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KerbalabreK

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Everything posted by KerbalabreK

  1. It's great to hear the news for the next update! Still, bugs are still disturbing and I hope the devs are definitely going to solve them
  2. This is also observed when a Kerbal overlaps with a part when starting an EVA, and the phantom force is so noticeable that even on launch pad it accelerates like several G accelerations.
  3. That might be one of the factors. However, other types of heatshield with ablator work, and I suggest that the part status that's forgotten to be changed is the main cause of this bug.
  4. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Professional | CPU: i7-13620H | GPU: Nvidia RTX 4060 Laptop | RAM: 32GB When extended, the HS-I 10m heatshield can't withstand any heat, just like any other components and instantly blow up when entering eve's atmosphere. As far as what I've seen, the status of the heatshield displayed in the Part Manager shows "moving" even after the heatshield is fully extended. I guess that it's due to the forgotten code to set the heatshield's status to "extended" thus it continues to use the heat-tolerance config of its retracted or moving state. One more question is that is this supposed to be retractable? And to mention that the status stays being "moving" even after retracted. How to reproduce: Just try entering eve's atmosphere with HS-I heatshield Screenshot - The status remains "moving" even after fully extended.
  5. Tried out the update, absolutely satisfied, especially with the performance and rocket controlling.
  6. Yo I can't wait for this update, and really looking forward to the performance improvements!
  7. Great. Looking forward to more bug fixes and features.
  8. Yes...but I dont regard that as the best solution. We'll have to login our steam account for multiplayer somewhere in the future and starting manually certainly gets the game started in offline mode, so I'm seeking a perfect solution for it.
  9. My steam version of ksp2 cant launch. After I pressed the play button in steam, it starts a "PD Launcher" after a few minutes (so slow!) and just keeps loading in an empty black window without any actual response. I ended up starting the game manually from the file explorer. What should I do? Additional Info: my computer meets the min spec requirement and ksp2 can run normally when manually started.
  10. Just watched a video by Shadow Zone. He has interviewed the devs and the devs said that they were undergoing a steady dev cycle. It can also be inferred that many bugs reported are already known to the team because the devs themselves also play alot, according to Shadow Zone. So I'm quite optimistic about ksp2. Keep going, devs!
  11. Sorry but I'd like to point out a mistake in the intro. "Chinese" in Chinese isn't "中国语文", but instead, "中文".
  12. That just looks... so good. Can't find a appropriate word to praise. I wonder how it looks inside the clouds and the performance impact on the game
  13. Wait, is it a new mod? *Posted March 28* but only supports ver1.0.5 Bruh i'm just interested in these cone shaped heatshield expecting a new version for 1.12.x
  14. after some tests, RSS seems to conflict with FAR in 1.12. removing far makes everything work again
  15. according to my test it turned out that the same problem also occurs in 1.12.1 i wondered if there're some mods conflict
  16. i am playing in 1.12.2 but i am having tons of problems first at the main menu it said "imcompatible mod detected", and rssve "is not compatible with 1.12.2" and even "is not comcaptible with unity 2019.xxxx" second when i start a new game i can't even get into sph and vab, and even tracking station! every vessel in the view of the runway is show "locked" i installed rssve along with rss in ckan. i need to try a clean reinstall...
  17. i'm currently having a problem here the atmosphere turned completely white and the atmospheric scattering effects are gone any suggestions?
  18. that's true and it have launched hundreds of rockets with hypergolic fuel (look at that red smoke coming out of the engines). recently it is making LH-LOX CZ-5 rockets. But i think it'll be amazing to have those red smokes in ksp when using a hypergolic engine
  19. Nice. And how about CNSA for 1.11 Update? ⬇ So maybe you can call it : KERBAL SPACE PROGRAM 1.11 ------ FINALLY WE'VE GOT THREE BIG ONES (NASA, ESA, CNSA)
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