bobbycom Posted February 27, 2023 Share Posted February 27, 2023 3 hours ago, bobbycom said: Ahh thanks so much! my KSP worked fine and then i updated benjee10 and it stopped working but now i can’t get it to back to how it was if I click cancel to continue to the game will it mess up everything? as I wanna continue playing aah Quote Link to comment Share on other sites More sharing options...
Lisias Posted February 27, 2023 Author Share Posted February 27, 2023 4 hours ago, bobbycom said: Ahh thanks so much! my KSP worked fine and then i updated benjee10 and it stopped working but now i can’t get it to back to how it was Probably bad patching. Publish your KSP.log and I will check for the problems. Last time benjee10 was involved on a report here, it was a rogue (and pretty old) Module Manager DLL that was installed by accident. https://forum.kerbalspaceprogram.com/index.php?/topic/179030-ksp-130-tweakscale-under-lisias-management-24623-2023-0207/&do=findComment&comment=4183107 1 hour ago, bobbycom said: if I click cancel to continue to the game will it mess up everything? as I wanna continue playing aah Can't say. Sometimes it works fine, sometimes it will ruin your savegames - I can't tell before analysing your KSP.log! Quote Link to comment Share on other sites More sharing options...
Voculus Posted February 28, 2023 Share Posted February 28, 2023 Greetings, Lisias! I've installed TweakScale and KSP Recall, but am not seeing any tweaking options in the Editor. I copied my last log file to OneDrive. https://1drv.ms/u/s!AvnAyiEGItMggoFJ55PavExG4EHgFg?e=Q7haia Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Lisias Posted February 28, 2023 Author Share Posted February 28, 2023 1 hour ago, Voculus said: Greetings, Lisias! I've installed TweakScale and KSP Recall, but am not seeing any tweaking options in the Editor. I copied my last log file to OneDrive. https://1drv.ms/u/s!AvnAyiEGItMggoFJ55PavExG4EHgFg?e=Q7haia Thanks in advance! You need to install the file 999_Scale_Redist.dll into GameData! [ERR 03:12:13.080] ADDON BINDER: Cannot resolve assembly: Scale_Redist, Culture=neutral, PublicKeyToken=null [ERR 03:12:13.081] AssemblyLoader: Exception loading 'Scale': System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at AssemblyLoader.LoadAssemblies () [0x000e6] in <4b449f2841f84227adfaad3149c8fdba>:0 I suggest you to install ModuleManagerWatchDog . It will automatically detect some problems that affect Module Manager and its patchings for you. It would detect this one, and you would had saved the time to ask for help here! https://github.com/net-lisias-ksp/ModuleManagerWatchDog/releases/ Quote Link to comment Share on other sites More sharing options...
Voculus Posted February 28, 2023 Share Posted February 28, 2023 1 hour ago, Lisias said: You need to install the file 999_Scale_Redist.dll into GameData! [ERR 03:12:13.080] ADDON BINDER: Cannot resolve assembly: Scale_Redist, Culture=neutral, PublicKeyToken=null [ERR 03:12:13.081] AssemblyLoader: Exception loading 'Scale': System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at AssemblyLoader.LoadAssemblies () [0x000e6] in <4b449f2841f84227adfaad3149c8fdba>:0 I suggest you to install ModuleManagerWatchDog . It will automatically detect some problems that affect Module Manager and its patchings for you. It would detect this one, and you would had saved the time to ask for help here! https://github.com/net-lisias-ksp/ModuleManagerWatchDog/releases/ Whoops! Okay, it's installed, and everything is working like a charm. Many thanks! Quote Link to comment Share on other sites More sharing options...
bobbycom Posted February 28, 2023 Share Posted February 28, 2023 On 2/27/2023 at 7:29 PM, Lisias said: Probably bad patching. Publish your KSP.log and I will check for the problems. Last time benjee10 was involved on a report here, it was a rogue (and pretty old) Module Manager DLL that was installed by accident. https://forum.kerbalspaceprogram.com/index.php?/topic/179030-ksp-130-tweakscale-under-lisias-management-24623-2023-0207/&do=findComment&comment=4183107 Can't say. Sometimes it works fine, sometimes it will ruin your savegames - I can't tell before analysing your KSP.log! Hi, Here you go: https://www.dropbox.com/t/1MKcP6kAv4rXXFFX you couldn’t help me with tantares too? thanks so much in advance Quote Link to comment Share on other sites More sharing options...
