StarCrusher96 Posted February 19, 2017 Author Share Posted February 19, 2017 3 hours ago, Galileo said: No that's definitely photoshop I'm talking about.. I'm a graphic/web designer irl and I teach Adobe CC programs as an assistant at the Art Institute of Austin, so I know my way around PS.. Gimp is a terrible program in comparison to PS and I don't recommend it but it's ok for those who can't afford creative cloud and basic image manipulation I suppose.. Cool! I teached myself photoshop because they wont teach it at school ( although graphic design is important for architecture). And just found the filter on photoshop! Thx Link to comment Share on other sites More sharing options...
Andi K. Posted February 19, 2017 Share Posted February 19, 2017 4 hours ago, Galileo said: No that's definitely photoshop I'm talking about.. I'm a graphic/web designer irl and I teach Adobe CC programs as an assistant at the Art Institute of Austin, so I know my way around PS.. Gimp is a terrible program in comparison to PS and I don't recommend it but it's ok for those who can't afford creative cloud and basic image manipulation I suppose.. Yeah the polar coordinates thing is in both GIMP and photoshop, and they are under similar menus. At least GIMP is not as bad as paint.net . I use photoshop occasionally, as some of the computers at my high school have it installed, and it is definitely much better than GIMP. However, for my purposes, GIMP serves me just fine. Once you use photoshop for a while, I'm assuming its impossible to use GIMP. Link to comment Share on other sites More sharing options...
Galileo Posted February 19, 2017 Share Posted February 19, 2017 1 hour ago, AndrewDrawsPrettyPictures said: Yeah the polar coordinates thing is in both GIMP and photoshop, and they are under similar menus. At least GIMP is not as bad as paint.net . I use photoshop occasionally, as some of the computers at my high school have it installed, and it is definitely much better than GIMP. However, for my purposes, GIMP serves me just fine. Once you use photoshop for a while, I'm assuming its impossible to use GIMP. Don't even get me started on paint.net...lol Link to comment Share on other sites More sharing options...
Alec Joosten Posted February 19, 2017 Share Posted February 19, 2017 I just installed the EVE and Scatterer files when I noticed something with Moho (it's just Moho). It has an 'atmosphere' far above the surface and is moving very quikly. I tried looking into the files, but couldn't find anything. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 19, 2017 Author Share Posted February 19, 2017 (edited) 1 hour ago, Alec Joosten said: I just installed the EVE and Scatterer files when I noticed something with Moho (it's just Moho). It has an 'atmosphere' far above the surface and is moving very quikly. I tried looking into the files, but couldn't find anything. That's normal. It is the interaction between Moho's magnetosphere and the solarwind. But I thought I removed it from the visuals haha :p Edited February 19, 2017 by StarCrusher96 Link to comment Share on other sites More sharing options...
Alec Joosten Posted February 19, 2017 Share Posted February 19, 2017 Alright. I understand the intention, but I also find it quite odd, so in case I want to remove it, which file(s) do I need to edit/remove? Sidenote: EVE + Scatterer looks beautiful and it made me love this pack even more! Thumbs up to you and the authors of EVE and Scatterer! Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 19, 2017 Author Share Posted February 19, 2017 (edited) 2 hours ago, Alec Joosten said: Alright. I understand the intention, but I also find it quite odd, so in case I want to remove it, which file(s) do I need to edit/remove? Sidenote: EVE + Scatterer looks beautiful and it made me love this pack even more! Thumbs up to you and the authors of EVE and Scatterer! thx and I dont even like it too (I removed it from the visual-download) haha :p go to: BoulderCo\Clouds -> Surface_glow -> delete this entire part. Spoiler CLOUD_LAYER { SAVED { body = Moho altitude = 500 volume = False color { r = 0.25 g = 0.2 b = 0.16 a = 0.1 } main_texture { file = BoulderCo/Clouds/Textures/glow scale = 1 offset { x = 0 y = 0 } speed { x = 2.5E-08 y = 0 } } scaled_shader_floats { falloffPower = 2 falloffScale = 0 detailDistance = 0.00875 minimumLight = 5 fadeDistance = 0.4 rimDistance = 1 } shader_floats { falloffPower = 2 falloffScale = 0 detailDistance = 2E-06 minimumLight = 5 fadeDistance = 1000 rimDistance = 0.0001 } } } Edited February 19, 2017 by StarCrusher96 Link to comment Share on other sites More sharing options...
