Al2Me6 Posted May 3, 2021 Share Posted May 3, 2021 5 hours ago, siimav said: Would you be willing to test it out and submit a PR to Kopernicus? My todo list is rapidly growing, but I'll try it next weekend. Quote Link to comment Share on other sites More sharing options...
Sallvian Posted May 4, 2021 Share Posted May 4, 2021 (edited) Hello I am having some graphical issues with my install and I have no idea what could be causing it because of all these mods. I tried installing the game myself and the planets looked fine and really awesome but nothing else really worked, the nav ball was messed up, the solar system map was all kinds of messed up so I downloaded someone's GameData folder and tried that and everything works great (for the most part) except two things. Planets are really really bright. Bright to the point that I can't make out what I am looking at on the surface so I have no idea if its ocean or land or what kind of land. Also the orbit line of my ship goes through the planet completely which is really annoying. Any idea what mods could be doing this that I should uninstall or change the settings of some way? This is my first time posting here so let me know if there is anything else I should share to fix this problem. I am running the current KSP release which the guy who I got this folder from said in his post that it worked with the most up to date version of KSP. EDIT: Literally after posting this I found out which mod to change the settings of so the brightness issue is gone! It was TUFX. However, I can still see orbit lines through planets so if anyone knows how to fix that please let me know! Spoiler Hovering over periapsis not being able to read a thing, also showing orbit line through planet. EDIT: Fixed except orbit lines are still showing through planets. Spoiler Also the Sun is really really annoyingly bright EDIT: Fixed Spoiler Also here is my GameData folder. I know I should figure out what versions I am running but I will hold off on doing that nightmare in case someone knows exactly what mod(s) could be causing this Sorry again if I am leaving important info out. Just let me know and I'll provide anything else I can. Edited May 4, 2021 by Sallvian Quote Link to comment Share on other sites More sharing options...
Night Raider Xd Posted June 3, 2021 Share Posted June 3, 2021 Kopernicus does not work fore me on 1.9.0 im just stuck on the loading screen and when i uninstall it i load in is there something im doing wrong Quote Link to comment Share on other sites More sharing options...
mateusviccari Posted June 3, 2021 Share Posted June 3, 2021 6 hours ago, Night Raider Xd said: Kopernicus does not work fore me on 1.9.0 im just stuck on the loading screen and when i uninstall it i load in is there something im doing wrong You need the kopernicus bleeding edge instead: https://forum.kerbalspaceprogram.com/index.php?/topic/195699-181-111r-t-bs-kopernicus-unified-bleeding-edge-branch/ Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted June 3, 2021 Share Posted June 3, 2021 42 minutes ago, mateusviccari said: You need the kopernicus bleeding edge instead: https://forum.kerbalspaceprogram.com/index.php?/topic/195699-181-111r-t-bs-kopernicus-unified-bleeding-edge-branch/ No. You want the stable branch. 7 hours ago, Night Raider Xd said: Kopernicus does not work fore me on 1.9.0 im just stuck on the loading screen and when i uninstall it i load in is there something im doing wrong Get the latest *stable release* for 1.9 Quote Link to comment Share on other sites More sharing options...
GuessingEveryDay Posted June 5, 2021 Share Posted June 5, 2021 For me, the sun isn't loading in. The logs: Kopernicus KSP log Quote Link to comment Share on other sites More sharing options...
efimnn118 Posted June 13, 2021 Share Posted June 13, 2021 Thanks Quote Link to comment Share on other sites More sharing options...
Theysen Posted June 28, 2021 Author Share Posted June 28, 2021 v18.1.5 for KSP 1.8+ NathanKell released this 22 hours ago Changelog v18.1.5 Support KSCSwitcher's dynamic grass color (#242), @Standecco Use 3D orbits when Kopernicus supports this, @siimav Add Churchill Rocket Research Range launch site (#218) @lpgagnon Quote Link to comment Share on other sites More sharing options...
alekhinefan0 Posted July 14, 2021 Share Posted July 14, 2021 So is this working for 1.12.1.3142? Anyone tested it with the latest version? Just curious if I should try this or if this will bunk up my install... Thanks! Quote Link to comment Share on other sites More sharing options...
