JonnyOThan Posted August 31, 2022 Author Share Posted August 31, 2022 (edited) 2 hours ago, NippyFlippers said: Thanks a ton! I justs edited the .cfg as you described. Man, IVA mods are such a mess! Which cockpit is that? It's odd that it has ASET props, but not the MFDs...the tall ones look like they'd be perfect spots for the ASET 60x40 MFD. Regarding RPM vs MAS; you can use both. MAS will convert many props over to its system in that case. I don't think there are any fully-MAS IVAs for stock parts. Some newer cockpits are built only for MAS. And then, right now my VR mod only supports RPM if that's something you're interested in. Turned out to be less complicated than I feared. Next version of RPM will have accurate vision cones, and will use the FOV settings from the camera module on the part: (Note this is the 20 degree cone just used as an example; I will increase the default for this one to 60) Edited August 31, 2022 by JonnyOThan Quote Link to comment Share on other sites More sharing options...
NippyFlippers Posted August 31, 2022 Share Posted August 31, 2022 (edited) 1 hour ago, JonnyOThan said: Which cockpit is that? It's odd that it has ASET props, but not the MFDs...the tall ones look like they'd be perfect spots for the ASET 60x40 MFD. Regarding RPM vs MAS; you can use both. MAS will convert many props over to its system in that case. I don't think there are any fully-MAS IVAs for stock parts. Some newer cockpits are built only for MAS. And then, right now my VR mod only supports RPM if that's something you're interested in. Turned out to be less complicated than I feared. Next version of RPM will have accurate vision cones, and will use the FOV settings from the camera module on the part: (Note this is the 20 degree cone just used as an example; I will increase the default for this one to 60) Glad that my post made you find energy to work on that mod again. I don't use VR, no money for that kind of gear, but I am sure other people are very interested. In my example post I used the PPD-12 Cupola Module from the ReStock mod. Edited August 31, 2022 by NippyFlippers Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted August 31, 2022 Author Share Posted August 31, 2022 36 minutes ago, NippyFlippers said: In my example post I used the PPD-12 Cupola Module from the ReStock mod. I meant this one: Quote Link to comment Share on other sites More sharing options...
NippyFlippers Posted August 31, 2022 Share Posted August 31, 2022 5 minutes ago, JonnyOThan said: I meant this one: Oh, that one. Sorry, I am tired, it is late here where I am. This is from the Feline Utility Rovers mod. I am building some kind of super heavy crawler with it. Quote Link to comment Share on other sites More sharing options...
AntiMatter001 Posted September 2, 2022 Share Posted September 2, 2022 (edited) first off i'm terribly sorry for being really stupid but here's my question: i have the ASET IVAs and see there are custom action buttons... i saw a few years ago how to set them up in the ship description to make them show up with what you typed in the description (so action 1 would be like... idk... ignite farts or something to engage the engine.) i'm just wondering if any of you lovely kerbol engineers would be able to either point me in the direction or tell me really simply how to do it. thanks in advance and again sorry for my loss of memory/stupidity. EDIT: found it. in the description field of your craft you put in "AG1 = Ignite farts" ag1 being action group button 1 and the rest is what is displayed if there is a field for it. Edited September 2, 2022 by AntiMatter001 Quote Link to comment Share on other sites More sharing options...
Dreiasaiy Posted September 22, 2022 Share Posted September 22, 2022 So i've got the IVA extension and the making history IVA extension and the text and images on the monitors are pixelated. any idea on why this is happening? If it helps my texture quality is quarter res but changing it didn't help :\ I've also got JSI Part utilities and ASET Props if that is messing with anything. Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted September 22, 2022 Author Share Posted September 22, 2022 48 minutes ago, Dreiasaiy said: So i've got the IVA extension and the making history IVA extension and the text and images on the monitors are pixelated. any idea on why this is happening? If it helps my texture quality is quarter res but changing it didn't help :\ I've also got JSI Part utilities and ASET Props if that is messing with anything. Lower texture resolution would definitely affect it. I think you'd need to restart the game after changing it. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted September 22, 2022 Share Posted September 22, 2022 IIRC, you *need* the setting to at least be Half Res, just because of this. Quote Link to comment Share on other sites More sharing options...
Dreiasaiy Posted September 22, 2022 Share Posted September 22, 2022 (edited) 6 hours ago, JonnyOThan said: Lower texture resolution would definitely affect it. I think you'd need to restart the game after changing it. Okay, I'll try that today Thanks Edited September 22, 2022 by Dreiasaiy Quote Link to comment Share on other sites More sharing options...
