Galileo Posted October 17, 2019 Share Posted October 17, 2019 4 minutes ago, Battou said: EVE got updated! And module manager. According to CKAN they support 1.8 Yep. Like 10 minutes after I posted here. Now the waiting game for scatterer. Quote Link to comment Share on other sites More sharing options...
BezKartuza Posted October 17, 2019 Share Posted October 17, 2019 That always happens. After updating the game, almost always some problems with mods Quote Link to comment Share on other sites More sharing options...
Azalen Posted October 17, 2019 Share Posted October 17, 2019 I don't know if it's from your mod (I think it is) but the loading screen "Docking at 68 RPM" I've seen today for the first time really made me smile Quote Link to comment Share on other sites More sharing options...
themaster401 Posted October 17, 2019 Author Share Posted October 17, 2019 1 hour ago, Azalen said: I don't know if it's from your mod (I think it is) but the loading screen "Docking at 68 RPM" I've seen today for the first time really made me smile Glad to hear it I personally love when I catch little references to other media in movies and games! Quote Link to comment Share on other sites More sharing options...
Nidhoggur Posted October 20, 2019 Share Posted October 20, 2019 On 10/17/2019 at 6:11 PM, Azalen said: I don't know if it's from your mod (I think it is) but the loading screen "Docking at 68 RPM" I've seen today for the first time really made me smile - Does it work with 1.8? - This is no time for caution! Quote Link to comment Share on other sites More sharing options...
MrChittyChad Posted October 27, 2019 Share Posted October 27, 2019 I just saw that this now says 1.8, but the game says unsupported 1.7.3 possible update coming soon I guess? Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted October 27, 2019 Share Posted October 27, 2019 This would overwrite the new stock planet textures, right? Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted October 27, 2019 Share Posted October 27, 2019 @themaster401 good day, I really really like the dust storms on duna in this mod pack, but the mod is fairly intensive for my laptop, is there a remote possibility of there being a small, lite version of this mod, for users like myself? Quote Link to comment Share on other sites More sharing options...
MysticDaedra Posted October 27, 2019 Share Posted October 27, 2019 Still using 1.7.3 for mods. Even after all this time... still cannot install this on CKAN? Quote Link to comment Share on other sites More sharing options...
Galileo Posted October 27, 2019 Share Posted October 27, 2019 The only things ng that won't work from this mod would be the terrain textures which require Kopernicus, which isn't updated for 1.8 yet. Quote Link to comment Share on other sites More sharing options...
Azalen Posted October 27, 2019 Share Posted October 27, 2019 everyones waiting only for Kopernicus at this point EVE & Scatterer already updated Im really looking forward for a fresh 1.8 release at some point, maybe with the performance updates from SQUAD I can finally use the 43k kerbin clouds ^^ Quote Link to comment Share on other sites More sharing options...
schwank Posted October 28, 2019 Share Posted October 28, 2019 It's working nicely now with new scatter installed Quote Link to comment Share on other sites More sharing options...
MysticDaedra Posted October 28, 2019 Share Posted October 28, 2019 I'm kinda liking the new "stock" textures. Is there a way to use AVP without the other planet textures? Quote Link to comment Share on other sites More sharing options...
marioq70 Posted October 28, 2019 Share Posted October 28, 2019 How can i lower the amount of clouds just a bit? I cannot see the land! Thanks in advance! Quote Link to comment Share on other sites More sharing options...
xman1 Posted October 28, 2019 Share Posted October 28, 2019 (edited) 13 hours ago, marioq70 said: How can i lower the amount of clouds just a bit? I cannot see the land! Thanks in advance! Try using your tools to map the land from space. Add the beginning and end of a land mass by marking it as you orbit, and then you have a place to shoot for during reentry. No real need to see through clouds. The point is, you need to use your technology as a workaround to visually seeing it. Edit: I should point out that I usually use a resource scanner to do this and you only need to do it one time. The mapped location stay until you manually delete them - as in if you come back 50 years later, they are still mapped just like they were. Question... I am hanging out at Laythe and I get great FPS while in orbit, but as soon as I move to map mode, my FPS drops to about 5 FPS if that. Is this the result of Kopernicus not being update yet? Edited October 28, 2019 by xman1 Quote Link to comment Share on other sites More sharing options...
pwn Posted October 28, 2019 Share Posted October 28, 2019 not sure if it even loads the rest of it's modules without the texture pack, but here's my observations: @60 fps it eats... 50% graphics power without texture pack 75% graphics power with 2k textures 84% graphics power with 4k textures. Any advice in making this mod more lightweight? Quote Link to comment Share on other sites More sharing options...
Leandro Basi Posted October 28, 2019 Share Posted October 28, 2019 2 hours ago, xman1 said: Question... I am hanging out at Laythe and I get great FPS while in orbit, but as soon as I move to map mode, my FPS drops to about 5 FPS if that. Is this the result of Kopernicus not being update yet? I have the same. In my game the ks3p is a huge FPS killer. Quote Link to comment Share on other sites More sharing options...
xman1 Posted October 29, 2019 Share Posted October 29, 2019 (edited) 23 hours ago, Leandro Basi said: I have the same. In my game the ks3p is a huge FPS killer. Well, if I cannot run it, I don't know who can. Running a 3700X coupled to a 2070 Super. Mod problem is my guess. Edit: I think I have a fix to the slow map speed: @Kopernicus:FINAL { useOnDemandBiomes = False } Edited October 29, 2019 by xman1 Fix Quote Link to comment Share on other sites More sharing options...
B15hop Posted November 1, 2019 Share Posted November 1, 2019 Where’s the freaking donate button? Lol. Seriously, this level of amazing work deserves it! Quote Link to comment Share on other sites More sharing options...
JordanLOL Posted November 3, 2019 Share Posted November 3, 2019 It takes years for the download, is it just my PC, or it that normal? Cause the downlaod speed is just some Kb/s it could does take a hour or less for Ckan. Quote Link to comment Share on other sites More sharing options...
JordanLOL Posted November 3, 2019 Share Posted November 3, 2019 Yup Ckan is still loading. Quote Link to comment Share on other sites More sharing options...
JordanLOL Posted November 3, 2019 Share Posted November 3, 2019 (edited) But the mod is one of the best I have ever seen. Edited November 3, 2019 by JordanLOL Quote Link to comment Share on other sites More sharing options...
JordanLOL Posted November 3, 2019 Share Posted November 3, 2019 Ok, I dont know what it is, but as soon as I try to download the mod via Ckan, it slows down the download speed from 700KB/s to 45/KB/s, and the texture pack only took some seconds. Is it just me or is it loading at the pace of a snail? Quote Link to comment Share on other sites More sharing options...
themaster401 Posted November 4, 2019 Author Share Posted November 4, 2019 JNSQ configs, courtesy of user @G'th, are now available for use! Quote Link to comment Share on other sites More sharing options...
BezKartuza Posted November 4, 2019 Share Posted November 4, 2019 On version 1.8.1, the mod works fine. The game every time says that this mod is for the old version of the game. How can this be disabled? Quote Link to comment Share on other sites More sharing options...
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