ndiver Posted November 23, 2018 Share Posted November 23, 2018 (edited) On 11/8/2018 at 12:55 AM, Drakenex said: Amazing!! I did not realized how faithful was this mod until watching this video Even the small details are reproduced. Isn't however the 415 of Isp a bit OP? Edited November 23, 2018 by ndiver Quote Link to comment Share on other sites More sharing options...
Skywalket Posted November 23, 2018 Share Posted November 23, 2018 @Drakenex So you are working on making parts for the Hab and launch vehicle? Quote Link to comment Share on other sites More sharing options...
Initar Posted November 23, 2018 Share Posted November 23, 2018 (edited) The launch vehicle is a space shuttle derived rocket (basically a SLS, the concept is as old as the shuttle itself), so we kinda already have the parts. EDIT: getting a conflict with B9PartSwitch for the first stage. Urgent error says "two module can't handle the same ressources". Edited November 24, 2018 by Initar Quote Link to comment Share on other sites More sharing options...
bcink Posted December 1, 2018 Author Share Posted December 1, 2018 On 11/23/2018 at 3:14 AM, ndiver said: Isn't however the 415 of Isp a bit OP? Yes, it is. On 11/23/2018 at 4:14 PM, Initar said: getting a conflict with B9PartSwitch for the first stage. Urgent error says "two module can't handle the same ressources". Try this: Quote Link to comment Share on other sites More sharing options...
DeltaDizzy Posted December 3, 2018 Share Posted December 3, 2018 In the south corner we have the Mars Excursion Module! "Oh wow im just a big apollo" In the north corner, we have the Duna Lander, "Direct to HÖAM" edition! (Bottom picture courtesy of both me and @JadeOfMaar) Quote Link to comment Share on other sites More sharing options...
bcink Posted December 3, 2018 Author Share Posted December 3, 2018 5 hours ago, DeltaDizzy said: In the south corner we have the Mars Excursion Module! "Oh wow im just a big Apollo" In the north corner, we have the Duna Lander, "Direct to HÖAM" edition! (Bottom picture courtesy of both me and @JadeOfMaar) Hahaha that is awesome! Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted December 3, 2018 Share Posted December 3, 2018 5 hours ago, DeltaDizzy said: In the south corner we have the Mars Excursion Module! "Oh wow im just a big apollo" In the north corner, we have the Duna Lander, "Direct to HÖAM" edition! (Bottom picture courtesy of both me and @JadeOfMaar) One of the best pic I ever seen on KSP forum Quote Link to comment Share on other sites More sharing options...
Skywalket Posted December 3, 2018 Share Posted December 3, 2018 9 hours ago, DeltaDizzy said: In the north corner, we have the Duna Lander, "Direct to HÖAM" edition! (Bottom picture courtesy of both me and @JadeOfMaar) What shaders did you use? Quote Link to comment Share on other sites More sharing options...
DeltaDizzy Posted December 3, 2018 Share Posted December 3, 2018 6 hours ago, Skywalket said: What shaders did you use? All i did was this The rest was done by a third party who has already been credited. Quote Link to comment Share on other sites More sharing options...
A E S T H E T I C Posted December 9, 2018 Share Posted December 9, 2018 Do you plan on adding the launch vehicle? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted December 9, 2018 Share Posted December 9, 2018 1 hour ago, A E S T H E T I C said: Do you plan on adding the launch vehicle? Mars Direct was planned to launch with a Shuttle-derived launcher (Jupiter or Ares). You can use this mod (the Direct is also in the name of this mod): So I think there is no need to make a launch vehicle. Quote Link to comment Share on other sites More sharing options...
A E S T H E T I C Posted December 9, 2018 Share Posted December 9, 2018 3 hours ago, Cheesecake said: Mars Direct was planned to launch with a Shuttle-derived launcher (Jupiter or Ares). You can use this mod (the Direct is also in the name of this mod): So I think there is no need to make a launch vehicle. Thanks! Quote Link to comment Share on other sites More sharing options...
tonimark Posted January 13, 2019 Share Posted January 13, 2019 everything is broken! well done Quote Link to comment Share on other sites More sharing options...
Quoniam Kerman Posted February 2, 2019 Share Posted February 2, 2019 Does it work with KSP 1.6.1? As I don't plan to use 1.5.1, might your mod actually work on 1.4.5? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted February 2, 2019 Share Posted February 2, 2019 2 hours ago, Quoniam Kerman said: Does it work with KSP 1.6.1? As I don't plan to use 1.5.1, might your mod actually work on 1.4.5? It is only a part-mod so it should work. Quote Link to comment Share on other sites More sharing options...
iliketrains0pwned Posted February 2, 2019 Share Posted February 2, 2019 Does this come with the tether they proposed for artificial gravity? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted February 2, 2019 Share Posted February 2, 2019 1 hour ago, iliketrains0pwned said: Does this come with the tether they proposed for artificial gravity? This mod contains only the descent-/ascent-stages. So no, there is no tether. All parts are shown in post 1. Quote Link to comment Share on other sites More sharing options...
Quoniam Kerman Posted February 3, 2019 Share Posted February 3, 2019 18 hours ago, Cheesecake said: It is only a part-mod so it should work. I ask this because of the Bulkhead profile thingy that happenened in 1.6. Quote Link to comment Share on other sites More sharing options...
Virtualgenius Posted February 7, 2019 Share Posted February 7, 2019 A habitat module would be an awesome addition to this Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted February 7, 2019 Share Posted February 7, 2019 3 hours ago, Virtualgenius said: A habitat module would be an awesome addition to this I asked this before. But bcink don`t plan to build one because there are other mods for this. Quote Link to comment Share on other sites More sharing options...
bcink Posted February 7, 2019 Author Share Posted February 7, 2019 48 minutes ago, Cheesecake said: I asked this before. But bcink don`t plan to build one because there are other mods for this. Incorrect - please check the WIP page Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted February 7, 2019 Share Posted February 7, 2019 1 hour ago, bcink said: Incorrect - please check the WIP page Sorry, I`m an idiot. Quote Link to comment Share on other sites More sharing options...
iliketrains0pwned Posted February 13, 2019 Share Posted February 13, 2019 On 2/2/2019 at 5:05 PM, Cheesecake said: This mod contains only the descent-/ascent-stages. So no, there is no tether. All parts are shown in post 1. Is the tether from KIS strong enough to work instead? Quote Link to comment Share on other sites More sharing options...
slyfoxninja Posted February 28, 2019 Share Posted February 28, 2019 On 2/2/2019 at 5:31 AM, Cheesecake said: It is only a part-mod so it should work. There's a B9 failure when adding the cargo stage that force closes KSP. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted March 1, 2019 Share Posted March 1, 2019 12 hours ago, slyfoxninja said: There's a B9 failure when adding the cargo stage that force closes KSP. Read this page and you will find an answer. Quote Link to comment Share on other sites More sharing options...
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