0vagadµg00 Posted September 25, 2022 Share Posted September 25, 2022 Anyone I have question for Raster prob monitor. I use Rpm for long time and its addition mod too! but that not enough And i found this in Youtube and i can say this is EPIC. Can anyone tell me what mod he install man he didnt tell anything about that. I'm curious! Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted September 25, 2022 Author Share Posted September 25, 2022 7 hours ago, 0vagadµg00 said: Anyone I have question for Raster prob monitor. I use Rpm for long time and its addition mod too! but that not enough And i found this in Youtube and i can say this is EPIC. Can anyone tell me what mod he install man he didnt tell anything about that. I'm curious! Vulcan uses RPM + MAS and a lot of custom-built props and IVAs. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted September 25, 2022 Share Posted September 25, 2022 (edited) @0vagadµg00 thats seemingly his latest, new IVA 2 hours ago, JonnyOThan said: Vulcan uses RPM + MAS and a lot of custom-built props and IVAs. I know his other, MX2_Angler IVA touches on RPM, but its mostly MAS-based. I'm currently working on, and in discussions with MOARdV, to get over 100 of Vulkan's custom props integrated into MAS. Vulkan graceously gave me permission to distribute his props for the MX2_Angler... this new IVA of his is *really* new, and I may reach out to him in the future about permission to release anything in it... but we'll see how the current stuff goes first, before I ask. I dont know how hard it is to down-convert MAS stuff to RPM (it usually goes the other way), but when I'm done, I may hit you up JonnyOThan, to see if it would be possible to convert, & mebbe integrate some of these into RPM releases, itself. Edited September 25, 2022 by Stone Blue Quote Link to comment Share on other sites More sharing options...
Sharp12 Posted October 6, 2022 Share Posted October 6, 2022 (edited) Anyone have any idea as to why my AVAS isn't speaking out altimeter readings? I'm using the MK1 Command Pod and have the AVAS switch flipped to ON. Log: https://drive.google.com/file/d/1tF7ygQuniZYZBBmc8MVUEPKd2UWlK-kv/view?usp=sharing Edited October 6, 2022 by Sharp12 Quote Link to comment Share on other sites More sharing options...
Manul Posted October 7, 2022 Share Posted October 7, 2022 21 hours ago, Sharp12 said: Anyone have any idea as to why my AVAS isn't speaking out altimeter readings? I'm using the MK1 Command Pod and have the AVAS switch flipped to ON. Log: https://drive.google.com/file/d/1tF7ygQuniZYZBBmc8MVUEPKd2UWlK-kv/view?usp=sharing Turning the GPWS switch on should help. Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted October 8, 2022 Author Share Posted October 8, 2022 New release available: https://github.com/JonnyOThan/RasterPropMonitor/releases/tag/v0.31.8 ## What's Changed * MM Patch fixes to remove unnecessary log spam by @StoneBlue in https://github.com/JonnyOThan/RasterPropMonitor/pull/36 * Fixes a memory leak in RPMVesselComputer.cs by @linuxgurugamer in https://github.com/JonnyOThan/RasterPropMonitor/pull/48 * Fix JSI resource page formatting by @k-dueb in https://github.com/JonnyOThan/RasterPropMonitor/pull/45 * Fix ACTIVEENGINECOUNT variable * External camera is no longer a reskinned linear RCS part. Now it's a reskinned Ant engine so you can tell which way it's oriented. * Warp props are now placeable in Unity * The external camera FOV is now taken from the part instead of the MFD config * External camera FOV previews in the VAB are now accurate * rpm-config is now loaded properly and can be targeted with MM patches * Add "remove node" to target menu on MFDs * Add WHEELSTEER and WHEELTHROTTLE builtin variables * Support relative paths in most transform fields * Add quicksave/quickload/revert buttons to JSIMainCompUnit prop * Add deployable antenna and radiator functionality and props * Fix translation indicators on ASET 60x30 docking screen * Add snacks support to life support monitor * Re-exported shader package in hopes of fixing linux text issues * Fix time to impact calculation * Fix time to an/dn calculations ## New Contributors * @StoneBlue made their first contribution in https://github.com/JonnyOThan/RasterPropMonitor/pull/36 * @linuxgurugamer made their first contribution in https://github.com/JonnyOThan/RasterPropMonitor/pull/48 * @k-dueb made their first contribution in https://github.com/JonnyOThan/RasterPropMonitor/pull/45 **Full Changelog**: https://github.com/JonnyOThan/RasterPropMonitor/compare/v0.31.7...v0.31.8 Quote Link to comment Share on other sites More sharing options...
