rocketbuilder Posted October 22, 2019 Share Posted October 22, 2019 Suprisingly I've not seen anyone talking about probes at all in the new KSP 2, so maybe I'm in the minority as a big probe user, but I was hoping for a few new additions, espicially for the new progression mode. Firstly, we should get airbags and petals, which tended to be the main method for landing the vast majority of probes, including Spirit/Opportunity and Luna 9. I just really like the look of them and they simplify smaller landers allot, and we should get better smart parts. Right now the only part that is really 'smart' is the parachute, as you can deploy that at high altitude and set that to automatically deploy at a certain pressure, but we need more. Maybe a way to auto fire sepatrons when 30 metres above the ground, auto deploy a heat shield, or anything like that. Doesnt have to be too complex, but it would make operating probes and landing them a little more interesting. Link to comment Share on other sites More sharing options...
DStaal Posted October 22, 2019 Share Posted October 22, 2019 It would be interesting. Hard to talk about at the moment since they haven't shown any probe parts at all, but I agree a bit of love here would be nice. Link to comment Share on other sites More sharing options...
Pecan Posted October 22, 2019 Share Posted October 22, 2019 Agreed. Love uncrewed missions, possibly more than crewed. They tend to be at the early, exploratory, emd of things and set-up the comms, resource scanning and surface-mapping that later, crewed, missions rely on. Link to comment Share on other sites More sharing options...
kspnerd122 Posted October 22, 2019 Share Posted October 22, 2019 also there should be more rover bodies E.G one for spirit and oppy as well as solar panels special for those parts also there should be actual areoshells and cruise stages. Link to comment Share on other sites More sharing options...
MiscelanousItem Posted October 22, 2019 Share Posted October 22, 2019 PbC nuff said Link to comment Share on other sites More sharing options...
rocketbuilder Posted October 22, 2019 Author Share Posted October 22, 2019 2 hours ago, MiscelanousItem said: PbC nuff said PbC doesn't add any new parts does it? We can't make interesting probes like Luna 9 or have an opportunity bouncy landing - NEED MORE PROBE FREEDOM! Link to comment Share on other sites More sharing options...
Tweeker Posted October 23, 2019 Share Posted October 23, 2019 What I would like to see is formless instruments, for example you have a science bay or probe core as a part, when you load instrument, batteries, reaction wheels, ETC instead of placing physical parts on the craft in the VAB you load the module into the core, or bay. The bay then get heavier, and gain additional proprties, such as more torque, electric charge, ETC, and looses capacity as it is filled up. Link to comment Share on other sites More sharing options...
MiscelanousItem Posted October 23, 2019 Share Posted October 23, 2019 13 hours ago, rocketbuilder said: PbC doesn't add any new parts does it PbC means probes before crew I meant that ksp 2's tech tree should be PbC Link to comment Share on other sites More sharing options...
rocketbuilder Posted October 23, 2019 Author Share Posted October 23, 2019 1 hour ago, MiscelanousItem said: PbC means probes before crew I meant that ksp 2's tech tree should be PbC Oh yea. Sorry my tone was a bit aggressive but thats just cause I really want moar probe bits. Anyway I agree PbC tech tree would be good, but maybe it should be made so you don't have to grind science at home, or create ugly rockets to support the stayputnik. Link to comment Share on other sites More sharing options...
MiscelanousItem Posted October 23, 2019 Share Posted October 23, 2019 Well you should get fairings earlier... Link to comment Share on other sites More sharing options...
Pecan Posted October 23, 2019 Share Posted October 23, 2019 Probe Control Room would be great too, but since it's a whole new scene it's probably too much for Star Theory and will have to continue as a mod :-( (if you don't already use it, see https://forum.kerbalspaceprogram.com/index.php?/topic/166760-151-probe-control-room-recontrolled/ for what you've been missing). Link to comment Share on other sites More sharing options...
mcwaffles2003 Posted October 24, 2019 Share Posted October 24, 2019 On 10/23/2019 at 2:53 AM, Tweeker said: What I would like to see is formless instruments, for example you have a science bay or probe core as a part, when you load instrument, batteries, reaction wheels, ETC instead of placing physical parts on the craft in the VAB you load the module into the core, or bay. The bay then get heavier, and gain additional proprties, such as more torque, electric charge, ETC, and looses capacity as it is filled up. so modular probe cores? Link to comment Share on other sites More sharing options...
