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luisitoISS

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Everything posted by luisitoISS

  1. Something similar, I have tried to put the Liquid Fuel on the tanks, but apparently I am so bad that I end up glichening the mod epically; and I look if there is any patch to be able to activate it, (the config. is in the mod files, but it is "disabled") Ps: I have been absent from the game for a long time, and until now I have been able to return.
  2. I've been about to use Hab-tech again, but the APAS system has some kind of bug They disappear and it does not allow me to put as the APAS of the Planetside mod. I don't know if this bug has already been answered, I could barely open the game xd
  3. The Firespitter that includes the mod is outdated, and I've been looking for an updated version, but couldn't find it; If someone was successful, can you please put the link ?. Thanks in advance
  4. The mod should work until 1.12.x, and without BDArmory, as long as it has updated dependencies. But also, there is plan B: An updated version for 1.12 (100% guaranteed xd).
  5. I think it would not be just a patch, you need to make textures for the planets and moons of the mod.
  6. Asking @linuxgurugamer to adopt it, and even be able to optimize it, or someone else, since having half a Giga of a couple of Pieces in the game is not a pleasure for nobody.
  7. @Brainpop14I'm sorry for the delay, but I already have the answer to your question. Let's say it works 8/10, mainly because it is designed to be used in RO, and not in Stock. There is no VAT in the cabin, and what I just mentioned to you. https://imgur.com/IKKkUbi https://imgur.com/ulo3Y6j https://imgur.com/lmAumJH https://imgur.com/ryHrFcH
  8. @Nils277, los tubos de KPBS me parecen un poco cortos, ¿hay algún tipo de parche para extender el alcance de los tubos flexibles? (perdón por molestarme estos días )
  9. It should work, since they are only parts, (and some textures), I doubt there is an Inventory system. Let me try it, and I'll see. https://github.com/DylanSemrau/Space-Shuttle-System/tree/master/GameData/SPACE_SHUTTLE_SYSTEM
  10. It will work in any version of KSP, just have Firespitter and Module Manager well updated (for your version of KSP).
  11. No, With regard to RSS, there are no configurations; (it is not compatible); Regarding the KSP version, see a post above, I show an updated version of the mod.
  12. I add that SOCK also has a canadarm, it only keeps the arm binder and that's all.
  13. Just right click on the mk-3 cockpit, in the menu you should see the option to "change texture". Click twice to look like Buran
  14. Do not hesitate; EVE and Scatterer even work for 1.12; if your dependencies work, SVE will do it too
  15. I also had that problem. How to solve it?; just load a saved game and everything will come back; but beyond that I have no idea.
  16. This is an answer for questions in the future, about Boulder Co and OPM, there are no texture files, nor settings for that mod. If you want clouds for the OPM planets, you can go with AVP, or SVE (with the case of SVE I already discussed it in the thread). And maybe there is one hanging around there, but most likely it is very outdated and the links are ... just useless. The best thing would be if @blackrack may agree with @Poodmund to be able to create configurations, or revive the old mod for OPM. (as collaborative work)
  17. sorry for the late reply. It should work in any version of KSP, since SciFiVE only needs EVE as a dependency. Of course, with Scatterer I do not recommend it, since its settings are completely different.
  18. Probably a configuration for two Mods, regarding your request: Real plume Waterfall
  19. It's been a long time since this mod was updated. However, using this mod should not have problems, as long as they have more updated EVE (or for their version of KSP). However, there is plan B: Mainly for@Xander el interplanetario there is an updated and improved version of Sci-Fi enhancements, and this is probably what you are looking for. But it is also for all gamers who want a KSP with clouds and do not own a high-end PC.
  20. I know which one you mean, and they are good, but they have a very limited extension, and what I was looking for (I clarified with the KPBS issue), were tubes like KAS pipes. Anyway, thank you.
  21. Yes, looking a little more in the EVE files, there are only .dll settings; but there are no cloud textures or something like that, (I don't know how to miss that detail )
  22. I don't know if this has already been reported; (but I inform everyone of it). I have been organizing all the mods that I have, but, while changing my visual mods, I noticed that EVE does not effect the clouds. This is my GameData folder, and my KSP version is 1.10 Before BoulderCo remove it, but to my knowledge EVE and Scatterer are enough to have a visual enhancement (no SVE, AVP or others)
  23. Thank you @Nils277, (I did not expect this to come ), And thank you for helping this simple mortal; I'll check it when I get back.
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