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KSP Interstellar Extended Continued Development Thread


FreeThinker

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48 minutes ago, Ourworldalpha1 said:

I did 3 Times,

Its like Ksp interstellar doesn,t want to load for me since 0.90

and when it loads there is a load of glitches which makes it unplayable

my solution was to look for the dev version of rcssound and download it manually. worked fine after that

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1 hour ago, Ourworldalpha1 said:

I did 3 Times,

Its like Ksp interstellar doesn,t want to load for me since 0.90

and when it loads there is a load of glitches which makes it unplayable

It's very important you unpack the WarpPlugin in the correct folder, otherwise you can get the problems you describe

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Version 1.8.8 for Kerbal Space Program 1.1

Released on 2016-04-19

  • Updated IFS to 1.21 which fixes compatibility with KER / Mech Jeb
  • Updated RCSSounds which fixes issues with KSPI-E RCS
  • Updated Module Manager to 2.6.22
Edited by FreeThinker
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so is this mod no longer on CKAN?  CKAN claims that it is not available for *any* version of KSP, at present.  Is this intentional?  Interstellar Fuel Switch is still up there (and updated for 1.1), but KSPIE is not.

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1 hour ago, ss8913 said:

so is this mod no longer on CKAN?  CKAN claims that it is not available for *any* version of KSP, at present.  Is this intentional?  Interstellar Fuel Switch is still up there (and updated for 1.1), but KSPIE is not.

I think those configuration files need an update, I will take a look

After looking at the config file, the problem is that I'm not sure what to do. The problem is that KSP 1.1 is in a high state of flux, dependancies are either no longer compatible, avialble or stable.

I think it's probably best to wait until the official release and the dust has settled before I do some major changes on CKAN

Edited by FreeThinker
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2 hours ago, FreeThinker said:

I think those configuration files need an update, I will take a look

After looking at the config file, the problem is that I'm not sure what to do. The problem is that KSP 1.1 is in a high state of flux, dependancies are either no longer compatible, avialble or stable.

I think it's probably best to wait until the official release and the dust has settled before I do some major changes on CKAN

wasn't today the official release?  I'm pretty sure 1.1 is official now...?

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4 minutes ago, ss8913 said:

wasn't today the official release?  I'm pretty sure 1.1 is official now...?

I'm not sure. The made a statement but no official anounchement yet. Either way, the dust is not yet fully setteled.

By that I mean not all dependancies have mad official releases yet which are accesable by CKAN

Edited by FreeThinker
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1 minute ago, FreeThinker said:

I'm not sure. The made a statement but no official anounchement yet. Either way, the dust is not yet fully setteled

ok.  Steam says it's "official" now and the non-opt-in-to-prerelease people like me got the 1.1 update today so... I think it's official?  anyway, will be patient until you're ready with it.  FAR hasn't updated yet either so KSP is on the shelf for me until KSPIE and FAR are ready at minimum :)

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14 minutes ago, ss8913 said:

ok.  Steam says it's "official" now and the non-opt-in-to-prerelease people like me got the 1.1 update today so... I think it's official?  anyway, will be patient until you're ready with it.  FAR hasn't updated yet either so KSP is on the shelf for me until KSPIE and FAR are ready at minimum :)

Well, considering all changes in KSP 1.1 I find it hard to believe all bugs are solved.It's kind of an anti climax for me.

Edited by FreeThinker
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if I delete RCS Sounds, will it affect/break my KSPI install in any other way?

I have a bug where the thrust animation is playing for all of my RCS thrusters, at all times, even inside the VAB, and I am trying to debug it. Deleting RCS Sounds fixes the problem, and a quick check on that mod's thread shows that KSPI probably doesn't depend on it for anything other than, well, rcs sounds, but I just wanted to make sure.

 

Just in the interest of completeness, deleting RCS Sounds didn't actually fix my bug. I'm not sure why I thought it did. Now that my post on this thread shows up on google for "rcs animation inside VAB" I figured I had better say so.

Edited by JohnWittle
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27 minutes ago, JohnWittle said:

if I delete RCS Sounds, will it affect/break my KSPI install in any other way?

I have a bug where the thrust animation is playing for all of my RCS thrusters, at all times, even inside the VAB, and I am trying to debug it. Deleting RCS Sounds fixes the problem, and a quick check on that mod's thread shows that KSPI probably doesn't depend on it for anything other than, well, rcs sounds, but I just wanted to make sure.