NoMrBond Posted October 24, 2019 Share Posted October 24, 2019 11 minutes ago, mcwaffles2003 said: so modular probe cores? Or Universal Storage Link to comment Share on other sites More sharing options...
mcwaffles2003 Posted October 24, 2019 Share Posted October 24, 2019 Just now, NoMrBond said: Or Universal Storage the mod should definitely be part of base game Link to comment Share on other sites More sharing options...
Vl3d Posted February 3, 2023 Share Posted February 3, 2023 (edited) Can someone explain this probe core to me? Is it an OKTO2 with a conical adapter above it for the parachute? It's not very octagonal.. Spoiler Edited February 3, 2023 by Vl3d Link to comment Share on other sites More sharing options...
RealKerbal3x Posted February 3, 2023 Share Posted February 3, 2023 Just now, Vl3d said: Is it an OKTO2 with a conical adapter above it for the parachute? Looks like an RC-001S to me, but yeah it seems to have some sort of adapter above it. Incidentally, the adapter does remind me of the conical service bay from Making History, but no way to know whether it's actually hollow or just a structural adapter. Link to comment Share on other sites More sharing options...
Vl3d Posted February 3, 2023 Share Posted February 3, 2023 Oh right, the good ol' RC-001S... 2 MB of memory, not enough for science. I remember. Thanks! 2 minutes ago, RealKerbal3x said: Looks like an RC-001S to me, but yeah it seems to have some sort of adapter above it. Incidentally, the adapter does remind me of the conical service bay from Making History, but no way to know whether it's actually hollow or just a structural adapter. Link to comment Share on other sites More sharing options...
GoldForest Posted February 3, 2023 Share Posted February 3, 2023 (edited) 9 minutes ago, Vl3d said: Can someone explain this probe core to me? Is it an OKTO2 with a conical adapter above it for the parachute? It's not very octagonal.. Reveal hidden contents 4 minutes ago, RealKerbal3x said: Looks like an RC-001S to me, but yeah it seems to have some sort of adapter above it. Incidentally, the adapter does remind me of the conical service bay from Making History, but no way to know whether it's actually hollow or just a structural adapter. From top to bottom the parts of the probe are: Mk16 parachute FL-A10 Adapter RC-001S Remote Guidance Unit (As mentioned by RealKerbal3x) I just realized, you can build this entire probe lander in KSP 1. I also just realized, the Communtron HG-55 relays are a lot smaller than their KSP 1 counter parts. Edited February 3, 2023 by GoldForest Link to comment Share on other sites More sharing options...
RealKerbal3x Posted February 3, 2023 Share Posted February 3, 2023 Just now, GoldForest said: FL-A10 Adapter No idea how I completely forgot about the FL-A10 Link to comment Share on other sites More sharing options...
GoldForest Posted February 3, 2023 Share Posted February 3, 2023 Just now, RealKerbal3x said: No idea how I completely forgot about the FL-A10 It's a very niche part, even in fully stock KSP. No real reason to use it really. I mean, there's very limited use cases for it, imo. Link to comment Share on other sites More sharing options...
Vl3d Posted February 3, 2023 Share Posted February 3, 2023 2 minutes ago, GoldForest said: I also just realized, the Communtron HG-55 relays are a lot smaller than their KSP 1 counter parts. Normally it's not a relay. But maybe... if there's two of them... Link to comment Share on other sites More sharing options...
GoldForest Posted February 3, 2023 Share Posted February 3, 2023 (edited) 3 minutes ago, Vl3d said: Normally it's not a relay. But maybe... if there's two of them... Right. I only play modded KSP, and there's like 400 relay antennas in my part list and only like 25 directs. Kind of forget about stock parts original stats. Edited February 3, 2023 by GoldForest Link to comment Share on other sites More sharing options...
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