YellowPerson Posted July 14, 2021 Share Posted July 14, 2021 Just played with this mod a few hours ago. Looks like it's working just fine. Quote Link to comment Share on other sites More sharing options...
1FingerSalute Posted July 30, 2021 Share Posted July 30, 2021 I'd like to take a moment to say that this mod looks absolutely fantastic! I just sent a probe to venus, as it approached the surface on a side that was in the dark at the time of landing, I turned on the nightvision camera to see an incredibly detailed terrain. It looked more real than I could ever expect it to. After wiping the drool away, I time warped to the morning.... the whole atmosphere from the surface was incredible. It didn't look like a game. Funny thing is I didn't even install the highest res textures, I used the 8192 x 4096 textures! I'd just like to thank you guy's, This game has been transformed into an awesome simulator and this old guy now has a permagrin. Quote Link to comment Share on other sites More sharing options...
mateusviccari Posted July 31, 2021 Share Posted July 31, 2021 Don't we have surface features from breaking ground DLC working yet? Quote Link to comment Share on other sites More sharing options...
LONG Posted August 6, 2021 Share Posted August 6, 2021 On 1/31/2021 at 3:39 PM, Patesie said: I'm new to the forums and this is my first post here and it seems like whatever I do doesn't fix my problem. that problem being not having two engines from Raidernick's Soviet Rockets mod. these engines being the "rn.proton.rd0212" and the "rn,proton.rd253". I've searched for solutions but I've found nothing, and i was wondering if anyone knows why this is happening. I'm playing on version 1.8.1 if that helps Quote Link to comment Share on other sites More sharing options...
LONG Posted August 6, 2021 Share Posted August 6, 2021 I have the same problem Quote Link to comment Share on other sites More sharing options...
LHACK4142 Posted August 7, 2021 Share Posted August 7, 2021 (edited) Hello, I have a GTX 1650 and 8 gigabytes of ram, what resolution do you recommend I install? Also, how much storage space does this mod along with RO take up? Edited August 8, 2021 by LHACK4142 Quote Link to comment Share on other sites More sharing options...
Pehvbot Posted August 7, 2021 Share Posted August 7, 2021 On 7/31/2021 at 5:14 AM, mateusviccari said: Don't we have surface features from breaking ground DLC working yet? It can work. I have them as an experimental feature in my Less Real Than Real(ism) mod, but no 'official' version yet. If you feel comfortable editing cfg files you can download the settings and edit out the ':NEEDS[LRTRBreakingGround]' directive. For some reason the Earth/Kerbin features don't show up, but the others seem to work. This is experimental though , so don't be too shocked if something doesn't work as expected. https://github.com/pehvbot/LRTR/tree/master/GameData/LRTR/breakingGround Quote Link to comment Share on other sites More sharing options...
NathanKell Posted August 7, 2021 Share Posted August 7, 2021 On 8/5/2021 at 8:16 PM, LONG said: I have the same problem Then you maybe should ask in the thread for Raidernick's mods? Quote Link to comment Share on other sites More sharing options...
Ozzian Posted August 8, 2021 Share Posted August 8, 2021 Hey, Steam user here. I tried to use CKAN to install this mod to get some real earth & moon to play with. I purposefully tried to ignore the realism overhaul mod to avoid information overflow. While CKAN was able to install the addon and I could see real earth on the main menu, I got an error message saying that the RSSVE is out of date or something, but I ignored it and jumped into a new sandbox game. The space center loaded and it was night... I could not get into VAB or other hangar. Only the kerbonaut complex building was working. I could rotate the camera and use time warp to see sun rice and sun set, but that was all. In addition, esc + return to main menu didn't do anything either - had to alt+F4 out. Please send help! Quote Link to comment Share on other sites More sharing options...
