Kerbalistic1 Posted September 18, 2022 Share Posted September 18, 2022 (edited) My game is stuck on the loading screen What are the RP-1 Dependencies again? Edited September 18, 2022 by Kerbalistic1 Quote Link to comment Share on other sites More sharing options...
Cruesoe Posted September 18, 2022 Share Posted September 18, 2022 On 11/27/2019 at 4:13 PM, pap1723 said: Installation Instructions Quote Link to comment Share on other sites More sharing options...
Kerbalistic1 Posted September 18, 2022 Share Posted September 18, 2022 I don't have CKAN Quote Link to comment Share on other sites More sharing options...
AVaughan Posted September 18, 2022 Share Posted September 18, 2022 27 minutes ago, Kerbalistic1 said: I don't have CKAN https://github.com/KSP-CKAN/CKAN/releases Quote Link to comment Share on other sites More sharing options...
Kerbalistic1 Posted September 18, 2022 Share Posted September 18, 2022 I dint want to install CKAN and mono, I know what CKAN is but I don't know what mono is. My only problem now is that I have been waiting an hour + for KSP to load to the home screen but it still hasn't Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted September 18, 2022 Share Posted September 18, 2022 39 minutes ago, Kerbalistic1 said: I dint want to install CKAN and mono, I know what CKAN is but I don't know what mono is. Mono is a tool for running C# apps on Mac and Linux. KSP mods are written in C#, so CKAN was as well. RP-1 has a huge tree of dozens of dependencies, and a lot of people wish to install it. No one has enough free hours to walk users through the task of installing all of those dependencies by hand and debugging their manual installation errors. Even if someone did have that time, that would be a tedious way to waste it. The RP-1 team has chosen CKAN as their tool for managing that complexity. It's probably the only way you'll get an RP-1 install that works. Quote Link to comment Share on other sites More sharing options...
Kerbalistic1 Posted September 19, 2022 Share Posted September 19, 2022 RP-1 Works Now, its just RSS that makes my game never get off the loading screen. I can't get to the main menu. Its just stuck even though I installed everything properly Quote Link to comment Share on other sites More sharing options...
Cruesoe Posted September 19, 2022 Share Posted September 19, 2022 (edited) 1 hour ago, Kerbalistic1 said: Its just stuck even though I installed everything properly Well not to be too blunt but clearly you haven't installed it correctly or it would work. You can't say you don't want to follow the instructions and then expect help when you fail. One of the most common causes of your issue is incorrect versions of mods installed, for example Parallax, don't install the latest it won't work. Incorrect versions of each mod could cause your install to fail. We can't possibly talk you through each mod in turn. Especially when there are pages and pages of the same questions asked and answered in this forum post already. The team have taken dozens of mods by dozens of authors and put them in a package install that's tested, bug fixed and given love to ensure it works for the end user. If you really want to play RSS/RO/RP1 use the install instructions, it's how it works. It's as simple as that. Edited September 19, 2022 by Cruesoe Added hyperlink Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted September 19, 2022 Share Posted September 19, 2022 (edited) I just had an occurance of bad hotstaging. As it always worked before with other vessels I have no clue what the reason was. The 2nd stage engine already started to fire just after launch - it should have been started 1s before the 1st stage flames out and gets decoupled. I used the "Truss Interstage" that comes with ROTanks and set it up to be the BDB "LDC Titan Interstage Decoupler". Edit: Perhaps the hot staging does not like it if a "normal, non-procedural" interstage part is used at a mount interstage node of a ROTank? Edited September 20, 2022 by Gordon Dry Quote Link to comment Share on other sites More sharing options...
Kerbalistic1 Posted September 19, 2022 Share Posted September 19, 2022 Ok fine Quote Link to comment Share on other sites More sharing options...
Kerbalistic1 Posted September 19, 2022 Share Posted September 19, 2022 I got it to work RSS is finally working and so is RP-1 I was able to install manually Quote Link to comment Share on other sites More sharing options...
Rutabaga22 Posted September 25, 2022 Share Posted September 25, 2022 (edited) This is one of the greatest mods I have ever played. So well made and addicting. Nothing better. Edited September 25, 2022 by Rutabaga22 Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted September 28, 2022 Share Posted September 28, 2022 Hey guys, dumb, and (hopefully) quick question here: I'm just to the point in my progression where I'm getting to EVAs, only the EVA doesn't have nitrogen or apparently any RCS? Yes, he's got a jetpack & chute. Added N2 tank to the craft, filled it with N2... but it completely disappears when an EVA leaves, even though it's more than one Kerbal's worth. The tech tree has thrown me plenty of curves so far, am I just missing something painfully obvious here? Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted September 30, 2022 Share Posted September 30, 2022 Why are the Aerobee parts from RN US Rockets set to higher tech tree tiers; like the "Aerobee Sounding Rocket Motor" (rn_aerobee150_eng) is set to orbitalRocketry1959 to begin with? Is this done on purpose to make the decision to use those parts instead of the RP-1 / RO shipped parts harder? Quote Link to comment Share on other sites More sharing options...
