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[1.12.x] Near Future Technologies (September 6)


Nertea

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A pretty cool update with some new parts!

NF Launch Vehicles 1.1.0

  •  Fixed a typo in the AVC file identifying the package as Far Future Technologies
  •  Fixed cost and mass of 5m nosecone
  •  Fixed CTT location of 7.5m drone core
  •  Fixed basic fuel switchers not working at all
  •  Fixed label of fuel switch on smallest 5m fuel tank (fixes CryoTanks label conflict)
  •  Fixed removal of Structural type for 5m nosecone when CryoTanks is installed
  •  Fixed normal maps of all parts
  •  Fixed drag cube of 5m drone core
  •  Increased the side count of all 7.5m part colliders (fixes fairings not attaching)
  •  Added NCR-1, NCR-2, NCR-4, NCR-8 Cargo Bays (5m)
  •  Added NCR-N Nose Cargo bay (5m)
  •  Added N-Series Service Bay (5m service compartment)
  •  Added Z-32k Rechargeable Battery Bank (5m)
  •  NR-AD-K1 Adapter (5m to 3.75m exploration upper stage style adapter)
     
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6 minutes ago, PocketBrotector said:

In an awkward moment for Squad, the latest NFLV update means that Nertea's 5m and 7.5m launchers are arguably more versatile and better-supported than the stock 2.5m and 3.75m offerings.

*chuckles*. 

So I noticed a problem in the latest NFLV release, I missed a texture in the shipped version (new skeletal adapter). I'll resolve this when I can.

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42 minutes ago, Nertea said:

*chuckles*. 

So I noticed a problem in the latest NFLV release, I missed a texture in the shipped version (new skeletal adapter). I'll resolve this when I can.

What?!?  You're not perfect?  :cool:

Thanks for doing what you do.

Edited by Brigadier
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18 hours ago, Nertea said:

A pretty cool update with some new parts!

NF Launch Vehicles 1.1.0

  •  Fixed a typo in the AVC file identifying the package as Far Future Technologies
  •  Fixed cost and mass of 5m nosecone
  •  Fixed CTT location of 7.5m drone core
  •  Fixed basic fuel switchers not working at all
  •  Fixed label of fuel switch on smallest 5m fuel tank (fixes CryoTanks label conflict)
  •  Fixed removal of Structural type for 5m nosecone when CryoTanks is installed
  •  Fixed normal maps of all parts
  •  Fixed drag cube of 5m drone core
  •  Increased the side count of all 7.5m part colliders (fixes fairings not attaching)
  •  Added NCR-1, NCR-2, NCR-4, NCR-8 Cargo Bays (5m)
  •  Added NCR-N Nose Cargo bay (5m)
  •  Added N-Series Service Bay (5m service compartment)
  •  Added Z-32k Rechargeable Battery Bank (5m)
  •  NR-AD-K1 Adapter (5m to 3.75m exploration upper stage style adapter)
     

I am a 33 year old man, who just giggled like a little child when i saw this!

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The new release makes me moist :o

On 7/31/2017 at 3:18 PM, KerBlitz Kerman said:

 

I have both but @Nertea is very skilled. I want stuff like Hadron Kolliders, Remote Sample Kollectors, etc. Stuff with funny names/discriptions and a 1.3 MK4 spaceplane...

*Gasp* you said the forbidden words..... "MK4 spacplanes" eeep..:sealed:

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On 8/1/2017 at 11:43 AM, Nertea said:

A pretty cool update with some new parts!

You weren't kidding!  Thank you for making the service bay floor toggleable, combined with the door it could work really well underneath the big NFS pod.  

Speaking of which, can I suggest a 45* 4-way RCS block (like the thruster part of the AVCS) for NFS?  Lest I sound too grateful for the update...

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3 hours ago, Starbuckminsterfullerton said:

You weren't kidding!  Thank you for making the service bay floor toggleable, combined with the door it could work really well underneath the big NFS pod.  

Speaking of which, can I suggest a 45* 4-way RCS block (like the thruster part of the AVCS) for NFS?  Lest I sound too grateful for the update...

Everything is on feature lock aside from things I have in the git roadmaps until the next update cycle has finished.

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4 hours ago, Alexsudo92 said:

Hello, i install near future electrical, but i cant transfer fuel from nuclear reactor, reactor disabled and i have engineer

if you have just turned the reactor off it may still be too hot, it needs to cool to transfer.

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NF Spacecraft 0.7.3

  • Updated MM to 2.8.1
  • Reexported normal maps
  • Reduced lookup radius of 3.75m service tank's occlusion checker (was 2x too high)
  • Updated B9PartSwitch to 1.9.0
  • Added Russian translation courtesy of Dr. Jet

NF Launch Vehicles 1.1.1

  • Fixed a missing texture for the NR-AD-K1 Adapter

Just NFC left to fix the maps for then I can get to fixing the maps for... everything else :|.

Edited by Nertea
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24 minutes ago, The-Doctor said:

@Nertea could tweakscale support be added in? It's really hard to build a large ship with good structural integrity using many connected parts, they almost always explode when engines are on

Nope, I have made my views on tweakscale quite clear at many points. It's up to tweakscale or an end user to add support, and that support will not be supported by me at all. 

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