Alec Joosten Posted February 19, 2017 Share Posted February 19, 2017 33 minutes ago, StarCrusher96 said: thx and I dont even like it too (I removed it from the visual-download) haha go to: BoulderCo\Clouds -> Surface_glow -> delete this entire part. Reveal hidden contents CLOUD_LAYER { SAVED { body = Moho altitude = 500 volume = False color { r = 0.25 g = 0.2 b = 0.16 a = 0.1 } main_texture { file = BoulderCo/Clouds/Textures/glow scale = 1 offset { x = 0 y = 0 } speed { x = 2.5E-08 y = 0 } } scaled_shader_floats { falloffPower = 2 falloffScale = 0 detailDistance = 0.00875 minimumLight = 5 fadeDistance = 0.4 rimDistance = 1 } shader_floats { falloffPower = 2 falloffScale = 0 detailDistance = 2E-06 minimumLight = 5 fadeDistance = 1000 rimDistance = 0.0001 } } } Thanks! I'll do it as soon as possible. Link to comment Share on other sites More sharing options...
JadeOfMaar Posted February 20, 2017 Share Posted February 20, 2017 Does the glow effect actually make an all-encompassing haze when you're in it or does it fade on approach? Link to comment Share on other sites More sharing options...
Davian Lin Posted February 20, 2017 Share Posted February 20, 2017 (edited) My screenshots album with Kerbol StarSystem [0.5]. Edited February 20, 2017 by Artem Kerman Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 20, 2017 Author Share Posted February 20, 2017 8 hours ago, JadeOfMaar said: Does the glow effect actually make an all-encompassing haze when you're in it or does it fade on approach? I thought it turns invisible while in the haze. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 20, 2017 Author Share Posted February 20, 2017 25 minutes ago, Artem Kerman said: My screenshots album with Kerbol StarSystem [0.5]. Awesome! Link to comment Share on other sites More sharing options...
SartinMax Posted February 20, 2017 Share Posted February 20, 2017 Love this mod, it's stunning, you're an Artist! Thank you. Anyway, i'm triyng to implement it with Sigma, to rescale all the stellar system to 10X scale (i'm a masochist, i know) but they don't want to work together, i don't know why. The game froze during the loading of the Savegame. I discover, that if i delete the RemoveStockPlanets.cfg in the KopernicusFiles, it works, but with the vanilla planets orbiting around the Creator..Jeb is a bit disappointed. Can you help me to make it work? it will be a mastodontic implementation to this great, little universe!! Per Aspera at Astra Link to comment Share on other sites More sharing options...
Andi K. Posted February 20, 2017 Share Posted February 20, 2017 10 hours ago, Artem Kerman said: My screenshots album with Kerbol StarSystem [0.5]. Absolutely beautiful. If you looked at some of those images from a good enough distance, you wouldn't be able to differentiate between them a an actual picture in real life! I will never be able to make Constellations or Extrasolar look that amazing . Good on you @StarCrusher96 and all who have contributed to this mod. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 20, 2017 Author Share Posted February 20, 2017 (edited) 3 hours ago, SartinMax said: Love this mod, it's stunning, you're an Artist! Thank you. Anyway, i'm triyng to implement it with Sigma, to rescale all the stellar system to 10X scale (i'm a masochist, i know) but they don't want to work together, i don't know why. The game froze during the loading of the Savegame. I discover, that if i delete the RemoveStockPlanets.cfg in the KopernicusFiles, it works, but with the vanilla planets orbiting around the Creator..Jeb is a bit disappointed. Can you help me to make it work? it will be a mastodontic implementation to this great, little universe!! Per Aspera at Astra Thx! Can you send me the files you used in PM? 2 hours ago, AndrewDrawsPrettyPictures said: Absolutely beautiful. If you looked at some of those images from a good enough distance, you wouldn't be able to differentiate between them a an actual picture in real life! I will never be able to make Constellations or Extrasolar look that amazing . Good on you @StarCrusher96 and all who have contributed to this mod. Thx ! Edited February 20, 2017 by StarCrusher96 Link to comment Share on other sites More sharing options...