From what I heard, it should work. At worst you will no longer hear any RCS sounds, however, this isn't necessary if you replaced it with the updated RCSSound folder bundeled with the KSPI-E 1.8.8 package

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Just upgraded to 1.1, upgraded to KSPI 1.8.8 at the same time. I have a ship fueled by liquid fuel and with a closed cycle gas core engine. The engine's description still says it will use liquid fuel, but the engine on the ship flames out and says "LqdHydrogen deprived", and won't switch. Moreover in VAB when I cycle through fuel types it goes Helium-Lithium-Nitrogen-Argon-Xenon, Liquid Fuel and Hydrogen aren't options. The engine does correctly detect & burn hydrogen on the launch pad when attached to a hydrogen tank though (and the interface says Propellant: Hydrogen), but not when there's a liquid fuel or LFO tank attached. What's going on?

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56 minutes ago, stlemur said:

Just upgraded to 1.1, upgraded to KSPI 1.8.8 at the same time. I have a ship fueled by liquid fuel and with a closed cycle gas core engine. The engine's description still says it will use liquid fuel, but the engine on the ship flames out and says "LqdHydrogen deprived", and won't switch. Moreover in VAB when I cycle through fuel types it goes Helium-Lithium-Nitrogen-Argon-Xenon, Liquid Fuel and Hydrogen aren't options. The engine does correctly detect & burn hydrogen on the launch pad when attached to a hydrogen tank though (and the interface says Propellant: Hydrogen), but not when there's a liquid fuel or LFO tank attached. What's going on?

I can confirm the problem, looking for a fix

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Just in the interest of completeness, deleting RCS Sounds didn't actually fix my bug. I'm not sure why I thought it did. Now that my post on this thread shows up on google for "rcs animation inside VAB" I figured I had better say so.

Edit: Aha!

It has *something* to do with KSPI. On a clean install (download KSPI.zip, merge GameData with my own) I get this:

kjVU7uc.jpg

cyszVOw.jpg

 

How should I proceed? I would start paring down the individual mods inside KSPI, but I'm not sure what relies on what.

I'll get more detailed log info in a second.

Edited by JohnWittle
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10 minutes ago, JohnWittle said:

Just in the interest of completeness, deleting RCS Sounds didn't actually fix my bug. I'm not sure why I thought it did. Now that my post on this thread shows up on google for "rcs animation inside VAB" I figured I had better say so.

I don't understand what is causing your problem but I would advice to make a fresh install of KSP and them install KSPI-E

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Just did so.

AcS5cW6.jpg

HzMSnU3.jpg

 

Log: 

Spoiler

+++++++++++++++++++++ RUNTIME COMMENT +++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time: 9:13:48 PM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Comment: I am about to load the VAB.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[AsteroidSpawner]: No new objects this time. (Odds are 1:2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Flight State Captured
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Saving Achievements Tree...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[MessageSystem] Save Messages
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Game State Saved to saves/default/persistent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UIMasterController: HideUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) =====================
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
[UIApp] OnDestroy: KSPedia
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UnloadTime: 9.831218 ms
UIMasterController: HideUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'InterstellarToolbar' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'MicrowaveSources' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 3501 unused Assets to reduce memory usage. Loaded Objects now: 138841.
Total: 204.442032 ms (FindLiveObjects: 9.142151 ms CreateObjectMapping: 8.689615 ms MarkObjects: 183.563354 ms  DeleteObjects: 3.045984 ms)

[KSP Interstellar]: MicrowaveSources initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 138804.
Total: 158.178894 ms (FindLiveObjects: 7.994950 ms CreateObjectMapping: 6.369554 ms MarkObjects: 143.567612 ms  DeleteObjects: 0.246328 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.770771 ms
HighlightingSystem : Edge Highlighting requires AA to work!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

HighlightingSystem : Highlighting System has been disabled due to unsupported Unity features on the current platform!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UICanvasPrefabSpawner SceneLogic spawning Editor
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

No Input Locks in effect right now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UIMasterController: HideUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'HotkeyManager' from assembly 'Scale'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'TechUpdater' from assembly 'Scale'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'InterstellarToolbar' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'MicrowaveSources' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'VABThermalUI' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

HighlightingSystem : Edge Highlighting requires AA to work!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

------------------- initializing editor mode... ------------------
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

editor started
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

IconLoader awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[KSP Interstellar]: MicrowaveSources initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 171216.
Total: 206.710312 ms (FindLiveObjects: 9.729048 ms CreateObjectMapping: 7.061887 ms MarkObjects: 189.623596 ms  DeleteObjects: 0.294847 ms)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

HighlightingSystem : Edge Highlighting requires AA to work!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

HighlightingSystem : Edge Highlighting requires AA to work!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UiApp] Awake: EngineersReport
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UiApp] Awake: KSPedia
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[ApplicationLauncher] OnSceneLoadedGUIReady: scene EDITOR ShouldBeVisible() True ShouldBeOnTop() False iIsPositionedAtTop False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Loading Depletion Nodes
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

DepNodeCount:  0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Loading Biome Nodes
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

BiomeNodeCount:  0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Loading Planet Nodes
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

