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[1.6.1] Kerbal Field Weapon Pack V2.2 [KBF] [2019.3.22]


Kernowden Kerbin

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Version V2.4 For KSP 1.6.X

Newly added:


China:
Type 59 Tank Turret with Type 94 Anti-tank cannon
PL-15 Long Range Air-to-Air Missile

YJ-9E small anti-ship missile

Europe:
Bk27 Gun System

Russia:
GSH230 Dual-barrel 30MM Gun System


Heavy Composite Armor Module


23MM self-defense turret equipped on TU-4


The turret of T62M1 tank

Improvement:


The armor piercing performance of some projectiles has been adjusted.


For PL-10, AIM-9X adds over-the-shoulder launch capability (requiring radar assistance)

Adjusted the mapping of D30 howitzer


The performance of AESA radar is reduced.


新增:

中国:
搭载了94式反坦克炮的59式坦克炮塔
霹雳15远程空空导弹
鹰击9E小型空对地导弹

欧洲:
Bk27航炮系统

俄罗斯:
GSH230双管30MM航炮系统
重型复合装甲模块
TU-4上装备的23MM自卫炮塔
T62M1坦克的炮塔(抛壳)

美国:
暂无


改进:
调整了部分弹种的穿甲性能
为PL-10,AIM-9X增加了越肩发射能力(需要雷达辅助)
调整了D30榴弹炮的贴图
削减了AESA雷达的性能
(还有一些调整但是我忘了是啥)

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  • 2 weeks later...
  • 2 weeks later...
  • 3 weeks later...
On 1/10/2018 at 3:35 AM, Kernowden Kerbin said:

Kerbal Field Weapon Pack

pMFTsO.png

 

KERWIS Team products

 

pMFXFA.png

pMFLod.png

 

pMFqdH.png

 

Weapons more than photo show

Our members:    @BF2_Pilot    @Acea   @Icecovery   @Kernowden Kerbin

Download:  SpaceDock

Recommended:
 
 

License: CC-BY-SA

I love it but I can't fire all of the weapons please tell me how can i fire all of the weapons

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9 hours ago, object140 said:

I love it but I can't fire all of the weapons please tell me how can i fire all of the weapons

First, check your game is KSP 1.6.1

Second,check your BDAC is v1.2.4 and KBF is installed correctly

If your game and BDAC is right , try to press alt+b and  turn on infinite ammo and try to toggle turrets and fire missiles

 

 

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  • 3 weeks later...
On 4/4/2019 at 3:30 AM, The-Doctor said:

Interesting, wow, so is this meant to be kinda be a replacement for bd armory?

Nope.This mod is based on BDA mod.

5 hours ago, ICFHG said:

the loading stopped at KerbalField/Parts/CN/59-94, 89zjq and CH-100MM, seems that got problem to load up the turret

should i just del all the turret parts?

Maybe it is because mod mutual interference.

AWFuss.png

AWFKLn.png

New turret for T-14

 

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10 hours ago, mattthenub said:

i cant see the parts except the ASEA radar ad the RU stealth system, to find the parts i have to go to the advanced view, how can i make these just appear under the BDArmoury category or something?

Now the BDA category only support parts of BDAC

We put our parts in Utility category now.

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3 hours ago, BF2_Pilot said:

Now the BDA category only support parts of BDAC

We put our parts in Utility category now.

i dont even see them there, only the ASEA radar and the RU stealth system, the other parts are only in the advanced view looking under things like tech level, i cant make them appear in the utility tab and what not, what can i do about that?

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Can this awsome mod include custom part window?I download it and it work perfectly,  but  all of the parts are in ,,Struktural" parts , id this incompability?Im using KSP 1.6.1

Edited by MarkusJ
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um i must wonder. how do you fire these weapons?

i know that's probably a stupid question to ask but

there is nothing that tells me how to do this and i have searched everywhere

please tell me. if i am missing something like a dependent code lib than i don't know where that is as like i have said i have searched everywhere

Quote

Can this awsome mod include custom part window?I download it and it work perfectly,  but  all of the parts are in ,,Struktural" parts , id this incompability?Im using KSP 1.6.1

i have had this exact same problem my friend and i don't know how to fire them as my coment below states

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I hate to interrupt your day-to-day work, but I have a couple of ideas for you. I noticed that in this fashion there are only missiles series AIM-9 and AIM-120 AMRAAM. If you let me and many likely would like to see more missiles say.

AGM-158

AGM-154 Joint Standoff Weapon

Brimstone

GBU-39

JDAM

AGM-88 HARM

Some missiles come with a mod BDArmory, but the problem is that for example AGM 88 Harm does not fit in the hold coming with the mod NMB. Could you make at least one of these missiles ?:румянец:

Edited by Briso
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On 4/10/2019 at 12:00 AM, Briso said:

I hate to interrupt your day-to-day work, but I have a couple of ideas for you. I noticed that in this fashion there are only missiles series AIM-9 and AIM-120 AMRAAM. If you let me and many likely would like to see more missiles say.

AGM-158

AGM-154 Joint Standoff Weapon

Brimstone

GBU-39

JDAM

AGM-88 HARM

Some missiles come with a mod BDArmory, but the problem is that for example AGM 88 Harm does not fit in the hold coming with the mod NMB. Could you make at least one of these missiles ?:румянец:

Some similar missiles are in the China part(Because I wanted to let more people know about Chinese weapons)

As you say , we does not have any Anti Radiation Missile now.So we will add one to our part list.

Maybe I am able to make the other missile when I am in holidays . LoL

Thank you !

 

 

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23 hours ago, BF2_Pilot said:

Some similar missiles are in the China part(Because I wanted to let more people know about Chinese weapons)

As you say , we does not have any Anti Radiation Missile now.So we will add one to our part list.

Maybe I am able to make the other missile when I am in holidays . LoL

Thank you !

 

 

Thank you very much

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I have a problem with some of the missiles in this pack.

when I try to fire the meteor and some of the other missiles they don't detach from the craft, and will only detach if I jettison them. the cruise missiles and the anti-ship missiles will deploy their wings but nothing else as well.

anyone else had/have this issue?

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On 4/24/2019 at 6:45 PM, memeconnoiseur said:

I have a problem with some of the missiles in this pack.

when I try to fire the meteor and some of the other missiles they don't detach from the craft, and will only detach if I jettison them. the cruise missiles and the anti-ship missiles will deploy their wings but nothing else as well.

anyone else had/have this issue?

Try to press alt+b and close CLEARANCE CHECK

 

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