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Carmics AIES Part Pack for 1.8.1


Probus

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license:

All pieces AIES are creating Carmics
use is free to all users to Kerbal Space Program,
however it is not allowed for commercial use,
and distribution through other unknown links

for the use of any parts other mod and plugins should ask permission.
carmics20@hotmail.com
twitter: @carmics1

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that is the license included in "AIES_Aerospace161.zip"

which is the file located on CurseForge and CurseForge says:

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All Rights Reserved unless otherwise explicitly stated.

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which it is stated in the file AND is also stated in the description (at the end)

  Quote
license:
all pieces AIES are creating Carmics ©
use is free to all users to Kerbal Space Program, however it is not allowed for commercial use, and distribution through other unknown links, if you have any questions do not hesitate to ask.
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the file contents and the blurb on the description Should outrule the other statement.

 

just thoughts.

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PS - I found the original thread:

AND it also has the same NARR license.

have also shouted out to @carmics.

https://web.archive.org/web/20130820222737/http://forum.kerbalspaceprogram.com/showthread.php/35383-0-20-2-AIES-Space-parts-v1-1

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  On 12/23/2019 at 1:27 AM, zer0Kerbal said:

I personally have converted all png to dds (DXT5) - but was a long and convoluted process.

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Oooff... I did it in about two minutes, all automatic with DDS4KSP... a few clicks to start it, and waited a couple minutes for it to finish running :P

Oh, this was from .mbm -->  .dds, too... no need to convert to .png at all... DDS4KSP converts .mbm directly to .dds ... also, IIRC, i think it detects whether there are alpha channels in the texture, so it might "know" when to automatically save as DXT1 or DXT5... I know it can do normal maps automatically as DXT5 ... vOv   EDIT: yup.. just checked, and it did some non-normal map textures as DXT1, some as DXT5. Now, whether its algorythm is *correctly* determining which format... idk... :P

Select the folder (which can include subdirectories), adjust settings if needed (default shown), click "Convert", wait a couple minutes, and Voila!!...

zYMqZPU.png

IDK... that license seems pretty much ARR to me... vOv

Especially the bold underlined bit in the spoiler below, is whats keeping anyone from doing anything with the mod, other than cfg/MM patching... vOv
 

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Edited by Stone Blue
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  • 1 year later...

I've heard back from @carmics- just forgot I had. 

I was going through old PM's on Curseforge and found it.

Was from Jun of 2020.

Paraphrased: 

sorry for my disappearance, profound changes coming and mostly will be redoing the parts from scratch.

I've asked that someone be allowed to update and release the existing version.

If I hear more - then will post more.

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