RayneCloud Posted August 18, 2012 Share Posted August 18, 2012 Link to comment Share on other sites More sharing options...
dannyboy1238 Posted August 18, 2012 Share Posted August 18, 2012 (edited) oh my god im peeing my pants right now Edited August 18, 2012 by Capt'n Skunky No need to quote the video that's in the post right before yours Link to comment Share on other sites More sharing options...
Feragorn Posted August 18, 2012 Share Posted August 18, 2012 Was this filmed from the Unity development environment? Link to comment Share on other sites More sharing options...
Bluekommeh Posted August 18, 2012 Share Posted August 18, 2012 Hot damn, cant believe this thread has so few views. Looks great Damion, keep up the good work. Link to comment Share on other sites More sharing options...
Tim_Barrett Posted August 18, 2012 Share Posted August 18, 2012 dat sky.Planets (or other stars) should somehow be distinguishable from a distance in the future. Link to comment Share on other sites More sharing options...
Tosh Posted August 18, 2012 Share Posted August 18, 2012 Several notes apart from IVA:1st. Game lags badly even on dev's rig That gives us a hope that lags will be fixed someday...2nd. Isn't it a new skybox?! Gosh I'm scared))3nd. C7's totally crazy pilot Link to comment Share on other sites More sharing options...
what-the Posted August 18, 2012 Share Posted August 18, 2012 Awesome. Is there a way to raise and lower the camera when landing like in FSX? Link to comment Share on other sites More sharing options...
deadshot462 Posted August 18, 2012 Share Posted August 18, 2012 That view of the parachute deploying then seeing half of your plane rolling away was classic.Update looks great, liking those little changes like the sky view. Link to comment Share on other sites More sharing options...
RayneCloud Posted August 18, 2012 Author Share Posted August 18, 2012 Hot damn, cant believe this thread has so few views. Looks great Damion, keep up the good work.Don't thank me guys! I had NOTHING to do with this! Thank C7 and the Dev team! Link to comment Share on other sites More sharing options...
RayneCloud Posted August 18, 2012 Author Share Posted August 18, 2012 Several notes apart from IVA:1st. Game lags badly even on dev's rig That gives us a hope that lags will be fixed someday...2nd. Isn't it a new skybox?! Gosh I'm scared))3nd. C7's totally crazy pilot As a note, that's not even remotely bad lag...not sure what game you're playing Tosh, Link to comment Share on other sites More sharing options...
C7Studios Posted August 18, 2012 Share Posted August 18, 2012 Several notes apart from IVA:1st. Game lags badly even on dev's rig That gives us a hope that lags will be fixed someday...2nd. Isn't it a new skybox?! Gosh I'm scared))3nd. C7's totally crazy pilot The game is lagging at times because I'm running it in editor which is very slow, in addition it actually renders the scene twice, once in the scene view with the development widgets and information (level editor) and another time in the game view that you're seeing. On top of that I'm running screen capture software and the screen I'm running the game on is actually my secondary GPU, not my primary. I generally get several times the performance in a build as opposed to running things in the editor of unity. It doesn't help I'm running 3ds max, photoshop, an svn client, etc in the background. The performance is much better then it appears in the video.Also, it was indeed filmed in the development environment. (hence the hiccups during the video). Link to comment Share on other sites More sharing options...
Tosh Posted August 18, 2012 Share Posted August 18, 2012 (edited) As a note, that's not even remotely bad lag...not sure what game you're playing Tosh, You'd better ask on what computer Also, it was indeed filmed in the development environment. (hence the hiccups during the video).Heh; when watching the video I was about to attribute those hiccups to loading, uh, things you have lying all around the runway . Those spikes can really screw the final approach up... and just increase the number of, err, 'unmanned vessels' scattered in vicinity. Edited August 18, 2012 by Tosh Link to comment Share on other sites More sharing options...
Zephram Kerman Posted August 18, 2012 Share Posted August 18, 2012 Very happy to see the internal view coming along so nicely. Good stuff! Thanks guys! Link to comment Share on other sites More sharing options...
TheProdigy Posted August 18, 2012 Share Posted August 18, 2012 OHHHH i wanna see the night sky sooooo bad right now.(and did you always have temperatures already implemented? cause i see in the top right that it displays the temperature out side.Anyway this is amazing. Give us more sneak peaks Link to comment Share on other sites More sharing options...
Cykyrios Posted August 18, 2012 Share Posted August 18, 2012 Oh my, this is beautiful! (well I'm mostly talking about the sky and Kerbol, since textures aren't done yet )I think I'll love flying spaceplanes in cockpit view, as controlling the camera can be tricky at times. By the way, I saw a question about TrackIR, but I'd also want to ask about an ArmA-like look around feature: by pressing a button, moving the mouse rotates the camera, and releasing it puts it back in the center. I find it to be a good alternative to head tracking. Link to comment Share on other sites More sharing options...
ramses Posted August 18, 2012 Share Posted August 18, 2012 Can't wait for .17!I love how this game alway's has something better just around the corner:) Link to comment Share on other sites More sharing options...
NovaSilisko Posted August 18, 2012 Share Posted August 18, 2012 1st. Game lags badly even on dev's rig That gives us a hope that lags will be fixed someday...It runs 100x slower when you play the game in unity due to all the other stuff that has to run alongside it. Link to comment Share on other sites More sharing options...
jfx Posted August 18, 2012 Share Posted August 18, 2012 Wow.Once this goes live i will buy a joystick again.Okay who am I kidding - most likely it will be a gamepad because of the higher GAF**Girlfirend Acceptance Factor Link to comment Share on other sites More sharing options...
DayOne Posted August 18, 2012 Share Posted August 18, 2012 we definitely need some sort of accurate surface altitude equipment now. otherwise landing in this view will be incredibly difficult. Link to comment Share on other sites More sharing options...
kevinlacht Posted August 18, 2012 Share Posted August 18, 2012 Awesome ksp team! Link to comment Share on other sites More sharing options...
Richy teh space man Posted August 18, 2012 Share Posted August 18, 2012 Looks pretty good to me Link to comment Share on other sites More sharing options...
Serratus Posted August 18, 2012 Share Posted August 18, 2012 I must say that at least that cockpit view is very immersive. I watched it in full screen, and felt like it was me failing at landing IRL Link to comment Share on other sites More sharing options...
ConstructorChris Posted August 18, 2012 Share Posted August 18, 2012 This is crazy exciting. But why isn't this in the development thread? No wonder it has so few views...Where else do I have to hunt for sneak peeks at 0.17? Link to comment Share on other sites More sharing options...
Endeavour Posted August 18, 2012 Share Posted August 18, 2012 This is crazy exciting. But why isn't this in the development thread? No wonder it has so few views...Where else do I have to hunt for sneak peeks at 0.17?This is in the development thread. But most of the sneak peaks have been in the 0.17 Discussion thread in General Discussion. Nova has put a few there. Link to comment Share on other sites More sharing options...
beastcat Posted August 18, 2012 Share Posted August 18, 2012 Oh god, I took a little **** when I farted from excitement. Link to comment Share on other sites More sharing options...
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