Jump to content

Docking in 1.7 feels faster, maybe?


Recommended Posts

When i am close to docking, time feels to speed up.Even approaching with 0.1 m/s feels like the closer i am the faster i go.

It all works fine but its like everything switches to fast forward when i am few meters away from the target.(way before the magnets activate)

I wonder if anyone else noticed this so i can stop being paranoid and go get some much needed coffee :D.

Edited by Boyster
Link to comment
Share on other sites

  • 3 weeks later...
  On 4/14/2019 at 9:11 AM, Boyster said:

When i am close to docking, time feels to speed up.Even approaching with 0.1 m/s feels like the closer i am the faster i go.

It all works fine but its like everything switches to fast forward when i am few meters away from the target.(way before the magnets activate)

I wonder if anyone else noticed this so i can stop being paranoid and go get some much needed coffee :D.

Expand  

Hehe.

Docking devices have MAGNETS to help them dock easier. So when you are close enough, they start pulling eachother towards one another, until they dock. Obviously that results in a noticeable degree of acceleration, during those final split-seconds before docking. That is the "speeeding" effect you are noticing. The game isnt running faster... the ships are!

Link to comment
Share on other sites

  On 4/14/2019 at 7:29 PM, Boyster said:

That might be actually why it feels smoother :D .

Expand  

hehe. But yeah, that's the reason. To my knowledge all docking clamps have magnets, even modded ones. The part context menu in the VAB will even show you the specifics. Since the power of the magnetic attraction will be proportionally smaller, the heavier the ship gets, the effect may be less noticeable with larger ships using smaller docking clamps.  

Question answered! 

Link to comment
Share on other sites

  On 5/3/2019 at 4:33 PM, Daniel Prates said:

hehe. But yeah, that's the reason. To my knowledge all docking clamps have magnets, even modded ones. The part context menu in the VAB will even show you the specifics. Since the power of the magnetic attraction will be proportionally smaller, the heavier the ship gets, the effect may be less noticeable with larger ships using smaller docking clamps.  

Question answered! 

Expand  

Well actually i specifically said in my first post that this happens way before the magnets activate.But its a good thing to be on this topic.Still the answer is probably the fps increase i had with 1.7.

Link to comment
Share on other sites

  On 5/3/2019 at 5:10 PM, Boyster said:

Well actually i specifically said in my first post that this happens way before the magnets activate.But its a good thing to be on this topic.Still the answer is probably the fps increase i had with 1.7.

Expand  

Really? Sorry I must have warped through it. Still,  how do you know the magnets are acting or not? To me the only discernible symptom is when both crafts start running towards eachother.

Link to comment
Share on other sites

  On 5/3/2019 at 6:04 PM, Daniel Prates said:

Really?

Expand  

I think you fell victim to the fact that the Questions section first sorts the thread by "Best Answer", then by "Number of Votes", and then by date.  (Which has it's obvious advantages and disadvantages, case in point)

So it only appeared the OP was responding to your Magnets comment, but was in fact replying to my FPS comment, two weeks previous. 

Link to comment
Share on other sites

  On 5/3/2019 at 6:48 PM, Gargamel said:

I think you fell victim to the fact that the Questions section first sorts the thread by "Best Answer", then by "Number of Votes", and then by date.  (Which has it's obvious advantages and disadvantages, case in point)

So it only appeared the OP was responding to your Magnets comment, but was in fact replying to my FPS comment, two weeks previous. 

Expand  

Indeed! 

Link to comment
Share on other sites

  On 5/3/2019 at 6:04 PM, Daniel Prates said:

Really? Sorry I must have warped through it. Still,  how do you know the magnets are acting or not? To me the only discernible symptom is when both crafts start running towards eachother.

Expand  

Umm i guess i get the feel by the distance i have.I never really checked how close the magnets work :D  but this ''issue'' happened way further than the magnets could have an effect.(10m+)

Edited by Boyster
Link to comment
Share on other sites

  On 5/3/2019 at 8:40 PM, Boyster said:

Umm i guess i get the feel by the distance i have.I never really checked how close the magnets work :D  but this ''issue'' happened way further than the magnets could have an effect.(10m+)

Expand  

Oh, 10 kliks... that's not it then! Hehe.

 

Well.... my game is a heavily modded one. Some mods like physics range enxtender mess up with framerate, depending on the distance between my vessel and nearby ones. Could it be something like that?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...