Manwith Noname Posted May 6, 2020 Author Share Posted May 6, 2020 @ShallowBowl2717 The two main reasons for this are settings in the games graphics options. 1) Rendering Quality needs to be Good or higher. 2) Reflection Refresh Mode needs to be something other than None. Exact wording might be off without loading the game to double check them. Quote Link to comment Share on other sites More sharing options...
ShallowBowl2717 Posted May 6, 2020 Share Posted May 6, 2020 (edited) That worked! Thank you so much you guys are my heroes for reviving KerbPaint Also, I'm sure I'm just not reading correctly but I can't help but be confused because I installed the procedural wings add on inside of the TURD folder as instructed and the b9 procedural wings aren't changed and there isn't an option to paint them. I read the config file, it appears it's looking for the old procedural dynamics mod but that mod doesn't work with ksp 1.9.x... am I being silly or does TURD not support procedural wings Edited May 6, 2020 by ShallowBowl2717 Quote Link to comment Share on other sites More sharing options...
Manwith Noname Posted May 8, 2020 Author Share Posted May 8, 2020 @ShallowBowl2717 Correct, the configs are for the original pWings. The pack was created in KSP 1.8 so it should still work with 1.9. Quote Link to comment Share on other sites More sharing options...
Arco123 Posted May 9, 2020 Share Posted May 9, 2020 There's lots of procedural mods though. @Manwith Noname I suggest that you link the mod that TURD supports so people won't get confused on which one works and which one doesn't. Quote Link to comment Share on other sites More sharing options...
callsignblaze Posted May 10, 2020 Share Posted May 10, 2020 On 4/7/2020 at 1:46 AM, beaucoupzero said: the pwing configs are pure magic @Manwith Noname and i just started to play with it. THANK YOU! need your mod list for this one. awesome Quote Link to comment Share on other sites More sharing options...
bSpace Posted May 10, 2020 Share Posted May 10, 2020 (edited) Hey Manwith Noname. This is an excellent mod. It rekindled my love of KSP. I had gotten frustrated with how bad individual ships and stations were looking with mismatched textures and colors. Suddenly I can create beautiful ships with cohesive designs... I would love to see this expanded to other mods! Universal Storage, for example. There's only three parts that need skinning. Have you considered setting up a Patreon? I'd love to support you! My thoughts: 1. How difficult would it be for other mods to adopt the same texturing system out of the box? 2. Is there any virtue to crowdsourcing the work, instead of having you do it all? Forgive my ignorance. I don't know a thing about computers besides how to play KSP and CSGO. I'll learn if it means I can help! Edited May 10, 2020 by bSpace Imagea Quote Link to comment Share on other sites More sharing options...
moguy16 Posted May 13, 2020 Share Posted May 13, 2020 On 5/10/2020 at 11:27 PM, bSpace said: Hey Manwith Noname. This is an excellent mod. It rekindled my love of KSP. I had gotten frustrated with how bad individual ships and stations were looking with mismatched textures and colors. Suddenly I can create beautiful ships with cohesive designs... I would love to see this expanded to other mods! Universal Storage, for example. There's only three parts that need skinning. Have you considered setting up a Patreon? I'd love to support you! My thoughts: 1. How difficult would it be for other mods to adopt the same texturing system out of the box? 2. Is there any virtue to crowdsourcing the work, instead of having you do it all? Forgive my ignorance. I don't know a thing about computers besides how to play KSP and CSGO. I'll learn if it means I can help! i don't know that much either, but you need to create configs for each mod, and some mods may not be able to support it for some unforseen reason, and if you can't work around that some devs may not want to change their mods for texture replacer this is what @Manwith Noname told me Quote Link to comment Share on other sites More sharing options...
Tedd_Deireadh Posted May 14, 2020 Share Posted May 14, 2020 Hello, @Manwith Noname Is it planned to make a recolour pack for Interstellar Extended in future? Quote Link to comment Share on other sites More sharing options...
UnhorsedGoose Posted May 17, 2020 Share Posted May 17, 2020 Incredible mod, having lots of fun painting my planes, only problem really is that if i want a uniform texture/color for a whole plane I have to color every part by hand, I'd really love some form of "Color All" button if that's even possible, it'd make things significantly easier Quote Link to comment Share on other sites More sharing options...