Lisias Posted March 1, 2023 Author Share Posted March 1, 2023 3 hours ago, bobbycom said: Hi, Here you go: https://www.dropbox.com/t/1MKcP6kAv4rXXFFX Oukey, first things first: TweakScale wasn't affected this time, so a lot of dangerous situations were dodged. However… Boy, there's a huge amount of problems, affecting a lot of others add'ons. Apparenlty one of the most affected is Wildblue: [EXC 22:50:55.938] NullReferenceException: Object reference not set to an instance of an object KerbalActuators.WBIServoManager.FixedUpdate () (at <d38e1d363e2b48c6b994849a11da901e>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Lots and lots of parts are screwed due this Exception. It's a wild guess, but I think there's a file missing on the installation: [EXC 22:44:21.801] DirectoryNotFoundException: Could not find a part of the path '/Users/rhycecomley/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/WildBlueIndustries/000WildBlueTools/Templates/CRP'. System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) (at <9577ac7a62ef43179789031239ba8798>:0) System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) (at <9577ac7a62ef43179789031239ba8798>:0) System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () (at <9577ac7a62ef43179789031239ba8798>:0) System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) (at <9577ac7a62ef43179789031239ba8798>:0) As a matter of fact, there're exceptions everywhere!!! [ERR 22:49:04.924] PartLoader: Encountered exception during compilation. System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:04.950] PartLoader: Encountered exception during compilation. System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:04.992] Module Valve threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:04.997] Module ModuleB9PartSwitch threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.009] Module Valve threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.010] Module ModuleB9PartSwitch threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.018] Module Valve threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.019] Module ModuleB9PartSwitch threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.025] Module Valve threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.026] Module ModuleB9PartSwitch threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.564] PartLoader: Encountered exception during compilation. System.FormatException: Input string was not in a correct format. [ERR 22:49:05.575] PartLoader: Encountered exception during compilation. System.FormatException: Input string was not in a correct format. [EXC 22:49:05.951] NullReferenceException: Object reference not set to an instance of an object Benjee apparently is not exactly the troublemaker, I appears to be the trigger that was the straw that broke the camel's back. Well, this is going to wild ride. Lets try fixing WildBlue first. Reinstall eveything from WildBlue from scratch, and if the problem persists, reach the Maintainer asking how to fix the missing "GameData/WildBlueIndustries/000WildBlueTools/Templates/CRP" file. This is probably royally screwing WildBlue PartModules, and there's a chance that could be playing havoc with the PartCompiler, than so would screw up everything else. 3 hours ago, bobbycom said: you couldn’t help me with tantares too? thanks so much in advance I don't remember, I do a lot of Support! Welcome! Quote Link to comment Share on other sites More sharing options...
wreckreation Posted March 1, 2023 Share Posted March 1, 2023 (edited) I've encountered the TweakscaleRogueDuplicate message, and the craft refuses to instantiate on the launchpad. KSP.log Player.log likely offending craft Advice? Edited March 1, 2023 by wreckreation spelling Quote Link to comment Share on other sites More sharing options...
Lisias Posted March 1, 2023 Author Share Posted March 1, 2023 8 minutes ago, wreckreation said: I've encountered the TweakscaleRogueDuplicate message, and the craft refuses to instantiate in the launchpad. KSP.log Player.log likely offending craft Advice? Yeah, I found it. However, KSPCF complains about it but don't tell me what part is being affected… (sigh) [WRN 18:28:28.343] [KSPCF:ModuleIndexingMismatch] Persisted module "TweakScaleRogueDuplicate" at index [13] has been removed, no matching module in the part config [WRN 18:28:28.344] [KSPCF:ModuleIndexingMismatch] Persisted module "ModuleIRMovedPartEditor2" at index [18] has been removed, no matching module in the part config [WRN 18:28:28.344] [KSPCF:ModuleIndexingMismatch] Module "TweakScale" at index [13] doesn't exist in the persisted part, a new instance will be created TweakScale is also being screwed by something else, and on a very critical section of code. [WRN 18:28:28.339] [KSPCF:ModuleIndexingMismatch] Part "SYsasR5m" configuration has changed. Synchronizing persisted modules... [ERR 18:28:28.343] Module TweakScale threw during OnLoad: System.NullReferenceException: Object reference not set to an instance of an object at TweakScale.TweakScale.IsPartMatchesPrefab (KSPe.ConfigNodeWithSteroids node) [0x0002f] in <62ab179107a144c5a3808f0cd36a9f76>:0 at TweakScale.TweakScale.ExecuteMyUpgradePipeline (ConfigNode node) [0x00007] in <62ab179107a144c5a3808f0cd36a9f76>:0 at TweakScale.TweakScale.OnLoad (ConfigNode node) [0x00021] in <62ab179107a144c5a3808f0cd36a9f76>:0 at PartModule.Load (ConfigNode node) [0x001ab] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 Curiously, TweakScale itself (and the Companions) didn't found any problems themselves... [LOG 18:26:25.253] [TweakScale] INFO: WriteDryCost Concluded : 2437 parts found ; 0 checks failed ; 0 parts with hotfixes ; 0 parts with issues overruled ; 0 Show Stoppers found; 0 Sanity Check failed; 1329 unscalable parts. [LOG 18:26:25.262] [TweakScaleCompanion.Frameworks] INFO: SanityCheck Concluded : 2437 parts found ; 64 parts using ModuleWaterfallFX ; 0 show stoppers detected . [LOG 18:26:25.270] [TweakScaleCompanion.FS] INFO: SanityCheck Concluded : 2437 parts found ; 5 parts using FSbuoyancy ; 0 show stoppers detected . [LOG 18:26:25.278] [TweakScaleCompanion.KIS] INFO: SanityCheck Concluded : 2437 parts found ; 8 parts using ModuleKISInventory ; 0 show stoppers detected . So I think we have some toe stomping fest here - a problem happened, KSPCF tried to work around it but failed to do it properly, and TweakScale got itself in the crossfire without a gun. I will need your ModuleManager.ConfigCache for inspection - I have a tool that checks it "offline" with the same checkings TweakScale does "online", so I could diagnose problems when something screws TweakScale at runtime preventing it from doing its job. But since you send me one craft that it's borking, I could at least give a try and… I found that at least one of the faulty part is the "SYsasR5m", that it's a part from SpaceY. I know the maintainer, and gave a peek on the respective repository looking for the faulty part, but couldn't! Your installation is using: [LOG 22:37:22.616] Applying update SpaceY-Lifters/Patches/SpaceY_TweakScale/@PART[SYsasR5m]:NEEDS[TweakScale] to SpaceY-Lifters/Parts/Control/SYsasR5m.cfg/PART[SYsasR5m] But on the SpaceY repo the path is different, so I'm betting you are using an old version of SpaceY. I suggest you install the latest release: Necrobones had passed the torch to @zer0Kerbal and he is maintaining it nowadays. I'm betting this can help in your case, but I'm not sure yet because I didn't found a repository for a SpaceY-Lifters with the old patching files (that you are using). So, do this: install the most recent version for SpaceY-Lifters and see what happens (remember to completly remove the all the old files, or things will be messy). Quote Link to comment Share on other sites More sharing options...
