Andi K. Posted February 7, 2020 Author Share Posted February 7, 2020 23 hours ago, p1t1o said: Thanks dude, but Im having a brain malfunction and Im not sure what you mean, do you mean that Prox.Cen. -> Kerbol = ( Valentine -> Kerbol ) *400 Or that Prox.Cen. -> Kerbol = 400 Kerbal AU ? If its the first one.....holy cow, has anyone ever made it there? Thats a lot of map zooming... Sorry that wasn't clear lol. First one. Yeah Proxima Centauri is far... You can change how the stellar distances are scaled in the REX setting file though. That's just the default value. Quote Link to comment Share on other sites More sharing options...
p1t1o Posted February 7, 2020 Share Posted February 7, 2020 15 minutes ago, AndrewDraws said: Sorry that wasn't clear lol. First one. Yeah Proxima Centauri is far... You can change how the stellar distances are scaled in the REX setting file though. That's just the default value. Thanks man. Hoo boy, thats far...I was thinking I dont know how Im going to get as far as Valentine... But I wouldnt have it any other way Quote Link to comment Share on other sites More sharing options...
Syczek Posted February 13, 2020 Share Posted February 13, 2020 Kopernicus updated,waiting for urs glorious mod to be updated so it will honor my game with its presence Quote Link to comment Share on other sites More sharing options...
Andi K. Posted February 13, 2020 Author Share Posted February 13, 2020 2 hours ago, Syczek said: Kopernicus updated,waiting for urs glorious mod to be updated so it will honor my game with its presence Should work with 1.8.1 without having to be updated, but it won't have the fancy new terrain shaders. Don't worry, I'll get to it Quote Link to comment Share on other sites More sharing options...
Syczek Posted February 13, 2020 Share Posted February 13, 2020 37 minutes ago, AndrewDraws said: Should work with 1.8.1 without having to be updated, but it won't have the fancy new terrain shaders. Don't worry, I'll get to it And now i realized that game have another update to 1.9.0 Quote Link to comment Share on other sites More sharing options...
Andi K. Posted February 13, 2020 Author Share Posted February 13, 2020 2 hours ago, Syczek said: And now i realized that game have another update to 1.9.0 Me too lol Quote Link to comment Share on other sites More sharing options...
Syczek Posted February 15, 2020 Share Posted February 15, 2020 On 2/13/2020 at 8:57 PM, AndrewDraws said: Me too lol Well love it i will stay 1.8.1 till other mods not get updated (aka 210 mods that i use:D) Quote Link to comment Share on other sites More sharing options...
Araym Posted February 20, 2020 Share Posted February 20, 2020 Curiosity question: has anyone of Valentine's planet a breathable atmosphere? Quote Link to comment Share on other sites More sharing options...
Mlgisawsome02 Posted February 27, 2020 Share Posted February 27, 2020 will this be updated to 1.9 once kopernicus comes out for 1.9? Quote Link to comment Share on other sites More sharing options...
Fergrim Posted March 6, 2020 Share Posted March 6, 2020 (edited) I keep having issues with this crashing my game, but the odd thing is, it'll work every other time. and I need to uninstall and reinstall between attempts. I'm trying to ask though, is this meant to work with 1.8.*? Edited March 6, 2020 by Fergrim Quote Link to comment Share on other sites More sharing options...
SoulStrix Posted March 19, 2020 Share Posted March 19, 2020 Does this work with 1.8? Quote Link to comment Share on other sites More sharing options...
Space Nerd Posted March 28, 2020 Share Posted March 28, 2020 (edited) @AndrewDraws Do you have individual screen shots of every bodies added by the mod with visuals? Because I'm going to make a drawing of this system but I'm not confident that my computer can run the visuals. It's fine if you don't want to share or don't have those screenshots, then I will do the screenshoting myself. Edit: I'll just use photos from the kopernicius wiki as a reference and make my own teeko screenshot for now. But a clearer shot of teeko with its size mentioned would be nice. Edit2: Digged through the files to find Teeko's size, and the screenshot on this thread is enough. Edited March 29, 2020 by Space Nerd Quote Link to comment Share on other sites More sharing options...
Enchiladus Posted March 31, 2020 Share Posted March 31, 2020 (edited) Please help. The planet is visible from the map, but not in spacecraft view. I followed all steps accordingly, and yet I still get bugged planets. I downloaded 1.9.2 HOTFIX, which is for 1.7.3. I also downloaded Kopernicus for 1.7.3, I didn't think I would be running into issues but I am. I noticed the file size is slightly less in the HOTFIX version, am I missing something? Edited March 31, 2020 by Enchiladus more details Quote Link to comment Share on other sites More sharing options...
oliver_curtis Posted April 2, 2020 Share Posted April 2, 2020 How goes compatibility with mods such as MKS, Interstellar and USI Life Support, for the resource maps. Et Al? When I land on the planets will there be resources? If not I'd be happy to take a look into learning how to apply the necessary work in to make it happen. Quote Link to comment Share on other sites More sharing options...
