linuxgurugamer Posted March 24, 2022 Author Share Posted March 24, 2022 3 hours ago, Ottomic said: I know this mod is already in life support as is, but could it be considered to adopt DE_IVA's probe control room as the new default? Not only all the buttons make PCR immensely more enjoyable to use, but I find the textures and monitor layout much more pleasant. Unfortunately using DE_IVA makes my framerate drop to single digits (while PCRR doesn't) and I wouldn't put hopes on DE_IVA being updated ever again sadly. Ummm, DE_IVA doesn't have any code of it's own, it's _just_ a bunch of config files which mix and match various models from the stock game. It does, however, have several hundred individual props/modules in each space, so I would offhand guess that is the source of your problem. You can't have it both ways, unfortunately. Link to comment Share on other sites More sharing options...
Stone Blue Posted March 25, 2022 Share Posted March 25, 2022 On 10/1/2021 at 5:38 PM, linuxgurugamer said: ummm, I don't quite understand. You are asking for constant IVA? For that, I'd suggest using QuickIVA, available as a direct download or via CKAN They might mean, being able to use *both* a regular , crewed, part IVA, as *well* as PCR, Basically, being able to use PCR in addition to the crewed IVA, on the same crewed part. IIRC, JohnnyOThan modified PCR, and had a (relatively ) working version, awhile back. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 25, 2022 Author Share Posted March 25, 2022 3 hours ago, Stone Blue said: They might mean, being able to use *both* a regular , crewed, part IVA, as *well* as PCR, Basically, being able to use PCR in addition to the crewed IVA, on the same crewed part. IIRC, JohnnyOThan modified PCR, and had a (relatively ) working version, awhile back. Well, PCR is meant for probes, not manned capsules. I suppose it might be possible, but it works by there NOT being any crew in a part, there would probably be a significant amount of work to make this work properly Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 1, 2022 Author Share Posted May 1, 2022 new release, 1.2.4.2 Thanks to forum user @HebaruSan for this: Fixed some minor syntax error in cfg files Link to comment Share on other sites More sharing options...
Astrofallout Posted May 15, 2022 Share Posted May 15, 2022 Hi I really enjoy the control room but I would like to use it on crewed vessels is there anyway to disable the “unmanned only “ part Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 16, 2022 Author Share Posted May 16, 2022 15 hours ago, Astrofallout said: Hi I really enjoy the control room but I would like to use it on crewed vessels is there anyway to disable the “unmanned only “ part It's not a trivial task to do, but I'll take a look later Link to comment Share on other sites More sharing options...
Astrofallout Posted May 16, 2022 Share Posted May 16, 2022 4 hours ago, linuxgurugamer said: It's not a trivial task to do, but I'll take a look later Thank you so much. I really enjoy this mod and use it constantly Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 17, 2022 Author Share Posted May 17, 2022 20 hours ago, Astrofallout said: Thank you so much. I really enjoy this mod and use it constantly Believe it or not, I've never used it, other than the testing needed to update. I might be looking at it this evening during my coding stream Link to comment Share on other sites More sharing options...
Frostiken Posted September 10, 2022 Share Posted September 10, 2022 I have one problem, and one ask, with PCR. The first is that unlike other IVAs, PCR seems to not be immune to the 'c' key being pressed when other windows have focus, ie: renaming a craft. If I'm typing the letter 'c' while renaming, it pops in and out of the control room. It's minor, but annoying. The second, is, what does it take to upgrade the JSI panels to MAS panels? Would be nice to expand the screen options on the three control stations to include all possible MFDs, like the MAS ALCOR MK1 and MK2 screen as well. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 19, 2022 Author Share Posted September 19, 2022 On 9/10/2022 at 3:27 PM, Frostiken said: The first is that unlike other IVAs, PCR seems to not be immune to the 'c' key being pressed when other windows have focus, ie: renaming a craft. If I'm typing the letter 'c' while renaming, it pops in and out of the control room. It's minor, but annoying. Not sure, and frankly, this one is on life support. If there were more people using it, I'd spend some time, but it isn't worth my time right now,. Too many other mods to work on. On 9/10/2022 at 3:27 PM, Frostiken said: The second, is, what does it take to upgrade the JSI panels to MAS panels? Would be nice to expand the screen options on the three control stations to include all possible MFDs, like the MAS ALCOR MK1 and MK2 screen as well. No idea, and not planning on doing anything Link to comment Share on other sites More sharing options...
Jernej Posted October 21, 2022 Share Posted October 21, 2022 hi, fantastic mod! is there a way to enter the control room when flying a crewed vehicle too? thanks!! Link to comment Share on other sites More sharing options...
Stone Blue Posted October 21, 2022 Share Posted October 21, 2022 (edited) 1 hour ago, Jernej said: hi, fantastic mod! is there a way to enter the control room when flying a crewed vehicle too? thanks!! Not presently... tho at one time, I knew of someone who modified it so it *would* work with crewed vessels as well (and pleeze dont ask/bug LinuxGuruGamer about adding it...its already been brought up plenty of times) Edited October 21, 2022 by Stone Blue Link to comment Share on other sites More sharing options...
mor128 Posted December 19, 2022 Share Posted December 19, 2022 So I have the problem with some screens beeing unresponsive mentioned in the OP, but I can't find the dev version of ScanSat. Where do I get that? Link to comment Share on other sites More sharing options...
ElonsMusk Posted December 31, 2022 Share Posted December 31, 2022 (edited) I searched for this issue hopefully I didn't just miss it. When I switch to Control Room, the control point seems to switch itself to something else (perhaps it's going to the root?). Is there a setting to stop this or is it a bug in the original code? Thanks in advance for reading. Cheers. I should mention that I do have Retain Control Point on IVA ticked, as I always do. It seems unrelated to that setting. Most recent Player.log Edited January 3, 2023 by ElonsMusk Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 9, 2023 Author Share Posted February 9, 2023 (edited) All, just a short announcement. This mod is being adopted by another modder, The new thread is here: LGG Edited February 10, 2023 by linuxgurugamer Link to comment Share on other sites More sharing options...
Geonovast Posted February 10, 2023 Share Posted February 10, 2023 Locked by OP request. Link to comment Share on other sites More sharing options...
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