PlanetNodeCount:  0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[ScenarioDestructibles]: Loading... 0 objects registered
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] OnDestroy: ContractsApp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[MessageSystem] Reposition 0.02 5248
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] Adding EngineersReport to Application Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] Adding KSPedia to Application Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[GenericAppFrame] Reposition 0.2207388 5254
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UIMasterController: ShowUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++ RUNTIME COMMENT +++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time: 9:14:09 PM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Comment: The VAB is loaded.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++ RUNTIME COMMENT +++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time: 9:14:33 PM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Comment: I am about to place an MK1 Command Pod as the root part.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing bool
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing bool
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing bool
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing bool
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Getting value. Currently: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

New value: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing bool
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing bool
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing bool
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing string
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Parsing bool
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Getting value. Currently: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

New value: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++ RUNTIME COMMENT +++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time: 9:14:51 PM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Comment: I have placed an MK1 Command Pod as the root part.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++ RUNTIME COMMENT +++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time: 9:15:18 PM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Comment: I am about to select an RV-105 RCS Thruster Block and place it onto the MK1 Command Pod.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

TypeLoadException: Could not load type 'EventVoid' from assembly 'Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  at Part.ModulesOnStart () [0x00000] in <filename unknown>:0
  at Part+<Start>c__Iterator25.MoveNext () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

RCSBlock added to ship - part count: 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++ RUNTIME COMMENT +++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time: 9:15:57 PM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Comment: I have placed the RV-105 RCS Thruster Block onto the MK1 Command Pod.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++ RUNTIME COMMENT +++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time: 9:17:09 PM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Comment: I am about to click the green "Launch" button.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Pre-Flight Check]: Checking for FacilityOperational: PASS!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Pre-Flight Check]: Checking for NoControlSources: PASS!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Pre-Flight Check]: Checking for LaunchSiteClear: PASS!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Pre-Flight Check]: All Checks Complete. Go for Launch!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Launching vessel from LaunchPad. Craft file: D:/SteamDir/steamapps/common/Kerbal Space Program - Copy/KSP_Data/../saves/default/Ships/VAB/Auto-Saved Ship.craft
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[MessageSystem] Save Messages
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Game State Saved to saves/default/persistent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UIMasterController: HideUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) =====================
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
[UIApp] OnDestroy: KSPedia
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] OnDestroy: EngineersReport
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

TypeLoadException: Could not load type 'EventVoid' from assembly 'Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

 
(Filename:  Line: -1)

UnloadTime: 31.259478 ms
UIMasterController: HideUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'InterstellarToolbar' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'MicrowaveSources' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 4062 unused Assets to reduce memory usage. Loaded Objects now: 142378.
Total: 208.817169 ms (FindLiveObjects: 8.380305 ms CreateObjectMapping: 7.930102 ms MarkObjects: 186.021500 ms  DeleteObjects: 6.483388 ms)

[KSP Interstellar]: MicrowaveSources initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 138078.
Total: 177.652863 ms (FindLiveObjects: 8.207688 ms CreateObjectMapping: 6.518844 ms MarkObjects: 162.678131 ms  DeleteObjects: 0.247261 ms)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.688439 ms
UICanvasPrefabSpawner FlightUI spawning Flight
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UiApp] Awake: ResourceDisplay
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UIMasterController: HideUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[PlanetariumCamera]: Focus: Kerbin
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'AeroGUI' from assembly 'KSP'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'InterstellarToolbar' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'MicrowaveSources' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'FlightUIStarter' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'FNImpactorModule' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[KSP Interstellar] FNImpactorModule listening for collisions.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'GameEventSubscriber' from assembly 'KSPInterstellar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

------------------- initializing flight mode... ------------------
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[MessageSystem] Save Messages
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Loading ship from file: D:/SteamDir/steamapps/common/Kerbal Space Program - Copy/KSP_Data/../saves/default/Ships/VAB/Auto-Saved Ship.craft
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Part]: PartModule TransferDialogSpawner at mk1pod, index 8: index exceeds module count as defined in cfg.
Looking for TransferDialogSpawner in other indices...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

...no TransferDialogSpawner module found on part definition. Skipping...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Untitled Space Craft loaded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

putting ship to ground: 14.66247
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Untitled Space Craft]: Ready to Launch - waiting to start physics...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Crewmember Jebediah Kerman assigned to Mk1 Command Pod, seat # 0 (crew seat index: 0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[FLIGHT GLOBALS]: Switching To Vessel Untitled Space Craft ---------------------- 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

setting new dominant body: Kerbin
FlightGlobals.mainBody: Kerbin
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Reference Frame: Rotating
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Vessel assembly complete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

all systems started
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[KSP Interstellar]: MicrowaveSources initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[KSP Interstellar] GameEventSubscriber Initialised
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

TypeLoadException: Could not load type 'EventVoid' from assembly 'Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  at Part.ModulesOnStart () [0x00000] in <filename unknown>:0
  at Part+<Start>c__Iterator25.MoveNext () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

