Grimmas Posted April 24, 2021 Share Posted April 24, 2021 The Space Dust patches are already in the repo, just not part of a release yet. If you want to play with them you can grab all the configs here and replace the ones in your install. Quote Link to comment Share on other sites More sharing options...
luisitoISS Posted April 25, 2021 Share Posted April 25, 2021 (edited) Well, after moving all the mods from the GameData folder, and leaving it clean; place the OPM mods (with all the dependencies), then install SVE; And my final conclusion is that, YES, there is support with SVE, and it is satisfactory. Quote Sarnus and Hale Slate Tekto Urlum Polta Neidon Thatmo I admit that the support of AVP with that of SVE, is something else. But what SVE gives is quite nice and palatable for the game. PS: the resolution of SVE in which I played it is in 2k, and not in 8k, but I think it must be amazing in 8k. Edited May 21, 2021 by luisitoISS Quote Link to comment Share on other sites More sharing options...
R-T-B Posted May 1, 2021 Share Posted May 1, 2021 On 4/17/2021 at 3:27 AM, Poodmund said: Last time I heard, Kopernicus currently disabled Comets from spawning. @R-T-B would be able to confirm otherwise. It does. You can reenable them by installing a custom asteroid spawner, or enabling the stock one (only good for the stock-based system, like this). This is done by setting Kopernicus_Config.cfg option UseKopernicusAsteroidSystem = Stock. The options are normally UseKopernicusAsteroidSystem = False, True, or Stock. False is for a completely separate mod to take over, True is for Kopernicus to just do it's thing without comets, and Stock is the stock generator without customization. Quote Link to comment Share on other sites More sharing options...
Grimmas Posted May 1, 2021 Share Posted May 1, 2021 I've started using Custom Asteroids for this a while back (and for asteroids in general, not only comets) and it works really well as a replacement so far - worth checking out. Quote Link to comment Share on other sites More sharing options...
Mukita12 Posted May 8, 2021 Share Posted May 8, 2021 I was wondering where should i get the kopernicus for 1.11.2 considering the page that i found is mostly limited to version 1.8 Quote Link to comment Share on other sites More sharing options...
modus Posted May 8, 2021 Share Posted May 8, 2021 Search for r-t-b 's stable branch. (On mobile right now so a bit limited in my linking abilities) Quote Link to comment Share on other sites More sharing options...
Mukita12 Posted May 8, 2021 Share Posted May 8, 2021 Just now, modus said: Search for r-t-b 's stable branch. (On mobile right now so a bit limited in my linking abilities) Alright, thanks lad for the help appreciate it Quote Link to comment Share on other sites More sharing options...
Poodmund Posted May 8, 2021 Author Share Posted May 8, 2021 https://github.com/Kopernicus/Kopernicus/releases Quote Link to comment Share on other sites More sharing options...
planeguy868 Posted May 11, 2021 Share Posted May 11, 2021 (edited) When I try to fly near/land on OPM bodies, the textures and terrain meshes are extremely blurry and low-res. On the surface, there are no terrain scatters either. I've attached my KSP log file, but of note I was able to find these error messages in the log. I'm running with Ultra terrain scatters, and OPM + Astronomer's Visual Pack. [WRN 15:17:06.192] Cannot find preset 'High' for pqs 'Karen' [WRN 15:17:06.211] Cannot find preset 'High' for pqs 'Plock' [WRN 15:17:06.229] Cannot find preset 'High' for pqs 'Nissee' [WRN 15:17:06.247] Cannot find preset 'High' for pqs 'Thatmo' [WRN 15:17:06.266] Cannot find preset 'High' for pqs 'Tal' [WRN 15:17:06.284] Cannot find preset 'High' for pqs 'Wal' [WRN 15:17:06.302] Cannot find preset 'High' for pqs 'Priax' [WRN 15:17:06.320] Cannot find preset 'High' for pqs 'Polta' [WRN 15:17:06.341] Cannot find preset 'High' for pqs 'Tekto' [WRN 15:17:06.359] Cannot find preset 'High' for pqs 'Slate' [WRN 15:17:06.395] Cannot find preset 'High' for pqs 'Ovok' [WRN 15:17:06.413] Cannot find preset 'High' for pqs 'Hale' https://www.dropbox.com/s/18kbsollf61a28r/KSP.log?dl=0 KSP.log Dropbox link attached. Edited May 11, 2021 by planeguy868 Quote Link to comment Share on other sites More sharing options...
Christoph Lipka Posted May 16, 2021 Share Posted May 16, 2021 I just added OPM to an existing KSP install, and it seriously messed up visuals, covering my vessels with dark diffuse bandy blotches, which shift based on vessel orientation, resembling overly fuzzy shadows in their behaviour. To my semi-trained eye, it all looked pretty much like someone had cranked down shadow resolution by orders of magnitude and maybe threw in a blur filter for good measure. Is this something that's been observed before in conjunction with OPM? If so, are there any known fixes or workarounds for it? Quote Link to comment Share on other sites More sharing options...
stk2008 Posted May 16, 2021 Share Posted May 16, 2021 Complete guess but did you install the CTTP dont think that would cause that issue though but? Quote Link to comment Share on other sites More sharing options...