Robhar174 Posted October 20, 2022 Share Posted October 20, 2022 Hi all, is it strange I can't find the camera anymore? Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted October 21, 2022 Author Share Posted October 21, 2022 On 10/20/2022 at 8:29 AM, Robhar174 said: Hi all, is it strange I can't find the camera anymore? I changed the camera model (now it's a repainted Ant engine so you can tell the orientation better). Can you show a screenshot of the misc parts screen? Do you have restock installed? I wonder if it's interfering. Can you post your logs? Quote Link to comment Share on other sites More sharing options...
Zelda Posted October 22, 2022 Share Posted October 22, 2022 (edited) 14 hours ago, JonnyOThan said: I changed the camera model (now it's a repainted Ant engine so you can tell the orientation better). Can you show a screenshot of the misc parts screen? Do you have restock installed? I wonder if it's interfering. Can you post your logs? Not who you were replying to but I just noticed the same. In my KSP log I see this: [LOG 19:16:23.041] PartLoader: Compiling Part 'JSI/RasterPropMonitor/Library/Parts/ExternalCameraPart/external-camera-v2/JSIPrimitiveExternalCamera_v2' [ERR 19:16:23.043] PartCompiler: Cannot clone model 'Squad/Parts/Engine/liquidEngineLV-1_v2/Assets/Spider' as model does not exist [ERR 19:16:23.043] PartCompiler: Model was not compiled correctly [ERR 19:16:23.043] PartCompiler: Cannot compile model [ERR 19:16:23.043] PartCompiler: Cannot compile part Since you mentioned ReStock, I did a bit of digging and I believe it is because this line in external-camera.restockwhitelist is missing the trailing slash. I added the slash to my local install, and the camera part now appears with the Spider model. Literally a one char change but just in case it's easier I created a PR for this here: https://github.com/JonnyOThan/RasterPropMonitor/pull/52 Edited October 22, 2022 by Zelda Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted October 22, 2022 Author Share Posted October 22, 2022 7 hours ago, Zelda said: Since you mentioned ReStock, I did a bit of digging and I believe it is because this line in external-camera.restockwhitelist is missing the trailing slash. I added the slash to my local install, and the camera part now appears with the Spider model. Literally a one char change but just in case it's easier I created a PR for this here: https://github.com/JonnyOThan/RasterPropMonitor/pull/52 Hero! Quote Link to comment Share on other sites More sharing options...
Robhar174 Posted October 23, 2022 Share Posted October 23, 2022 Legendary! Works like a bought one! Quote Link to comment Share on other sites More sharing options...
Pluspython68 Posted December 18, 2022 Share Posted December 18, 2022 I am trying to get help with the install but i don't know how to send a file or a contracted file (for my ksp.log file) and i don't know which screenshots to send of what folders such as gamedata, ksp, plugins, jsi, etc. could somebody please tell me how? Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted December 18, 2022 Author Share Posted December 18, 2022 5 hours ago, Pluspython68 said: I am trying to get help with the install but i don't know how to send a file or a contracted file (for my ksp.log file) and i don't know which screenshots to send of what folders such as gamedata, ksp, plugins, jsi, etc. could somebody please tell me how? https://gist.github.com/JonnyOThan/04c2074b56f78e56d115621effee30f9 Google drive usually works for sharing, or you can post it on discord: https://discord.gg/VXxatNc5 Quote Link to comment Share on other sites More sharing options...
Pluspython68 Posted December 18, 2022 Share Posted December 18, 2022 5 hours ago, JonnyOThan said: https://gist.github.com/JonnyOThan/04c2074b56f78e56d115621effee30f9 Google drive usually works for sharing, or you can post it on discord: https://discord.gg/VXxatNc5 Ok ✅ Quote Link to comment Share on other sites More sharing options...
Pluspython68 Posted December 18, 2022 Share Posted December 18, 2022 I have installed RPM as the install guide on github has said, but the mod will still not work. My ksp.log is this, but i don't really have any idea what screenshots to post of my files in specific. Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted December 18, 2022 Author Share Posted December 18, 2022 19 minutes ago, Pluspython68 said: I have installed RPM as the install guide on github has said, but the mod will still not work. My ksp.log is this, but i don't really have any idea what screenshots to post of my files in specific. I get an access denied error for the log file. Quote Link to comment Share on other sites More sharing options...
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