wreckreation Posted March 1, 2023 Share Posted March 1, 2023 I am indeed using an older version of SpaceY - because the latest version is missing parts (specifically some thrust plates) that some of my craft use, and is also missing textures. Can't upgrade until that gets sorted. The (apparently) offending (offended?) part, SYsasR5m, is a 5m SpaceY SAS part that I scaled to 10m. ModuleManager.ConfigCache Quote Link to comment Share on other sites More sharing options...
Lisias Posted March 1, 2023 Author Share Posted March 1, 2023 (edited) 2 hours ago, wreckreation said: I am indeed using an older version of SpaceY - because the latest version is missing parts (specifically some thrust plates) that some of my craft use, and is also missing textures. Can't upgrade until that gets sorted. The (apparently) offending (offended?) part, SYsasR5m, is a 5m SpaceY SAS part that I scaled to 10m. ModuleManager.ConfigCache My friend, you have a really, really messed up Config Cache! By the Krakens! UrlConfig { parentUrl = Belafonte/Parts/Zelicopter.cfg PART { name = CJZelicopter <....> MODULE { name = ModuleAlternator RESOURCE { name = ElectricCharge rate = 3 } } { name = ModuleAnimateGeneric animationName = Commander_lights layer = 9 startEventGUIName = Work Lights ON endEventGUIName = Work Lights OFF actionGUIName = Toggle Work Lights defaultActionGroup = Light } { name = ModuleDockingNode referenceAttachNode = dock nodeType = size1 aquireForce = 20.5 aquireRange = 15 captureRange = 10 stagingEnabled = False ejectionForce = 10 } You see? For this part, the "MODULE" node name is missing. And I still looking on the first 10% of that file... This is going to be a challenge… I will edit this post in half a hour, once I manage to finish running the my lint tool. — — POST EDIT — — Dude, things are horribly messed up on your Config Cache! UrlConfig { parentUrl = CrewLight/Localization/es-es.cfg Localización { es-es { #autoLOC_CL_0001 = Luz de tripulación #autoLOC_CL_0002 = Alumbrado automático de la cápsula <...> } { es-es { #autoLOC_CL_0001 = Luz de tripulación #autoLOC_CL_0002 = Alumbrado automático de la cápsula #autoLOC_CL_0003 = Los Kerbals encienden la luz de su cabina/cápsula cuando embarcan/desembarcan #autoLOC_CL_0004 = Detector de luz <...> } You have nodes being duplicated inside themselves. — — REPORT — — Oukey, I have confirmation that the (old and deprecated) SpaceY is the one triggering the problems in your rig. Spoiler Done. 10309 nodes loaded. SYengine5mP2 on SpaceY-Expanded/Parts/Engines/SYengine5mP2.cfg has 3 TweakScale modules! SYbay3m2m on SpaceY-Lifters/Parts/CargoBays/SYbay3m2m.cfg has 2 TweakScale modules! SYprobe3m on SpaceY-Lifters/Parts/Command/SYprobe3m.cfg has 2 TweakScale modules! SYprobe5m on SpaceY-Lifters/Parts/Command/SYprobe5m.cfg has 2 TweakScale modules! SYsasR3m on SpaceY-Lifters/Parts/Control/SYsasR3m.cfg has 2 TweakScale modules! SYsasR5m on SpaceY-Lifters/Parts/Control/SYsasR5m.cfg has 2 TweakScale modules! SYdecouplerRadial1 on SpaceY-Lifters/Parts/Decouplers/SYdecouplerRadial/SYdecouplerRadial1.cfg has 2 TweakScale modules! SYdecouplerRadial2 on SpaceY-Lifters/Parts/Decouplers/SYdecouplerRadial/SYdecouplerRadial2.cfg has 2 TweakScale modules! SYdecoupler5m on SpaceY-Lifters/Parts/Decouplers/SYdecouplerStack/SYdecoupler5m.cfg has 2 TweakScale modules! SYdocking3m on SpaceY-Lifters/Parts/Docking/SYdocking3m.cfg has 2 TweakScale modules! SYdocking5m on SpaceY-Lifters/Parts/Docking/SYdocking5m.cfg has 2 TweakScale modules! SYengine1mK1 on SpaceY-Lifters/Parts/Engines/SYengine1mK1.cfg has 2 TweakScale modules! SYengine2mM1 on SpaceY-Lifters/Parts/Engines/SYengine2mM1.cfg has 2 TweakScale modules! SYengine2mR1 on SpaceY-Lifters/Parts/Engines/SYengine2mR1.cfg has 2 TweakScale modules! SYengine5mM5 on SpaceY-Lifters/Parts/Engines/SYengine5mM5.cfg has 2 TweakScale modules! SYengine5mM9 on SpaceY-Lifters/Parts/Engines/SYengine5mM9.cfg has 2 TweakScale modules! SYengine5mR5 on SpaceY-Lifters/Parts/Engines/SYengine5mR5.cfg has 2 TweakScale modules! SYengine5mR7 on SpaceY-Lifters/Parts/Engines/SYengine5mR7.cfg has 2 TweakScale modules! SYfairingBase5mP on SpaceY-Lifters/Parts/Fairings/SYfairingBase5mP.cfg has 2 TweakScale modules! SYtank3mCone on SpaceY-Lifters/Parts/FuelTanks/tank3mCone.cfg has 2 TweakScale modules! SYtank5m3mAdapter on SpaceY-Lifters/Parts/FuelTanks/tank5m3mAdapter.cfg has 4 TweakScale modules! SYtank5mCone2 on SpaceY-Lifters/Parts/FuelTanks/tank5mCone2.cfg