Caps Lock Posted April 20, 2020 Share Posted April 20, 2020 (edited) The Reach 1.0 releaseCreative Commons Attribution 4.0 International License It finally fully released! The Reach is a solar system replacer mod, made with the aim to make a new and unique system with interesting planets and design challenges. All planets are unique in their own way without making it feel wrong. Screenshot album: Spoiler https://imgur.com/gallery/AGanbbl Planet list: Spoiler Claudius: A double, orange star Mire: A lonely Moholike planet, but purpleish Reliquum: A Kerbin-sized world, with an thick atmosphere and mostly deserts Ulaan: Reliquum's companion, airless and roughly the size of Duna Kerra: The homeworld, with beautiful rings Inola: A purple-ish Minmus-sized moon Ilia: Inola but blue Berren: Mun-sized moon, pretty inclined orbit Liquen: An oceanic superkerbin, with a tenuous atmosphere Vessa: Dres 2.0, but with icy poles Ger: Superrotating saturnlike planet, with a huge ring system Aal and Oon: a binairy moon, both somewhat blue Ser: Purple-ish Mun-sized object with a thin atmosphere Sherpen: A megajool ice giant, of over 600 times the mass of Kerbin, spawning Duna-sized moons Woola: Icy jungle moon, habitable to Kerbals (will be changed next update) Forsal: Eeloo 2 Foon: An oceanic moon with the atmosphere being made of boiled ocean. Menal: Icy megakerbin, basically as hard to land on as Jool Siller: A cold icy moon littered with cryovolcanoes Changelog: Spoiler 1.0 overhauled woola's, sherpen's and ger's textures converted all textures to dds (thanks RJVB) added Menal's moon siller fixed visual bugs (thanks RJVB) made the physics of claudius realistic fixed the solar panels having the same power output at any distance added the 1.8 terrain shader to every object made a custom skybox made new cloud textures for some objects gave every object a landing class in the description added ring dust 1.1 Improved atmorims for stock graphics players (i found out that's a lot of you so i improved stock graphics). Made scatterer and EVE optional in the installing guide. Improved AFG (the atmosphere you see from the ground). Fixed a bug (i think) where linux users are unable to start the game. Download on spacedock: Yes Interstellar edition: Credits:@RJVB09 for converting the textures to a less performance-heavy format, making the aurorae@Thomas P. for making Kopernicus, no planets without him Edited July 27, 2020 by Gjaspar interstellar edition Quote Link to comment Share on other sites More sharing options...
SystemPlanningCorporation Posted April 20, 2020 Share Posted April 20, 2020 (edited) Congratulations on release! Edited April 20, 2020 by "Our Benefactors" Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted April 20, 2020 Share Posted April 20, 2020 Wow! This looks so cool! Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted December 26, 2020 Share Posted December 26, 2020 cannot understand why this died out. Quote Link to comment Share on other sites More sharing options...
Caps Lock Posted December 26, 2020 Author Share Posted December 26, 2020 Just now, Minmus Taster said: cannot understand why this died out. if i gotta be honest, its not at all a good mod. the playability is there but boring, the visuals are okay, the concepts are good but theres so many planets that try to be extremely unique that it becomes boring almost instantly. the system is a mess: i just slapped some planets together and called it a mod. play final dawn instead, its actually challenging and it looks much much better and is the result of careful modding. Quote Link to comment Share on other sites More sharing options...
q250 Posted November 15 Share Posted November 15 how you make that system barycenter dont shine? Quote Link to comment Share on other sites More sharing options...
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