[FlightIntegrator]: Reloaded drag cube for zeroed cube root part mk1pod on vessel Untitled Space Craft
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 147563.
Total: 197.587753 ms (FindLiveObjects: 8.589777 ms CreateObjectMapping: 6.946653 ms MarkObjects: 181.713089 ms  DeleteObjects: 0.337302 ms)

HighlightingSystem : Edge Highlighting requires AA to work!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UiApp] Awake: CurrencyWidgetsApp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UiApp] Awake: ResourceDisplay
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UiApp] Awake: KSPedia
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[ApplicationLauncher] OnSceneLoadedGUIReady: scene FLIGHT ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[KnowledgeBase] OnAppLauncherReady 14563
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Loading Depletion Nodes
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

DepNodeCount:  0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Loading Biome Nodes
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

BiomeNodeCount:  0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Loading Planet Nodes
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

PlanetNodeCount:  0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[ScenarioDestructibles]: Loading... 0 objects registered
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[AsteroidSpawner]: No new objects this time. (Odds are 1:2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] OnDestroy: ContractsApp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[FlightIntegrator]: Vessel Untitled Space Craft has been unloaded 1.79769313486232E+308, applying analytic temperature 312.503029784868
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Progress Node Reached]: RecordsAltitude
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

HighlightingSystem : Edge Highlighting requires AA to work!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

HighlightingSystem : Highlighting System has been disabled due to unsupported Unity features on the current platform!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[MessageSystem] Reposition 0.02 14564
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[PlanetariumCamera]: Focus: Untitled Space Craft
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] Adding ResourceDisplay to Application Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] Adding ResourceDisplay to Application Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[ResourceDisplay] OnAppStarted(): id: -373122
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[GenericAppFrame] Reposition 0.1548361 14568
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[ResourceDisplay] OnAppStarted(): id: 139764
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ResourceDisplay already exist, destroying this instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] OnDestroy: ResourceDisplay
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

CURRENCY WIDGET False False False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] OnDestroy: CurrencyWidgetsApp
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[UIApp] Adding KSPedia to Application Launcher
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

UIMasterController: ShowUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Flight State Captured
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Saving Achievements Tree...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[MessageSystem] Save Messages
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[KSP Interstellar] GameEventSubscriber - detected onGameStateSaved
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Game State Saved as persistent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unpacking Untitled Space Craft
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Progress Node Reached]: RecordsSpeed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[AsteroidSpawner]: No new objects this time. (Odds are 1:2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[AsteroidSpawner]: No new objects this time. (Odds are 1:2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++ RUNTIME COMMENT +++++++++++++++++++++
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time: 9:17:57 PM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Comment: I am now in Flight mode. The RCS thruster animation is still activated.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Do you need the startup log as well? I don't know jack about KSP modding.

edit: Is there any way to get Steam to download a second copy of KSP besides moving the current copy away and then redownloading it?

Edited by JohnWittle
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I feel bad leading you on a wild goose chase due to my ineptitude at windows. I can't move my current KSP install out of the way because it's "being used by another program", but I have no idea what program (not steam, not ckan) and I can't figure out the windows equivalent of unix's "lsof". So I deleted everything in the GameData directory except the "Squad" folder and started up KSP. Is that the same as a "clean install"? Probably not, but I couldn't delete my KSP directory even if I wanted to. So I might not be able to give you a clean install.

Nonetheless: Before first run
fFRP9fc.png

 

After first run:
H9s5OFT.png

With just the "squad" folder remaining, no bug. With all the KSPI folders, bug.

EDIT: For what it's worth, the bug occurs with all of the RCS thrusters except for the 5-way thrusters that came with a recent version of KSPI.

If this isn't happening to other people, don't feel the need to worry about it. It's probably a weird interaction between one of the non-clean files coming from the fact that I've had the same install since 0.25 playing wrong with the latest version of KSPI. And it's not a game-breaking bug; it doesn't affect the actual physics of the thrusters, just the animation.

That said, if you can tell me how to figure out what program is "using" my KSP install, so that I can move it and get a "real" clean install, I can get you that info as well. But it bothers me that the bug doesn't occur without the KSPI mod directories installed.

EDIT2: Oops. Very, very sorry. I noticed that the screenshot had ModuleManager2.6.21.dll, but that I remembered noticing that we'd upgraded to 2.6.22. I went back and checked. While I was debugging, deleting and executing and copying and executing and deleting and executing etc., I accidentally had an old KSPI.zip open. I went back to my downloads folder and grabbed the correct one, and everything works perfectly fine now, no bug at all. Sorry!!!!

That said, it'd be nice to know what was going on. Why on earth would anything in KSPI cause such a strange animation bug? Especially not RCSSounds?

Edited by JohnWittle
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