Christoph Lipka Posted May 16, 2021 Share Posted May 16, 2021 CTTP is listed as a dependency in CKAN, so I wouldn't even know how to install OPM without. Quote Link to comment Share on other sites More sharing options...
modus Posted May 17, 2021 Share Posted May 17, 2021 Opm version? Ksp version? Kopernicus version? Other mods ? Quote Link to comment Share on other sites More sharing options...
Christoph Lipka Posted May 17, 2021 Share Posted May 17, 2021 Sorry, should have mentioned before: KSP 1.11.1 OPM 2.2.9 Kopernicus release-1.11.1-38 CTTP 1.1.0.4 Other mods (excluding CKAN auto-installed dependencies for brevity): B9 Part Switch v2.17.0 Click Through Blocker 0.1.10.15 Community Tech Tree 3.4.3 Docking Port Alignment Indicator 6.9.2.2 Editor Extensions Redux 3.4.2 Kerbalism 3.13, Default Config 3.13 Near Future Aeronautics 2.1.0, Construction 1.3.1, Exploration 1.1.1, IVA Props 0.6.4, Launch Vehicles 2.1.3, Propulsion (Xenon HETs) 1.3.3, Solar 1.3.1, Spacecraft 1.4.1 Raster Prop Monitor v0.31.4 Rational Resources 1.17.1 ReStock 1.3.1, ReStock+ 1.3.1 Smart Docking Aid v1.1.0 Stockalike Station Parts Expansion Redux 1.4.0 Waterfall - Restock 0.2.1, Core 0.6.3 Zero MiniAVC 1.1.0.1 (Also installed were two custom PNG flags, only one of which I was actually using, sized 512x320 pixels @ 32bpp and featuring alpha channel transparency.) Quote Link to comment Share on other sites More sharing options...
KerbalSofaProgram Posted May 20, 2021 Share Posted May 20, 2021 On 4/24/2021 at 9:05 AM, Neebel said: Sorry for impatiently asking, but is there any release date for the Space Dust update in sight? On 4/24/2021 at 11:34 AM, Grimmas said: The Space Dust patches are already in the repo, just not part of a release yet. If you want to play with them you can grab all the configs here and replace the ones in your install. did you ever try these out Neebel? or anyone who's reading this? i wouldn't think there would be any catastrophic results but... you. never. know. no really though i'll try it out at some point anyways, but it's always good to know. also thanks Grimmas for the link Quote Link to comment Share on other sites More sharing options...
lookolookthefox Posted May 24, 2021 Share Posted May 24, 2021 Does this mod work with Principia? Quote Link to comment Share on other sites More sharing options...
Christoph Lipka Posted May 24, 2021 Share Posted May 24, 2021 15 minutes ago, lookolookthefox said: Does this mod work with Principia? Apparently, both the Jool and Ovok orbits are unstable with Principia, and need fixing. You may want to read this thread: Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted May 25, 2021 Share Posted May 25, 2021 hey I've heard OPM disables comets, is that true? If so, how do I re-enable them? nvm i figured it out Quote Link to comment Share on other sites More sharing options...
Enkess Posted May 26, 2021 Share Posted May 26, 2021 This looks like a really good mod, but does anyone know how to make it work for 1.11? Quote Link to comment Share on other sites More sharing options...
modus Posted May 26, 2021 Share Posted May 26, 2021 Works fine on 1.11.X (see title of this thread), but make sure you have the correct Kopernicus version. Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted May 26, 2021 Share Posted May 26, 2021 (edited) Yeah it works on 1.11x, but ONLY if you install Kopernicus 1.11x Heres the link to kopernicus: https://github.com/kopernicus/kopernicus/releases click on 1.11.1.zip @Enkess Edited May 26, 2021 by DaBakonAder Quote Link to comment Share on other sites More sharing options...
Araym Posted May 28, 2021 Share Posted May 28, 2021 On 5/25/2021 at 9:25 PM, DaBakonAder said: hey I've heard OPM disables comets, is that true? If so, how do I re-enable them? nvm i figured it out I never known it. How did you resolved??? Quote Link to comment Share on other sites More sharing options...
modus Posted May 28, 2021 Share Posted May 28, 2021 It has nothing to do with OPM but with Kopernicus, I believe. Quote Link to comment Share on other sites More sharing options...
datkerbalboi Posted June 7, 2021 Share Posted June 7, 2021 On 5/27/2019 at 8:35 AM, Poodmund said: Finally! something to satisfy my need for rings in KSP! Quote Link to comment Share on other sites More sharing options...
Me.hasOwnProperty isHappy Posted June 9, 2021 Share Posted June 9, 2021 Sorry for being a little off-topic, finally finished an OPM inspired stained glass craftwork. Disclaimer: planets are not in scale and orbits are done this way just for a better design composition. Spoiler Quote Link to comment Share on other sites More sharing options...
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