ModerndayLink Posted April 2, 2017 Share Posted April 2, 2017 3 hours ago, Gameslinx said: The description was changed on Tuesday last week after version 1.3. It should be fixed by tomorrow's release. "Olemut is a rocky moonlet. It has pools of water because it is warm enough to melt ice since it is close enough to the sun". ok, thanks! P.S. I'm sorry I haven't been on the forums in a while I have been having the worst two weeks. First I break my leg on a fence sledding and end up with a full leg cast, then I get strep, then I get Appendicitis and have my appendix removed, and I had to catch up on a ton of homework. I'm glad I can get on the PC again. Quote Link to comment Share on other sites More sharing options...
electricpants Posted April 2, 2017 Share Posted April 2, 2017 5 minutes ago, ModerndayLink64 said: First I break my leg on a fence sledding and end up with a full leg cast, then I get strep, then I get Appendicitis and have my appendix removed, and I had to catch up on a ton of homework. Sh*t dude! I feel bad for you, it's the most I can do since I've never broken a bone or gotten anything worse than the Flu in my life. Quote Link to comment Share on other sites More sharing options...
ModerndayLink Posted April 2, 2017 Share Posted April 2, 2017 59 minutes ago, electricpants said: Sh*t dude! I feel bad for you, it's the most I can do since I've never broken a bone or gotten anything worse than the Flu in my life. Thanks for the support, the recovery is not that bad, I get to be on the forums all day now Quote Link to comment Share on other sites More sharing options...
electricpants Posted April 2, 2017 Share Posted April 2, 2017 (edited) 1 minute ago, ModerndayLink64 said: I get to be on the forums all day now Soon, Soon I will be able to as well. Edited April 2, 2017 by electricpants Quote Link to comment Share on other sites More sharing options...
ModerndayLink Posted April 2, 2017 Share Posted April 2, 2017 also do I know you from somewhere? I have seen your name somewhere before... Quote Link to comment Share on other sites More sharing options...
electricpants Posted April 2, 2017 Share Posted April 2, 2017 Just now, ModerndayLink64 said: I have seen your name somewhere before... Quote Link to comment Share on other sites More sharing options...
ModerndayLink Posted April 2, 2017 Share Posted April 2, 2017 Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 2, 2017 Author Share Posted April 2, 2017 5 hours ago, ModerndayLink64 said: ok, thanks! P.S. I'm sorry I haven't been on the forums in a while I have been having the worst two weeks. First I break my leg on a fence sledding and end up with a full leg cast, then I get strep, then I get Appendicitis and have my appendix removed, and I had to catch up on a ton of homework. I'm glad I can get on the PC again. I hope you're doing well now! And I'm sure your PC welcomes you back with 'open arms' 6 hours ago, narvster said: Ooooh you could adjust it and get around the science quibbles whilst making it more 'Kerbally' by making the water into Goo You have it something like : 'Olemut has no atmosphere, however is has now been discovered that this moonlet maybe the origin of the Mystery Goo used in Kerbal science. Pools of the Goo have been found on the moon' "We've discovered the origins of the mystery too - it came from this strange moonlet! Funnily enough, it seems that due to the temperature on the moonlet, it turns a strange yellow-brown colour. It sticks to the surface which explains why olemut has 'water'" Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 2, 2017 Author Share Posted April 2, 2017 Added dust to Olemut and Dread Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted April 2, 2017 Share Posted April 2, 2017 Does the dust come with EVE or Scatterer? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 2, 2017 Author Share Posted April 2, 2017 25 minutes ago, PixelStory2 said: Does the dust come with EVE or Scatterer? It uses EVE configs, so it's EVE Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 2, 2017 Author Share Posted April 2, 2017 Welcome to version 1.4a! CHANGELOG: IMPORTANT: If you are landed at SONUS, get to orbit or make a backup of your save as the terrain is changing. Reconfigured Sonus's terrain Added planet 'Vulcan' Added moon 'Vulkine' Updated nearly all descriptions Evened out the Olumnian system - there are less inclinated planets Reduced average Olu'um temperature output by 10% Corrected Olu'um's hue Added red/purple nebula skybox Changed Olu'um's texture so that it is slightly more pink for non-scatterer 'peasants' Made Olu'um's accretion disk slightly more purple/red Complete Tetra overhaul. It's no longer a plain sphere Added dust to Olemut and Dread Corrected science values for most planets LOTS MORE BUG FIXES. Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted April 2, 2017 Share Posted April 2, 2017 Lel I'm a peasant now Also that's a pretty picture Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 2, 2017 Author Share Posted April 2, 2017 38 minutes ago, PixelStory2 said: Lel I'm a peasant now Also that's a pretty picture 45 minutes ago, Gameslinx said: non-scatterer 'peasants' It seems so Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 2, 2017 Author Share Posted April 2, 2017 (edited) I'm also wanting to add Nebulae into the game, perhaps by using either a mesh, or the way SpaceEngine does it. Unfortunately I don't really know how to do this, even though I found the code that SpaceEngine uses to generate nebulae. Edited April 2, 2017 by Gameslinx Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted April 2, 2017 Share Posted April 2, 2017 Holy crap that is so cool! Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted April 3, 2017 Share Posted April 3, 2017 OMG This is loveing beautiful Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 3, 2017 Author Share Posted April 3, 2017 13 hours ago, PixelStory2 said: Holy crap that is so cool! 5 hours ago, The-Doctor said: OMG This is loveing beautiful Thank you Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 3, 2017 Author Share Posted April 3, 2017 (edited) Resources! I'm only sorting out the stock resources at the moment, but hey it's a feature on its way - just finished Olei: and now Niebos: Edited April 3, 2017 by Gameslinx Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted April 3, 2017 Share Posted April 3, 2017 Oh nice! Will you be making custom resources then? :> Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 3, 2017 Author Share Posted April 3, 2017 7 minutes ago, PixelStory2 said: Oh nice! Will you be making custom resources then? :> @JadeOfMaar has offered to create custom resource configs for the different planets. Since there's not too much work to get any more planets into the mod, it's time to sort out dependencies for those playing career. Eventually I hope this mod integrates smoothly with the stock planets Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted April 3, 2017 Share Posted April 3, 2017 Sounds good! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 3, 2017 Author Share Posted April 3, 2017 (edited) Whoops - It looks like I've dumped 5000 tons of oil into Volux. Why's that? It's getting a new look! It's keeping its islands, but it's gaining a large streak of land and also a more polluted colour. Oh, and the hurricane spins the right way this time! And to fix its strange atmosphere VS mountains, I've upped its radius to 250,000 from 100,000 and reduced its gravity from 0.78 to 0.68 Edited April 3, 2017 by Gameslinx Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted April 3, 2017 Share Posted April 3, 2017 You should make that streak very rich in ore or something Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted April 3, 2017 Author Share Posted April 3, 2017 11 minutes ago, PixelStory2 said: You should make that streak very rich in ore or something I can't specify where to put ore, unfortunately. It is generated at random as far as I know. PLANETARY_RESOURCE { ResourceName = Ore ResourceType = 0 PlanetName = Volux Distribution { PresenceChance = 2 MinAbundance = 0 MaxAbundance = 20 Variance = 0.8 Dispersal = 0.4 } } Quote Link to comment Share on other sites More sharing options...
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