TheSpacePotato Posted June 10, 2017 Share Posted June 10, 2017 11 minutes ago, Galacticvoyager said: Hey star, you accepting people into the dev team? Would like to be a bug tester and finder... The team is full, sorry but you can always still look for bugs Link to comment Share on other sites More sharing options...
Planetace Posted June 10, 2017 Share Posted June 10, 2017 Just now, TheSpacePotato said: The team is full, sorry but you can always still look for bugs However if I find a bug... Albeit money is in the form of being listed as part of the team, or at least mentioned. Link to comment Share on other sites More sharing options...
Andi K. Posted June 10, 2017 Share Posted June 10, 2017 1 hour ago, StarCrusher96 said: @AndrewDrawsPrettyPictures There is a bug from scatterer when you increase the screenshot's size ( i use Screenshot_Supersize = 4) - the sunflares do no longer appear. That's why you can see the sunspots normally they're only a little visible. Thx for your solutions, going to check them out! Ah yes I forgot about that! Link to comment Share on other sites More sharing options...
Greatness101 Posted June 10, 2017 Share Posted June 10, 2017 (edited) 3 hours ago, Galacticvoyager said: However if I find a bug... Albeit money is in the form of being listed as part of the team, or at least mentioned. You'll get "paid" if you make a significant contribution, like everyone else. Lots of people have found bugs in KSS, pretty much anyone with the mod can do it If you find a lot of them, then maybe you'll get a mention. Edited June 10, 2017 by Greatness101 Link to comment Share on other sites More sharing options...
Planetace Posted June 11, 2017 Share Posted June 11, 2017 12 hours ago, Greatness101 said: You'll get "paid" if you make a significant contribution, like everyone else. Lots of people have found bugs in KSS, pretty much anyone with the mod can do it If you find a lot of them, then maybe you'll get a mention. Knowing my luck I would find a trillion minor bugs and not get "paid" Link to comment Share on other sites More sharing options...
Greatness101 Posted June 12, 2017 Share Posted June 12, 2017 (edited) On 6/11/2017 at 2:18 AM, Galacticvoyager said: Knowing my luck I would find a trillion minor bugs and not get "paid" I'd be more worried about the mod if there actually is a trillion bugs in it... Edited June 12, 2017 by Greatness101 Link to comment Share on other sites More sharing options...
smotheredrun Posted June 12, 2017 Share Posted June 12, 2017 If I ever to get my grant money I'll be grabbing this mod for the new rig I'll get. I just tried this on the weekend on my very nice Lenovo Thinkpad T430. Let's just say I didn't get much through the loading screen Which, I figured would happen. Intel integrated graphics card is not gonna cut it. (RAM is fine, CPU is great, just only have 128 MB on my graphics. Oh well..... I like the pictures though Link to comment Share on other sites More sharing options...
Voodoo8648 Posted June 13, 2017 Share Posted June 13, 2017 Quote And every other mod that helps you to reach other worlds! *** INTERSTELLAR RANGED ANTENNAS ARE INCLUDED IN THIS MOD*** @StarCrusher96 Do the interstellar antennas have a range limit or are they unlimited range? Is there a list of these antennas with specifications? Are they directional or omni-directional? I am using Remote Tech. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 13, 2017 Author Share Posted June 13, 2017 (edited) 8 hours ago, Voodoo8648 said: @StarCrusher96 Do the interstellar antennas have a range limit or are they unlimited range? Is there a list of these antennas with specifications? Are they directional or omni-directional? I am using Remote Tech. They're just bigger versions of the stock antennas, capable of transmitting to all the star systems (except around The All). I'll add a list, when I release the next update. Edited June 13, 2017 by StarCrusher96 Link to comment Share on other sites More sharing options...
JadeOfMaar Posted June 13, 2017 Share Posted June 13, 2017 @StarCrusher96 Please tell me those things need a nuclear reactor in order to operate. It can only make sense to transmit science back from Kerolon (or an RT command to Kerolon) with no less than the power of a Death Star laser. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 13, 2017 Author Share Posted June 13, 2017 1 hour ago, JadeOfMaar said: @StarCrusher96 Please tell me those things need a nuclear reactor in order to operate. It can only make sense to transmit science back from Kerolon (or an RT command to Kerolon) with no less than the power of a Death Star laser. Hahaha maybe a good idea to make the energy requirements a little higher. Link to comment Share on other sites More sharing options...