Andi K. Posted April 2, 2020 Author Share Posted April 2, 2020 On 3/30/2020 at 10:19 PM, Enchiladus said: Please help. The planet is visible from the map, but not in spacecraft view. I followed all steps accordingly, and yet I still get bugged planets. I downloaded 1.9.2 HOTFIX, which is for 1.7.3. I also downloaded Kopernicus for 1.7.3, I didn't think I would be running into issues but I am. I noticed the file size is slightly less in the HOTFIX version, am I missing something? Please post your KSP.log and a screenshot of your GameData folder. 4 hours ago, oliver_curtis said: How goes compatibility with mods such as MKS, Interstellar and USI Life Support, for the resource maps. Et Al? When I land on the planets will there be resources? If not I'd be happy to take a look into learning how to apply the necessary work in to make it happen. Extrasolar is compatible with the Community Resource Pack, so mods that require that mod, such as the mods you mentioned, should work well with Extrasolar. Each planet should have proper resource distributions. Quote Link to comment Share on other sites More sharing options...
JustAHomoSapiens Posted April 4, 2020 Share Posted April 4, 2020 (edited) Can someone confirm whether Serex is bugged or not? The ground disappears right before I touch it, and it seems darker than it should be. Mir's ground disappears as well. Edited April 4, 2020 by JustAHomoSapiens Update Quote Link to comment Share on other sites More sharing options...
GeckoNova Posted April 7, 2020 Share Posted April 7, 2020 Would you be open to a suggestion for a dwarf planet that could be in the Valentine system? Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted April 16, 2020 Share Posted April 16, 2020 (edited) good video on Trappist system Edited April 16, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
Andi K. Posted April 19, 2020 Author Share Posted April 19, 2020 Hey guys. I know I've kind of neglected Extrasolar for a long time, instead putting most of my time into Real Exoplanets, and I apologize for that. Recently I've been feeling a bit more motivated to update Extrasolar, and I'll make sure to look through the issues people have been having and see if it's a problem on Extrasolar's end. There are some things I have planned for Extrasolar ,so stay tuned. Quote Link to comment Share on other sites More sharing options...
Enchiladus Posted April 20, 2020 Share Posted April 20, 2020 On 4/2/2020 at 5:54 PM, AndrewDraws said: Please post your KSP.log and a screenshot of your GameData folder. Extrasolar is compatible with the Community Resource Pack, so mods that require that mod, such as the mods you mentioned, should work well with Extrasolar. Each planet should have proper resource distributions. Sure thing, here you go.https://justpaste.it/5f8v0 That justpaste link above is the log, it was a pain to upload. Here is the folder, that's everything. Sorry I've taken so long to reply, things are crazy over here. Quote Link to comment Share on other sites More sharing options...
sacredbacon Posted April 23, 2020 Share Posted April 23, 2020 Any chance at compatibility with other Kerbol system replacements, namely Beyond Home? When I install Extrasolar it seems to override Beyond Home's sunflares and eve clouds. Quote Link to comment Share on other sites More sharing options...
Andi K. Posted April 30, 2020 Author Share Posted April 30, 2020 On 4/20/2020 at 4:01 PM, Enchiladus said: Sure thing, here you go.https://justpaste.it/5f8v0 That justpaste link above is the log, it was a pain to upload. Here is the folder, that's everything. Sorry I've taken so long to reply, things are crazy over here. Hey no worries. Thanks for sending over your logs and such. I think the issue is Astronomer's Visual Pack. Extrasolar is not compatible with this mod, though I do plan on changing that in the future. Instead, you can use Stock Visual Enhancements which is compatible. Please let me know if that helps you. On 4/22/2020 at 9:25 PM, sacredbacon said: Any chance at compatibility with other Kerbol system replacements, namely Beyond Home? When I install Extrasolar it seems to override Beyond Home's sunflares and eve clouds. This is most definitely something I will be working on. Currently the only system replacer that Extrasolar works with is After Kerbin, but increased compatibility is something I really want to work on whenever I finally update this mod lol. Quote Link to comment Share on other sites More sharing options...
kspnerd122 Posted May 14, 2020 Share Posted May 14, 2020 is this compatible with before kerbin Quote Link to comment Share on other sites More sharing options...
kspnerd122 Posted May 16, 2020 Share Posted May 16, 2020 this mod breaks AK Quote Link to comment Share on other sites More sharing options...
kspnerd122 Posted May 16, 2020 Share Posted May 16, 2020 how to make it AK compatible Quote Link to comment Share on other sites More sharing options...
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