has 2 TweakScale modules! SYtank5mL01875 on SpaceY-Lifters/Parts/FuelTanks/tank5mL0188.cfg has 2 TweakScale modules! SYtank5mL0375 on SpaceY-Lifters/Parts/FuelTanks/tank5mL0375.cfg has 2 TweakScale modules! SYtank5mL0750 on SpaceY-Lifters/Parts/FuelTanks/tank5mL0750.cfg has 2 TweakScale modules! SYtank5mL1125 on SpaceY-Lifters/Parts/FuelTanks/tank5mL1125.cfg has 2 TweakScale modules! SYtank5mL1500 on SpaceY-Lifters/Parts/FuelTanks/tank5mL1500.cfg has 2 TweakScale modules! SYheatShield5m on SpaceY-Lifters/Parts/HeatShield/SYheatShield5m.cfg has 2 TweakScale modules! SYclamp1 on SpaceY-Lifters/Parts/LaunchClamps/SYclamp1.cfg has 2 TweakScale modules! SYclamp2 on SpaceY-Lifters/Parts/LaunchClamps/SYclamp2.cfg has 2 TweakScale modules! SYejectatron on SpaceY-Lifters/Parts/SRBs/SYejectatron/part.cfg has 2 TweakScale modules! SYSRB_0625L5 on SpaceY-Lifters/Parts/SRBs/SYSRB_0625/SYSRB_0625L5.cfg has 2 TweakScale modules! SYSRB_0625L6R on SpaceY-Lifters/Parts/SRBs/SYSRB_0625/SYSRB_0625L6R.cfg has 2 TweakScale modules! SYSRB_0625L9 on SpaceY-Lifters/Parts/SRBs/SYSRB_0625/SYSRB_0625L9.cfg has 2 TweakScale modules! SYSRB_1875S on SpaceY-Lifters/Parts/SRBs/SYSRB_1875/SYSRB_1875L09.cfg has 2 TweakScale modules! SYSRB_1875L on SpaceY-Lifters/Parts/SRBs/SYSRB_1875/SYSRB_1875L15.cfg has 2 TweakScale modules! SYSRB_1875X on SpaceY-Lifters/Parts/SRBs/SYSRB_1875/SYSRB_1875L21.cfg has 2 TweakScale modules! SYSRB_25S on SpaceY-Lifters/Parts/SRBs/SYSRB_25/SYSRB_25L11.cfg has 2 TweakScale modules! SYSRB_25L on SpaceY-Lifters/Parts/SRBs/SYSRB_25/SYSRB_25L17.cfg has 2 TweakScale modules! SYSRB_25X23 on SpaceY-Lifters/Parts/SRBs/SYSRB_25/SYSRB_25L23.cfg has 2 TweakScale modules! SYSRB_25X29 on SpaceY-Lifters/Parts/SRBs/SYSRB_25/SYSRB_25L29.cfg has 2 TweakScale modules! SYSRB_375L08 on SpaceY-Lifters/Parts/SRBs/SYSRB_375/SYSRB_375L08.cfg has 2 TweakScale modules! SYSRB_375L12 on SpaceY-Lifters/Parts/SRBs/SYSRB_375/SYSRB_375L12.cfg has 2 TweakScale modules! SYSRB_375L21 on SpaceY-Lifters/Parts/SRBs/SYSRB_375/SYSRB_375L21.cfg has 2 TweakScale modules! SYSRB_375L30 on SpaceY-Lifters/Parts/SRBs/SYSRB_375/SYSRB_375L30.cfg has 2 TweakScale modules! SYadapter5x4 on SpaceY-Lifters/Parts/Structural/SYadapter5x4/part.cfg has 2 TweakScale modules! SYadapter3-2-1 on SpaceY-Lifters/Parts/Structural/SYadapterCones/SYadapter3-2-1.cfg has 2 TweakScale modules! SYadapter4-2-1 on SpaceY-Lifters/Parts/Structural/SYadapterCones/SYadapter4-2-1.cfg has 2 TweakScale modules! SYadapter4-3 on SpaceY-Lifters/Parts/Structural/SYadapterCones/SYadapter4-3.cfg has 2 TweakScale modules! SYplate1m0mX1 on SpaceY-Lifters/Parts/ThrustPlates/SYplate1m0mX1.cfg has 2 TweakScale modules! SYplate2m1mX1 on SpaceY-Lifters/Parts/ThrustPlates/SYplate2m1mX1.cfg has 2 TweakScale modules! SYplate3m1mX5 on SpaceY-Lifters/Parts/ThrustPlates/SYplate3m1mX5.cfg has 2 TweakScale modules! SYplate3m1mX7 on SpaceY-Lifters/Parts/ThrustPlates/SYplate3m1mX7.cfg has 2 TweakScale modules! SYplate3m2mX1 on SpaceY-Lifters/Parts/ThrustPlates/SYplate3m2mX1.cfg has 2 TweakScale modules! SYplate5m2mX2 on SpaceY-Lifters/Parts/ThrustPlates/SYplate5m2mX2.cfg has 2 TweakScale modules! SYplate5m3mX1 on SpaceY-Lifters/Parts/ThrustPlates/SYplate5m3mX1.cfg has 2 TweakScale modules! SXTmk2cargoadapter on SXT/Parts/Aviation/Engine/propEngines/mk2CargoBay.cfg has 2 TweakScale modules! However, these "TweakScaleRogueDuplicate" problem is something that is already diagnose and worked around for ages, and it shouldn't be a problem nowadays. There's something else on your rig stepping in the screwing up things in a way that prevents TweakScale from doing it's business correctly. It works to mention that I found lots of weirdities on your ConfigCache, and I don't think that these ones are related to bad patching - they are completely different from any occurrence I had with MM in the past years. It's even weirder that on the same group of parts, some have the problem and others not. @wreckreation, please reach SpaceY maintainer and ask about what can be done for you about that patches - perhaps installing a new Add'On together the newest SpaceY will help on the mather? At the same time, the other problems I located are screwing some of the parts in your game (and this is completely unrelated to SpaceY). Please consider doing the tests I sent you in PVT. Cheers! Edited March 1, 2023 by Lisias REPORT Quote Link to comment Share on other sites More sharing options...
