linuxgurugamer Posted December 30, 2017 Author Share Posted December 30, 2017 Then the others are disabled for a reason, I'd have to look into it Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 7, 2018 Author Share Posted January 7, 2018 New release, 0.1.4 Added NAU's OrgamiFoldableAssets Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 8, 2018 Author Share Posted January 8, 2018 Minor update, 0.1.4.1 Updated description of the Taurus Nuclear Engine Note, the Taurus capsule has a bug where you cannot reenter the command pod Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 9, 2018 Author Share Posted January 9, 2018 New release, 0.1.4.3 Updated ISP of the chemical part of the Taurus Nuclear engine to match the ISP of the Twitch engine Fixed syntax error in PatchManager files Add optional patch to convert the chemical engines of the Taurus Nuclear engine back to nuclear Updated maxthrust of the chemical part to be about 8x larger than the Twitch engine, since the engines are larger than the Twitch engine Quote Link to comment Share on other sites More sharing options...
TheKurgan Posted January 9, 2018 Share Posted January 9, 2018 (edited) OOPS! wrong thread Edited January 9, 2018 by TheKurgan Quote Link to comment Share on other sites More sharing options...
Aerospacesmith Posted January 19, 2018 Share Posted January 19, 2018 I love that your upkeeping these old mods. The standalone MK2 Solar Batteries and MK2 Containers mods are not showing in CKAN. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 19, 2018 Author Share Posted January 19, 2018 Ill take a look, thanks Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 20, 2018 Author Share Posted January 20, 2018 On 1/18/2018 at 9:58 PM, Aerospacesmith said: I love that your upkeeping these old mods. The standalone MK2 Solar Batteries and MK2 Containers mods are not showing in CKAN. Now they are Quote Link to comment Share on other sites More sharing options...
Alex Silvermane Posted January 25, 2018 Share Posted January 25, 2018 any chance you could revive the old munar rover wheel i tryed the farthest i gotw as getting the model to show but its inoeprable and te textures are skewed Quote Link to comment Share on other sites More sharing options...
InterplanetJanet Posted January 27, 2018 Share Posted January 27, 2018 On 1/7/2018 at 4:58 PM, linuxgurugamer said: New release, 0.1.4 Added NAU's OrgamiFoldableAssets Since you don't have enough to do already {/sarcasm_mixed_with_awe}, you might add a snippet on the firstpost about what OrigamiFoldableAssets does. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 27, 2018 Author Share Posted January 27, 2018 4 hours ago, InterplanetJanet said: Since you don't have enough to do already {/sarcasm_mixed_with_awe}, you might add a snippet on the firstpost about what OrigamiFoldableAssets does. Done, thx Quote Link to comment Share on other sites More sharing options...
MacLuky Posted January 27, 2018 Share Posted January 27, 2018 "Farscape Landing Gear (by Nasai, left, right, & nose)" Interesting! how did you make the wheels work in 1.3 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 27, 2018 Author Share Posted January 27, 2018 1 hour ago, MacLuky said: "Farscape Landing Gear (by Nasai, left, right, & nose)" Interesting! how did you make the wheels work in 1.3 I didn’t, @Shadowmage did. They are using KSPWheel Quote Link to comment Share on other sites More sharing options...
Alex Silvermane Posted January 28, 2018 Share Posted January 28, 2018 (edited) Linuxgaru do you need a link to the old munar lrv wheel mod its from 0.23. Not sure if it can be resurrected. I am trying myself downloading unity now also gonna try to transplant it onto the Rovemax m1 suspension, for 2 versions, an m1 and an m2 Edited January 28, 2018 by Alex Silvermane Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 28, 2018 Author Share Posted January 28, 2018 4 hours ago, Alex Silvermane said: Linuxgaru do you need a link to the old munar lrv wheel mod its from 0.23. Not sure if it can be resurrected. I am trying myself downloading unity now also gonna try to transplant it onto the Rovemax m1 suspension, for 2 versions, an m1 and an m2 Nope, no interest. I suggest you take a look at the KSPWheel mod, and use that for the wheels if possible Quote Link to comment Share on other sites More sharing options...
MacLuky Posted January 28, 2018 Share Posted January 28, 2018 I see, I'll ask him for help when I get back to my folding wheel 12 hours ago, linuxgurugamer said: I didn’t, @Shadowmage did. They are using KSPWheel Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 28, 2018 Author Share Posted January 28, 2018 28 minutes ago, MacLuky said: I see, I'll ask him for help when I get back to my folding wheel If you get this working, and don’t want to do a full release, contact me, I can fold it into Recycled Industries. But I dont have time to work on this myself Quote Link to comment Share on other sites More sharing options...
TK421d Posted February 2, 2018 Share Posted February 2, 2018 (edited) Wow, i'm just oblivious to everything today... disregard. Edited February 2, 2018 by TK421d Quote Link to comment Share on other sites More sharing options...
Baleurion Posted February 8, 2018 Share Posted February 8, 2018 I wish this included the fantastic art from the Down Under Aerospace pack back in the 0.8 days of KSP Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 8, 2018 Author Share Posted February 8, 2018 4 hours ago, Baleurion said: I wish this included the fantastic art from the Down Under Aerospace pack back in the 0.8 days of KSP If you can find me a working download, I can look into it, but the forum thread links to long-deleted dropbox files Quote Link to comment Share on other sites More sharing options...
Baleurion Posted February 10, 2018 Share Posted February 10, 2018 I may have it on my dropbox mod folder backup, i'll check. Quote Link to comment Share on other sites More sharing options...
Rybec Posted February 10, 2018 Share Posted February 10, 2018 (edited) Hey, glad you're maintaining all these great old parts. However, there's an issue with CKAN dependencies. You removed Atomic Age's dependency on Firespitter in the parts themselves, but CKAN is under the impression it's still a requirement. And not just Firespitter Core either, the ENTIRE Firespitter mod. Looking at just the Atomic Age portion. The combined all-in-one CKAN listing does not list firespitter as a dependency. Thanks again for taking on this ridiculous pile of maintenance. Edited February 10, 2018 by Rybec Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 11, 2018 Author Share Posted February 11, 2018 7 hours ago, Rybec said: Hey, glad you're maintaining all these great old parts. However, there's an issue with CKAN dependencies. You removed Atomic Age's dependency on Firespitter in the parts themselves, but CKAN is under the impression it's still a requirement. And not just Firespitter Core either, the ENTIRE Firespitter mod. Looking at just the Atomic Age portion. The combined all-in-one CKAN listing does not list firespitter as a dependency. Thanks again for taking on this ridiculous pile of maintenance. Thanks, will be fixed in a few minutes Quote Link to comment Share on other sites More sharing options...
flart Posted February 12, 2018 Share Posted February 12, 2018 @linuxgurugamer I was trying to make KAL9000 brothers with other textures (name, eye's color), but https://github.com/linuxgurugamer/KAL9000 has too many files, don't know where is last used textures. Is blenderartistshal9000.blend last user model ? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 12, 2018 Author Share Posted February 12, 2018 4 minutes ago, flart said: @linuxgurugamer I was trying to make KAL9000 brothers with other textures (name, eye's color), but https://github.com/linuxgurugamer/KAL9000 has too many files, don't know where is last used textures. Is blenderartistshal9000.blend last user model ? I have no idea, you will have to spend some time and look at all of them. Quote Link to comment Share on other sites More sharing options...
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