Infleto Posted June 14, 2017 Share Posted June 14, 2017 I reverted back to 1.2 KPS to get this mod to work. But now the solar panels don't work. the seem to be tracking not the sun. I only tested on kerbin. Is there any fix I can use? Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 14, 2017 Author Share Posted June 14, 2017 (edited) 2 hours ago, Infleto said: I reverted back to 1.2 KPS to get this mod to work. But now the solar panels don't work. the seem to be tracking not the sun. I only tested on kerbin. Is there any fix I can use? Solar panels should work in 1.2.2. You used the link to the right kopernicus version? ( on page 1 ) Edited June 14, 2017 by StarCrusher96 Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 14, 2017 Author Share Posted June 14, 2017 New Horizons Link to comment Share on other sites More sharing options...
DAMAN2U1 Posted June 15, 2017 Share Posted June 15, 2017 I have a question about Jool's atmosphere height. I have a mission from the DOrbital Magic Science mod where I need to measure something in low Jool orbit. The problem is, with this mod, It seems Jool's atmosphere, however thin it might be, seems to extend past the point where it is considered a low orbit in jool. When i try to take a measurement right past the threshold of low and high orbit (which seems to be 400km), the measurement tools return an error saying its not able to work in atmospheric flight. Basically, there is no orbit low enough, and not in the atmosphere, to take a reading. Is this just incompatibility with a certain mod, or I am i missing something. Link to comment Share on other sites More sharing options...
Greatness101 Posted June 15, 2017 Share Posted June 15, 2017 1 hour ago, DAMAN2U1 said: I have a question about Jool's atmosphere height. I have a mission from the DOrbital Magic Science mod where I need to measure something in low Jool orbit. The problem is, with this mod, It seems Jool's atmosphere, however thin it might be, seems to extend past the point where it is considered a low orbit in jool. When i try to take a measurement right past the threshold of low and high orbit (which seems to be 400km), the measurement tools return an error saying its not able to work in atmospheric flight. Basically, there is no orbit low enough, and not in the atmosphere, to take a reading. Is this just incompatibility with a certain mod, or I am i missing something. Jool's atmosphere is indeed 400 km high. But the border between low Jool orbit and high Jool orbit should be around 4000 km high. Link to comment Share on other sites More sharing options...
DAMAN2U1 Posted June 15, 2017 Share Posted June 15, 2017 1 hour ago, Greatness101 said: Jool's atmosphere is indeed 400 km high. But the border between low Jool orbit and high Jool orbit should be around 4000 km high. sadly anything above 400 km registers as "high above jool" Link to comment Share on other sites More sharing options...
Greatness101 Posted June 15, 2017 Share Posted June 15, 2017 39 minutes ago, DAMAN2U1 said: sadly anything above 400 km registers as "high above jool" Does anything happen at around 4000 km? Link to comment Share on other sites More sharing options...
DAMAN2U1 Posted June 15, 2017 Share Posted June 15, 2017 Just registers "high above jool" Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 15, 2017 Author Share Posted June 15, 2017 (edited) @DAMAN2U1 I dont see, "compatible with Dmagic Orbital Science Mod" on page 1. Edited June 15, 2017 by StarCrusher96 Link to comment Share on other sites More sharing options...
NickRoss120 Posted June 21, 2017 Share Posted June 21, 2017 Might just be Scatterer, but I don't think neither Saturn nor Voon's rings is capable of covering the entire southern hemisphere. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 21, 2017 Author Share Posted June 21, 2017 (edited) 5 hours ago, NickRoss120 said: Might just be Scatterer, but I don't think neither Saturn nor Voon's rings is capable of covering the entire southern hemisphere. Don't use kopernicus ring shadows. It will be fixed in the future. Edited June 21, 2017 by StarCrusher96 Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 21, 2017 Author Share Posted June 21, 2017 Kilanus Mons Link to comment Share on other sites More sharing options...
JadeOfMaar Posted June 21, 2017 Share Posted June 21, 2017 I just used up a bunch of Likes so before I run out, I'm gonna do this... Link to comment Share on other sites More sharing options...
KerbolExplorer Posted June 21, 2017 Share Posted June 21, 2017 how much Ram sould i have? Link to comment Share on other sites More sharing options...
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