Planetace Posted February 20, 2017 Share Posted February 20, 2017 StarCrusher, is it possible to provide me with a EVE config which only provides the gas giant lightning effect and nothing else? I love the effect yet my computer cant handle the stress of clouds. Also, my craft explode due to overheating on Kerbin or anywhere for that matter... Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 20, 2017 Author Share Posted February 20, 2017 43 minutes ago, Galacticvoyager said: StarCrusher, is it possible to provide me with a EVE config which only provides the gas giant lightning effect and nothing else? I love the effect yet my computer cant handle the stress of clouds. Also, my craft explode due to overheating on Kerbin or anywhere for that matter... Just go to BoulderCo/Clouds and delete everything except for the lightning.cfg. PM me plz about this overheating issue. Link to comment Share on other sites More sharing options...
The-Doctor Posted February 21, 2017 Share Posted February 21, 2017 I can't wait to start my youtube series hopefully when this is 1.0 Mother will also be released, so I don't have to install ALL those mods from Near @StarCrusher96 hey, the visuals, are they call HD? I know most visual mods now offer low, medium and high, but does this one just have high? Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 21, 2017 Author Share Posted February 21, 2017 @The-Doctor I'd say between medium and high. Link to comment Share on other sites More sharing options...
Planetace Posted February 21, 2017 Share Posted February 21, 2017 9 hours ago, StarCrusher96 said: Just go to BoulderCo/Clouds and delete everything except for the lightning.cfg. PM me plz about this overheating issue. Huh, it's that simple. Thanks Link to comment Share on other sites More sharing options...
The-Doctor Posted February 21, 2017 Share Posted February 21, 2017 9 hours ago, StarCrusher96 said: @The-Doctor I'd say between medium and high. It's a bit consuming, my pc with 8GB ram has trouble running it, it works and moves smoothly sometimes, but overall it pushes my pc to the edge. A low quality version for the visuals would be good for many Link to comment Share on other sites More sharing options...
Galileo Posted February 21, 2017 Share Posted February 21, 2017 (edited) 2 hours ago, The-Doctor said: It's a bit consuming, my pc with 8GB ram has trouble running it, it works and moves smoothly sometimes, but overall it pushes my pc to the edge. A low quality version for the visuals would be good for many Well 8 gigs still isn't very much ram and I'm sure this mod will probably crash your game eventually once the ram usage hits 8 gigs, and it will with the amount of bodies in the mod and dependencies included with it. What's causing lag for you though is your GPU. EVE and scatterer rely heavily on the GPU. No amount of ram can help you with those 2 mods. You will need a new GPU to run this mod or any other planet pack with Scatterer and EVE smoothly. Edited February 21, 2017 by Galileo Link to comment Share on other sites More sharing options...
ndweiss12 Posted February 23, 2017 Share Posted February 23, 2017 I've had this recurring problem when I reload a save the orbits of my craft become skewed. Do you have any idea what's causing this? Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 23, 2017 Author Share Posted February 23, 2017 14 hours ago, ndweiss12 said: I've had this recurring problem when I reload a save the orbits of my craft become skewed. Do you have any idea what's causing this? Go to the problemsection at page 1. Link to comment Share on other sites More sharing options...
Shkeiru Posted February 23, 2017 Share Posted February 23, 2017 "GPP" Wait what ? I can install both mods without problems ? (at this rythm, I'll need a bay of calculator to run my KSP) Link to comment Share on other sites More sharing options...
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