bobbycom Posted March 1, 2023 Share Posted March 1, 2023 17 hours ago, Lisias said: Oukey, first things first: TweakScale wasn't affected this time, so a lot of dangerous situations were dodged. However… Boy, there's a huge amount of problems, affecting a lot of others add'ons. Apparenlty one of the most affected is Wildblue: [EXC 22:50:55.938] NullReferenceException: Object reference not set to an instance of an object KerbalActuators.WBIServoManager.FixedUpdate () (at <d38e1d363e2b48c6b994849a11da901e>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Lots and lots of parts are screwed due this Exception. It's a wild guess, but I think there's a file missing on the installation: [EXC 22:44:21.801] DirectoryNotFoundException: Could not find a part of the path '/Users/rhycecomley/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/WildBlueIndustries/000WildBlueTools/Templates/CRP'. System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) (at <9577ac7a62ef43179789031239ba8798>:0) System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) (at <9577ac7a62ef43179789031239ba8798>:0) System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () (at <9577ac7a62ef43179789031239ba8798>:0) System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) (at <9577ac7a62ef43179789031239ba8798>:0) As a matter of fact, there're exceptions everywhere!!! [ERR 22:49:04.924] PartLoader: Encountered exception during compilation. System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:04.950] PartLoader: Encountered exception during compilation. System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:04.992] Module Valve threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:04.997] Module ModuleB9PartSwitch threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.009] Module Valve threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.010] Module ModuleB9PartSwitch threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.018] Module Valve threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.019] Module ModuleB9PartSwitch threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.025] Module Valve threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.026] Module ModuleB9PartSwitch threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object [ERR 22:49:05.564] PartLoader: Encountered exception during compilation. System.FormatException: Input string was not in a correct format. [ERR 22:49:05.575] PartLoader: Encountered exception during compilation. System.FormatException: Input string was not in a correct format. [EXC 22:49:05.951] NullReferenceException: Object reference not set to an instance of an object Benjee apparently is not exactly the troublemaker, I appears to be the trigger that was the straw that broke the camel's back. Well, this is going to wild ride. Lets try fixing WildBlue first. Reinstall eveything from WildBlue from scratch, and if the problem persists, reach the Maintainer asking how to fix the missing "GameData/WildBlueIndustries/000WildBlueTools/Templates/CRP" file. This is probably royally screwing WildBlue PartModules, and there's a chance that could be playing havoc with the PartCompiler, than so would screw up everything else. I don't remember, I do a lot of Support! Welcome! https://www.dropbox.com/t/SJTKzOAlHPhLeV8O currently here - think I made it worse Quote Link to comment Share on other sites More sharing options...
wreckreation Posted March 1, 2023 Share Posted March 1, 2023 @Lisias, you are a KSP god. Thanks so much for your help! I'll get back to you via PM. Quote Link to comment Share on other sites More sharing options...
DefNotJeb Posted March 1, 2023 Share Posted March 1, 2023 how do you get the logs Quote Link to comment Share on other sites More sharing options...
bobbycom Posted March 1, 2023 Share Posted March 1, 2023 hey, keep getting a Fatal error, have attached my log below. https://www.dropbox.com/t/DQy3eWtnbH3Y39Xu Thanks in advance Quote Link to comment Share on other sites More sharing options...