NathanKell Posted August 8, 2021 Share Posted August 8, 2021 1 hour ago, Ozzian said: Hey, Steam user here. I tried to use CKAN to install this mod to get some real earth & moon to play with. I purposefully tried to ignore the realism overhaul mod to avoid information overflow. While CKAN was able to install the addon and I could see real earth on the main menu, I got an error message saying that the RSSVE is out of date or something, but I ignored it and jumped into a new sandbox game. The space center loaded and it was night... I could not get into VAB or other hangar. Only the kerbonaut complex building was working. I could rotate the camera and use time warp to see sun rice and sun set, but that was all. In addition, esc + return to main menu didn't do anything either - had to alt+F4 out. Please send help! Sounds like incompatible mods--I recall that's the usual fail case on 1.12, so I'm guessing you're on 1.12. Note that right now RSS is blocked on CKAN for 1.12 due to ModularFlightIntegrator not being available, so I'd suggest downgrading to 1.11 meanwhile. Quote Link to comment Share on other sites More sharing options...
Ozzian Posted August 9, 2021 Share Posted August 9, 2021 18 hours ago, NathanKell said: Sounds like incompatible mods--I recall that's the usual fail case on 1.12, so I'm guessing you're on 1.12. Note that right now RSS is blocked on CKAN for 1.12 due to ModularFlightIntegrator not being available, so I'd suggest downgrading to 1.11 meanwhile. Thanks for answer! Yes, I'm on 1.12.x on steam. I was hoping this newest version of the RSS would make it playable - oh well... Gotta wait for updates then :-( Quote Link to comment Share on other sites More sharing options...
Ozzian Posted August 9, 2021 Share Posted August 9, 2021 18 hours ago, NathanKell said: due to ModularFlightIntegrator not being available Well, turns out it was updated today and it works! Super awesome! Quote Link to comment Share on other sites More sharing options...
Nicolas xd Posted August 13, 2021 Share Posted August 13, 2021 i play this mod in the 1.12.2 and i didn't have problems Quote Link to comment Share on other sites More sharing options...
KerbalabreK Posted August 16, 2021 Share Posted August 16, 2021 On 8/14/2021 at 7:04 AM, Nicolas xd said: i play this mod in the 1.12.2 and i didn't have problems i am playing in 1.12.2 but i am having tons of problems first at the main menu it said "imcompatible mod detected", and rssve "is not compatible with 1.12.2" and even "is not comcaptible with unity 2019.xxxx" second when i start a new game i can't even get into sph and vab, and even tracking station! every vessel in the view of the runway is show "locked" i installed rssve along with rss in ckan. i need to try a clean reinstall... Quote Link to comment Share on other sites More sharing options...
Fundati Posted August 16, 2021 Share Posted August 16, 2021 1 hour ago, KerbalabreK said: first at the main menu it said "imcompatible mod detected", and rssve "is not compatible with 1.12.2" So RSSVE hasn't been compatible for a while. Try EVO Quote Link to comment Share on other sites More sharing options...
KerbalabreK Posted August 17, 2021 Share Posted August 17, 2021 (edited) 17 hours ago, KerbalabreK said: i am playing in 1.12.2 but i am having tons of problems first at the main menu it said "imcompatible mod detected", and rssve "is not compatible with 1.12.2" and even "is not comcaptible with unity 2019.xxxx" second when i start a new game i can't even get into sph and vab, and even tracking station! every vessel in the view of the runway is show "locked" i installed rssve along with rss in ckan. i need to try a clean reinstall... according to my test it turned out that the same problem also occurs in 1.12.1 i wondered if there're some mods conflict Edited August 17, 2021 by KerbalabreK i forgot sth. important to say, not wanting to create too many posts. Quote Link to comment Share on other sites More sharing options...
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