GuessingEveryDay Posted May 21, 2020 Share Posted May 21, 2020 Do you think you can do the same for ReStock and Nertea's mods? Quote Link to comment Share on other sites More sharing options...
amarius1 Posted May 26, 2020 Share Posted May 26, 2020 Tbh integrating support for ReStock and NearFuture mods should be the most important thing right now Quote Link to comment Share on other sites More sharing options...
GuessingEveryDay Posted May 26, 2020 Share Posted May 26, 2020 Yes, ReStock and NearFuture would look so amazing when they are customized. I want to get a *shiny* Crew Dragon. Quote Link to comment Share on other sites More sharing options...
amarius1 Posted May 28, 2020 Share Posted May 28, 2020 Hi, does texture switching work if there are other configs already for other mods or does it also have to be configured? It would be amazing. There's a Magpie mod that ads configs for any mod but it can't switch them, maybe you could partner with him or release a separate plugin just for texture switching Quote Link to comment Share on other sites More sharing options...
PaladinPizza Posted May 29, 2020 Share Posted May 29, 2020 noob question here, but does this apply the pbr reflections to stock parts, or is that a seperate mod? is there a program i need to use to generate them? thanks! Quote Link to comment Share on other sites More sharing options...
Nightside Posted May 30, 2020 Share Posted May 30, 2020 1 hour ago, PaladinPizza said: noob question here, but does this apply the pbr reflections to stock parts, or is that a seperate mod? is there a program i need to use to generate them? thanks! You will need Textures Unlimited Quote Link to comment Share on other sites More sharing options...
PaladinPizza Posted May 30, 2020 Share Posted May 30, 2020 19 hours ago, Nightside said: You will need Textures Unlimited I do have Textures Unlimited. When I use it, there arent any PBR shaders on the parts. Is there a seperate pack I need? Quote Link to comment Share on other sites More sharing options...
Nightside Posted May 30, 2020 Share Posted May 30, 2020 38 minutes ago, PaladinPizza said: I do have Textures Unlimited. When I use it, there arent any PBR shaders on the parts. Is there a seperate pack I need? When you right-click on a part, do you have a variant selector, and/or a recoloring GUI button? Quote Link to comment Share on other sites More sharing options...
PaladinPizza Posted May 30, 2020 Share Posted May 30, 2020 1 hour ago, Nightside said: When you right-click on a part, do you have a variant selector, and/or a recoloring GUI button? I found that, yes. I wasn't aware of it being there, my bad! Quote Link to comment Share on other sites More sharing options...
Nightside Posted May 30, 2020 Share Posted May 30, 2020 8 minutes ago, PaladinPizza said: I found that, yes. I wasn't aware of it being there, my bad! Time to get shiny! Oh, also, check your graphics settings to make sure reflections are not off. Quote Link to comment Share on other sites More sharing options...
garyhoover Posted June 2, 2020 Share Posted June 2, 2020 This is a good work, but I hope to change the texture of dlc as soon as possible, because I need to do something. Quote Link to comment Share on other sites More sharing options...
serialblack Posted June 5, 2020 Share Posted June 5, 2020 I hate to ask....I tried to do this on my own, but I am clueless when it comes to this stuff.....is there ANY chance at getting configs for SXT stuff? Quote Link to comment Share on other sites More sharing options...
Monniasza Posted June 6, 2020 Share Posted June 6, 2020 Do you want to have this mod on CKAN: https://github.com/KSP-CKAN/NetKAN/issues/7961 Quote Link to comment Share on other sites More sharing options...
Monniasza Posted June 6, 2020 Share Posted June 6, 2020 (edited) @Manwith Noname, Google Drive will give error messages to CKAN for all packs. Please reupload at SpaceDock or GitHub. On behalf of CKAN team. Edited June 6, 2020 by Monniasza disambiguate, applies for all packs Quote Link to comment Share on other sites More sharing options...
OnlyLightMatters Posted June 9, 2020 Share Posted June 9, 2020 Stock + MH Parts only. Has enough TWR to get off Kerbin but not enough DeltaV to reach orbit. All skinnable parts are "It's all shiny". Quote Link to comment Share on other sites More sharing options...
KazBodnar Posted June 15, 2020 Share Posted June 15, 2020 How do i download the ZIP off of Google Drive? Quote Link to comment Share on other sites More sharing options...
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