Lisias Posted March 2, 2023 Author Share Posted March 2, 2023 4 hours ago, bobbycom said: https://www.dropbox.com/t/SJTKzOAlHPhLeV8O currently here - think I made it worse Nope. You probably just found the source of problems, hidden behind some other problem - it happens, KSP is a very complicate piece of Software! I found this: [LOG 20:32:43.250] B9TankSettings: registered tank type RR_ATMC [WRN 20:32:43.400] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [EXC 20:32:43.450] [ModuleManager] Exception while calling B9PartSwitch.B9TankSettings.ModuleManagerPostLoad(): System.Reflection.TargetInvocationException: Exception has been throw n by the target of an invocation. ---> System.Exception: Fatal exception while loading tank type RR_XPL ---> System.Exception: Exception while loading field resources on type B9Part Switch.TankType ---> System.Exception: Exception while loading field resourceDefinition on type B9PartSwitch.TankResource ---> B9PartSwitch.Fishbones.Parsers.PartResourceDefinitionV alueParser+PartResourceNotFoundException: No resource definition named 'Explodium' could be found What tells me that you need to install something in order to get that "Explodium" being used by some parts. I also found this: [ERR 20:32:53.586] Kernel 'CountPixelsMain' not found [EXC 20:32:53.595] ArgumentException: Kernel 'CountPixelsMain' not found. FerramAerospaceResearch.Resources.Kernel..ctor (UnityEngine.ComputeShader shader, System.String name) (at <12ef3e87e4dd4d9896231922a21a371a>:0) FerramAerospaceResearch.Resources.FARComputeShaderCache+ComputeShaderAssetRequest.AssetLoaded () (at <12ef3e87e4dd4d9896231922a21a371a>:0) FerramAerospaceResearch.Resources.Loading.AssetRequest`1[T].OnLoad (T resource) (at <12ef3e87e4dd4d9896231922a21a371a>:0) FerramAerospaceResearch.Resources.Loading.AssetBundleAssetLoader`1+<Load>d__4[T].MoveNext () (at <12ef3e87e4dd4d9896231922a21a371a>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <ef038509c5b948af8d6049dcab97ad3f>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [ERR 20:32:53.596] Kernel 'CountPixelsMain' not found Don't have the slightest idea about what's `CountPixelsMain`, you will need to reach the FAR maintainers in order to get help on this one. Burst is also spitting up Exceptions a lot: [ERR 20:32:53.802] [KSPBurst]: Are you missing mono installation? https://www.mono-project.com/download/stable/#download-mac [ERR 20:32:53.812] [KSPBurst]: Burst compiler terminated with an exception [EXC 20:32:53.816] Win32Exception: ApplicationName='/Users/rhycecomley/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/PluginData/[email protected]. <....> Can't help on this one neither, but you can reach the Maintainers for further help too. From this point, there's another huge load of B9PS exceptions, that may be splash damage from the first one (or at least is what the log message is telling me), followed by this one: [LOG 20:35:53.441] PartLoader: Compiling Part 'KeridianDynamics/Parts/KD-LaunchSite/KD-LaunchSite' [ERR 20:35:53.454] Cannot parse Enum value. Field defaultActionGroup, value Lights on object of type ModuleAnimateGeneric: System.ArgumentException: Requested value 'Lights' was not found. at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <9577ac7a62ef4 3179789031239ba8798>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <9577ac7a62ef43179789031239ba8 798>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at BaseField.ReadPvt (System.Reflection.FieldInfo field, System.String value, System.Object host) [0x00b07] in <46478292153440df94e04a2a2ddd1062>:0 telling me that KeridianDynamics is not going to work for you. You need to reach the maintainers for this one too. From this point, your KSP.log is being littered by problems on USITools: [EXC 20:35:53.471] NullReferenceException: Object reference not set to an instance of an object USITools.USI_SwappableBay.Update () (at <3dac2b1a9b2d4a589ca5156d8c89686f>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) And this is yet another one you will need to reach help from USI's Mainteiners - I don't have the slighest idea about what this means! 2 hours ago, bobbycom said: hey, keep getting a Fatal error, have attached my log below. https://www.dropbox.com/t/DQy3eWtnbH3Y39Xu Thanks in advance Yeah, found it: [LOG 23:10:01.235] PartLoader: Compiling Part 'NovaPunch/Freyja/Freyja/FreyjaTrunk/NP_Freyja_Trunk/NP_Freyja_Trunk' [WRN 23:10:01.246] PartLoader Warning: Variable LF not found in Part [WRN 23:10:01.246] PartLoader Warning: Variable OX not found in Part [WRN 23:10:01.246] PartLoader Warning: Variable totalCap not found in Part [WRN 23:10:01.246] PartLoader Warning: Variable massOffset not found in Part [WRN 23:10:01.246] PartLoader Warning: Variable costOffset not found in Part [WRN 23:10:01.256] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [ERR 23:10:01.257] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype LNH3 ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'RR_CryoA' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 It's NovaPunch this time. Something is missing (or plain broken) for it, you need to find whatever provides `RR_CryoA` into the game and install it. I think that it's Rational Resources and I have found this post about a fix for it. You will need to reach Rational Resources maintainers for further information, I'm at lost on this one too! 2 hours ago, DefNotJeb said: how do you get the logs On the OP, there's a Spoiler below the title "Support:" . You will find instructions about how to find the KSP.log and Player.log there. Then you just need to upload them into dropbox or similar service and post a link here. Quote Link to comment Share on other sites More sharing options...
Chimichanga Posted March 2, 2023 Share Posted March 2, 2023 Lisias, I just wanted to say that your willingness to troubleshoot old mods is commendable! Keep up the awesome work, thank you! Quote Link to comment Share on other sites More sharing options...
