linuxgurugamer Posted March 15, 2024 Author Share Posted March 15, 2024 New release, 2.0.3.1 Fixes issue where staging fails to function correctly if a player deploys a vessel and exits the game before actually loading into that vessel Quote Link to comment Share on other sites More sharing options...
uglydisease Posted March 21, 2024 Share Posted March 21, 2024 Does anybody have a video or just a more detailed explanation of how construction missions work? I see that it's supposed to take time for the construction to take place (based on number of scientists and size is limited by number of engineers) how does the interface work to construct the ship and what do I send up to get the construction going? Is this like other mods where you have to send up space ship parts etc, or do I send sections of my craft up like I was doing an eva construction? I apologize if this question has already been answered I did check the previous posts but I didn't see anything relevant. Great work @linuxgurugamer you are a legend, can't wait for ksp2 to progress enough to start getting a lot of good mods for that game. Quote Link to comment Share on other sites More sharing options...
uglydisease Posted March 22, 2024 Share Posted March 22, 2024 11 hours ago, uglydisease said: Does anybody have a video or just a more detailed explanation of how construction missions work? I see that it's supposed to take time for the construction to take place (based on number of scientists and size is limited by number of engineers) how does the interface work to construct the ship and what do I send up to get the construction going? Is this like other mods where you have to send up space ship parts etc, or do I send sections of my craft up like I was doing an eva construction? I apologize if this question has already been answered I did check the previous posts but I didn't see anything relevant. Great work @linuxgurugamer you are a legend, can't wait for ksp2 to progress enough to start getting a lot of good mods for that game. Figured it out. If anyone else is confused by the instructions, what you want to do is create a transport route loaded up with fuel then when you get to your desired attitude (next to space station for emersion) DONT DOCK. Instead hit a button I think its called dump payload (or something similar) and dump fuel equal to the mass that would be delivered (kinda like token spaceship parts). Then you can either come back down and land or if that's not possible just stop the recording. Once this is done you will have a route with a cost and altitude associated with it which can be used to construct vehicles. I think I like this system better than the other spacedock mods, anyway this mod allows you to automate other deliveries which is a big plus. Quote Link to comment Share on other sites More sharing options...
KspNoobUsernameTaken Posted April 15, 2024 Share Posted April 15, 2024 @linuxgurugamer The recording UI of KSTS seems to flash rapidly and makes it impossible to actually use the record feature. I made a issue here Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 15, 2024 Author Share Posted April 15, 2024 7 hours ago, KspNoobUsernameTaken said: @linuxgurugamer The recording UI of KSTS seems to flash rapidly and makes it impossible to actually use the record feature. I made a issue here Thanks. I'm a little unavailable right now, but should be able to look at in in about 2 weeks Quote Link to comment Share on other sites More sharing options...
RayneCloud Posted May 9, 2024 Share Posted May 9, 2024 Is there any possibility to patch this for support with TAC-LS? Would love to be able to use the two alongside one another. Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted February 8 Share Posted February 8 Several questions: Can I record flights to other planets? Will the flight recorder stop if I switch scenes? Will the flight recorder work if I record the flight in another save and copy it into another save file? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 11 Author Share Posted February 11 On 2/8/2025 at 11:33 AM, adriangm44 said: Several questions: Can I record flights to other planets? Will the flight recorder stop if I switch scenes? Will the flight recorder work if I record the flight in another save and copy it into another save file? No yes No idea Quote Link to comment Share on other sites More sharing options...
Quinby Kerman Posted February 11 Share Posted February 11 I'm going to test what happens if you import a flight in one save and copy it to another... at least if I can figure out how. Quote Link to comment Share on other sites More sharing options...
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