatters specifically are placed using a PQS mod called LandControl.
  11. You're probably thinking of Explodium Breathing Engines. There are no plans to add anything like that to this mod because that mod still exists.
  12. UPDATE Version 3.0.2 Changelog Fixed Eve optimized options on Reliant and Swivel engines for KSP 1.12.2+ Deleted old deprecated parts. See opening post for download link and instructions.
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