Lisias Posted March 2, 2023 Author Share Posted March 2, 2023 (edited) On 3/1/2023 at 10:48 PM, Chimichanga said: Lisias, I just wanted to say that your willingness to troubleshoot old mods is commendable! Keep up the awesome work, thank you! Speaking frankly, I fail to understand why so few of us do it. Keeping the legacy parts alive is the best (if not only) way to bring people from older KSP versions - most of the time people just give up from KSP if the only way to update it is to lose their savegames. The industry is littered with examples of excellent new versions of something that failed to keep backwards compatibility and so were simply ignored by the consumers. New people wants to reuse things from the old guys, and old guys want to keep using their toys. I can't see why KSP would be spared from such phenomena! Edited March 4, 2023 by Lisias Grammars. Don't you hate this thing? Quote Link to comment Share on other sites More sharing options...
bobbycom Posted March 2, 2023 Share Posted March 2, 2023 14 hours ago, Lisias said: Nope. You probably just found the source of problems, hidden behind some other problem - it happens, KSP is a very complicate piece of Software! I found this: [LOG 20:32:43.250] B9TankSettings: registered tank type RR_ATMC [WRN 20:32:43.400] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [EXC 20:32:43.450] [ModuleManager] Exception while calling B9PartSwitch.B9TankSettings.ModuleManagerPostLoad(): System.Reflection.TargetInvocationException: Exception has been throw n by the target of an invocation. ---> System.Exception: Fatal exception while loading tank type RR_XPL ---> System.Exception: Exception while loading field resources on type B9Part Switch.TankType ---> System.Exception: Exception while loading field resourceDefinition on type B9PartSwitch.TankResource ---> B9PartSwitch.Fishbones.Parsers.PartResourceDefinitionV alueParser+PartResourceNotFoundException: No resource definition named 'Explodium' could be found What tells me that you need to install something in order to get that "Explodium" being used by some parts. I also found this: [ERR 20:32:53.586] Kernel 'CountPixelsMain' not found [EXC 20:32:53.595] ArgumentException: Kernel 'CountPixelsMain' not found. FerramAerospaceResearch.Resources.Kernel..ctor (UnityEngine.ComputeShader shader, System.String name) (at <12ef3e87e4dd4d9896231922a21a371a>:0) FerramAerospaceResearch.Resources.FARComputeShaderCache+ComputeShaderAssetRequest.AssetLoaded () (at <12ef3e87e4dd4d9896231922a21a371a>:0) FerramAerospaceResearch.Resources.Loading.AssetRequest`1[T].OnLoad (T resource) (at <12ef3e87e4dd4d9896231922a21a371a>:0) FerramAerospaceResearch.Resources.Loading.AssetBundleAssetLoader`1+<Load>d__4[T].MoveNext () (at <12ef3e87e4dd4d9896231922a21a371a>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <ef038509c5b948af8d6049dcab97ad3f>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [ERR 20:32:53.596] Kernel 'CountPixelsMain' not found Don't have the slightest idea about what's `CountPixelsMain`, you will need to reach the FAR maintainers in order to get help on this one. Burst is also spitting up Exceptions a lot: [ERR 20:32:53.802] [KSPBurst]: Are you missing mono installation? https://www.mono-project.com/download/stable/#download-mac [ERR 20:32:53.812] [KSPBurst]: Burst compiler terminated with an exception [EXC 20:32:53.816] Win32Exception: ApplicationName='/Users/rhycecomley/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/PluginData/[email protected]. <....> Can't help on this one neither, but you can reach the Maintainers for further help too. From this point, there's another huge load of B9PS exceptions, that may be splash damage from the first one (or at least is what the log message is telling me), followed by this one: [LOG 20:35:53.441] PartLoader: Compiling Part 'KeridianDynamics/Parts/KD-LaunchSite/KD-LaunchSite' [ERR 20:35:53.454] Cannot parse Enum value. Field defaultActionGroup, value Lights on object of type ModuleAnimateGeneric: System.ArgumentException: Requested value 'Lights' was not found. at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <9577ac7a62ef4 3179789031239ba8798>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <9577ac7a62ef43179789031239ba8 798>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <9577ac7a62ef43179789031239ba8798>:0 at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at BaseField.ReadPvt (System.Reflection.FieldInfo field, System.String value, System.Object host) [0x00b07] in <46478292153440df94e04a2a2ddd1062>:0 telling me that KeridianDynamics is not going to work for you. You need to reach the maintainers for this one too. From this point, your KSP.log is being littered by problems on USITools: [EXC 20:35:53.471] NullReferenceException: Object reference not set to an instance of an object USITools.USI_SwappableBay.Update () (at <3dac2b1a9b2d4a589ca5156d8c89686f>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) And this is yet another one you will need to reach help from USI's Mainteiners - I don't have the slighest idea about what this means! Yeah, found it: [LOG 23:10:01.235] PartLoader: Compiling Part 'NovaPunch/Freyja/Freyja/FreyjaTrunk/NP_Freyja_Trunk/NP_Freyja_Trunk' [WRN 23:10:01.246] PartLoader Warning: Variable LF not found in Part [WRN 23:10:01.246] PartLoader Warning: Variable OX not found in Part [WRN 23:10:01.246] PartLoader Warning: Variable totalCap not found in Part [WRN 23:10:01.246] PartLoader Warning: Variable massOffset not found in Part [WRN 23:10:01.246] PartLoader Warning: Variable costOffset not found in Part [WRN 23:10:01.256] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [ERR 23:10:01.257] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype LNH3 ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'RR_CryoA' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <a3c2951fc74e4639820ef37d2d29f386>:0 It's NovaPunch this time. Something is missing (or plain broken) for it, you need to find whatever provides `RR_CryoA` into the game and install it. I think that it's Rational Resources and I have found this post about a fix for it. You will need to reach Rational Resources maintainers for further information, I'm at lost on this one too! On the OP, there's a Spoiler below the title "Support:" . You will find instructions about how to find the KSP.log and Player.log there. Then you just need to upload them into dropbox or similar service and post a link here. Thank you so much for your help. incredible. gonna see if I can fix this now, ill get back to you if there is anything else!! Quote Link to comment Share on other sites More sharing options...