CodyK Posted September 30, 2022 Share Posted September 30, 2022 (edited) Hi all - I'm having some issues with my RO/RP-1 build. Could use some help, and/or flag a possible issue with the current CKAN mod setup. I'm using the express guide (https://github.com/KSP-RO/RP-0/wiki/RO-&-RP-1-Express-Installation-for-1.12.3) with a fresh KSP 1.12.3 install off Steam. Installed as of today's CKAN setup. All mods that were auto-recommended through CKAN for the express install were selected, as well as "high" graphics options (my computer isn't the bottleneck). I can get into the game just fine, but once in career mode, things get weird. I can't access the assembly buildings or tracking station; once I click into the R&D tree or administration building, I can't leave... I exit out, and the screen remains the same (oddly enough, though, I can continue to click and access toolbar buttons and buttons in the respective building screens). My "exit to main menu" option button, as well as the others, no longer work. The issue has persisted through multiple fresh reinstallations of KSP, so not a unique instance issue. I've seen that this is a longstanding recurring issue with KSP - and everything I've tried to remedy from past fixes (de-checking 'declutter KSP' in settings; clicking the screen lock in debug and on the tool bar) doesn't work. Could this a dependency issue? Mod issue? Issue with install? I didn't do anything other than the 2-step process for the express install, so I'm struggling to see how this could be user error. Truly appreciate your help! Thanks! Played the mod back in the RP-0 days, and it was the most wonderful gaming experience I've ever had... looking forward to getting back! Edited September 30, 2022 by CodyK Quote Link to comment Share on other sites More sharing options...
siimav Posted October 1, 2022 Share Posted October 1, 2022 Hard to say anything without seeing ksp.log. Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted October 4, 2022 Share Posted October 4, 2022 I push this question, as it was outside this thread and most likely overlooked: Does this mean the "Auto Decouple" is a delay between top node and bottom node and nothing else? Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted October 9, 2022 Share Posted October 9, 2022 (edited) https://github.com/KSP-RO/RP-0/issues/1806 Edited October 9, 2022 by Gordon Dry Quote Link to comment Share on other sites More sharing options...
Hicham Mohsen Posted October 16, 2022 Share Posted October 16, 2022 I have installed a fresh copy of 1.12.3 and downloaded RP-1, but the entry cost for part is not active, and i am able to choose any avionics level i want even though i just started the save! Any help? Quote Link to comment Share on other sites More sharing options...
AVaughan Posted October 17, 2022 Share Posted October 17, 2022 13 hours ago, Hicham Mohsen said: I have installed a fresh copy of 1.12.3 and downloaded RP-1, but the entry cost for part is not active, and i am able to choose any avionics level i want even though i just started the save! Any help? You can design and simulate with any level of avionics (and tanks/engines configs) but you can't actually build and launch until your research finishes and you pay for the parts. Quote Link to comment Share on other sites More sharing options...
akyyy Posted October 25, 2022 Share Posted October 25, 2022 Help please. When planning a manoeuvre, burn time is red. Why? Quote Link to comment Share on other sites More sharing options...
kspperson Posted November 13, 2022 Share Posted November 13, 2022 Just as a quick question: If install RP-1 with a couple stock games, will RP-1 corrupt (Or atleast destroy the crafts in the save) if i install it? Quote Link to comment Share on other sites More sharing options...
Pehvbot Posted November 14, 2022 Share Posted November 14, 2022 2 hours ago, kspperson said: Just as a quick question: If install RP-1 with a couple stock games, will RP-1 corrupt (Or atleast destroy the crafts in the save) if i install it? Yep, you can't use the stock-ish save or craft files in RO/RP-1. It's always better to install RP-1 on a completely clean download of KSP. Quote Link to comment Share on other sites More sharing options...
kspperson Posted November 14, 2022 Share Posted November 14, 2022 34 minutes ago, Pehvbot said: Yep, you can't use the stock-ish save or craft files in RO/RP-1. It's always better to install RP-1 on a completely clean download of KSP. Thanks, so how would I get a clean install? Do I install ksp again? Sorry if I’m sounding stupid but how do I get a clean download? Quote Link to comment Share on other sites More sharing options...
Pehvbot Posted November 14, 2022 Share Posted November 14, 2022 58 minutes ago, kspperson said: Thanks, so how would I get a clean install? Do I install ksp again? Sorry if I’m sounding stupid but how do I get a clean download? No worries. You can do a google search for this but the basic idea is you move your current game folder to another spot then install the game as if it was a new game. If you are using Steam you would open Steam, right click on Kerbal Space Program and select Manage->Browse local files. If you go 'up' one level to the Kerbal Space Program folder you can then move it anywhere you want on your hard drive. Move it rather than copy it so your default KSP directory location is now empty. It doesn't use DRM so you can run this copied game without going through Steam. Next from Steam right click on KSP again and select Manage->Uninstall. Finally reinstall. Pro tip: You can have any number of KSP games installed and it's a good idea to move your RP-1 save to another location so Steam doesn't automatically update it, which can break RP-1. Quote Link to comment Share on other sites More sharing options...
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