DefNotJeb Posted March 2, 2023 Share Posted March 2, 2023 My logs ksp recall * 2023-0201: 0.3.0.10 (LisiasT) for KSP >= 1.4.1 + Shoves back `Resourceful` and `AttachedFromEditor` into B9PS's SAS after some carnage in the field tweakscale * 2023-0206: 2.4.6.23 (Lisias) for KSP >= 1.3 + The fix for the *ScaleType Migration Code* on 2.4.6.22 ended up creating a new bug on the `TweakScaleRogueDuplicate` security feature, leading KSP rigs infected with this problem to crash when trying to save the game. - My bad. Really Sorry. - **HUGE KUDOS** to [GoAHead](https://forum.kerbalspaceprogram.com/index.php?/profile/179049-goahead/) on Forum for their invaluable efforts on helping me on the [diagnosing](https://forum.kerbalspaceprogram.com/index.php?/topic/179030-ksp-130-tweakscale-under-lisias-management-24622-2023-0205/&do=findComment&comment=4228713) this problem. I would not had done this one by myself. + Closes Issues: - [#290](https://github.com/net-lisias-ksp/TweakScale/issues/290) Regression on handling the TweakScaleRogueDuplicate patching problem. - [#289](https://github.com/net-lisias-ksp/TweakScale/issues/289) Yet another unexpected Misbehaviour, this time on `PartModule.OnSave`. Quote Link to comment Share on other sites More sharing options...
bobbycom Posted March 2, 2023 Share Posted March 2, 2023 2 hours ago, bobbycom said: Thank you so much for your help. incredible. gonna see if I can fix this now, ill get back to you if there is anything else!! I lied im sorry I am back, I have found out its cryo engines which is messing it up because when I uninstall that the game loads with only a "change this when you can " have you any idea, I have installed the new version of cryo engines and prior to my previous install, the mod had worked perfectly and my log file is now like a 1GB? any ideas 2 minutes ago, bobbycom said: I lied im sorry I am back, I have found out its cryo engines which is messing it up because when I uninstall that the game loads with only a "change this when you can " have you any idea, I have installed the new version of cryo engines and prior to my previous install, the mod had worked perfectly and my log file is now like a 1GB? any ideas or where I can upload it to get it to you? Quote Link to comment Share on other sites More sharing options...
Lisias Posted March 2, 2023 Author Share Posted March 2, 2023 6 minutes ago, bobbycom said: I lied im sorry I am back, I have found out its cryo engines which is messing it up because when I uninstall that the game loads with only a "change this when you can " have you any idea, I have installed the new version of cryo engines and prior to my previous install, the mod had worked perfectly and my log file is now like a 1GB? any ideas or where I can upload it to get it to you? 1GB log? Gee… Well, zipping it will shrink it a lot, and I use automated tools on my side so the size of the thing is not a big problem. I'm unsure about what you are describing - please confirm: 1) You installed a new release of the Cryogenic Engines (from Nertea) 2) Things screwed up royally It's probably some missing dependency. Do you remember what was the previous release you was using? By looking in the older release dependencies, and checking the new release, I should be able to detect the problem. Quote Link to comment Share on other sites More sharing options...
Lisias Posted March 2, 2023 Author Share Posted March 2, 2023 55 minutes ago, DefNotJeb said: My logs Not exactly. I need a description of the problem, and at least the full KSP.log (not only a fraction of it). Check the OP (the first post of the thread, on page 1) inside the spoiler under the tittle "Support:" to see where to find KSP.log . Use dropbox or similar service to publish it, paste the link here with the description of the problem. Quote Link to comment Share on other sites More sharing options...
bobbycom Posted March 2, 2023 Share Posted March 2, 2023 https://www.dropbox.com/t/xhgR4nV8DwtGsYXc figured that out - exception detector is saying feram aerospace Just now, bobbycom said: https://www.dropbox.com/t/xhgR4nV8DwtGsYXc figured that out - exception detector is saying feram aerospace I installed via ckan so it should have all dependancies? Quote Link to comment Share on other sites More sharing options...
Lisias Posted March 2, 2023 Author Share Posted March 2, 2023 (edited) 58 minutes ago, bobbycom said: https://www.dropbox.com/t/xhgR4nV8DwtGsYXc figured that out - exception detector is saying feram aerospace I installed via ckan so it should have all dependancies? This new log have essentially the same exceptions from the last one I checked. No news, everything appears to be the same. There's no other option but to talk to FAR maintainers - I don't know this thing, I don't have the slightest idea about how to fix it. About the CryoGenic Engines, I checked the dependencies. It needs Cryo Tanks 1.6.3 - but the latest release is the 1.6.5. I'm guessing you need to downgrade it to 1.6.3 to fix your issue? It's a wild guess, it's safer to talk to Nertea about it. You may want to reach CKAN guys too and see if they didn't forgot to set something on the NetKAN file. CKAN is giving me some headaches since some time already, by the way. Edited March 2, 2023 by Lisias Hit "save" too soon. Quote Link to comment Share on other sites More sharing options...
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