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[1.8.1] The Reach planet pack


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The Reach 1.0 release
Creative Commons Attribution 4.0 International License

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It finally fully released!

The Reach is a solar system replacer mod, made with the aim to make a new and unique system with interesting planets and design challenges. All planets are unique in their own way without making it feel wrong.

Screenshot album:

Planet list:

Spoiler
  • Claudius: A double, orange star
  • Mire: A lonely Moholike planet, but purpleish
  • Reliquum: A Kerbin-sized world, with an thick atmosphere and mostly deserts
    • Ulaan: Reliquum's companion, airless and roughly the size of Duna
  • Kerra: The homeworld, with beautiful rings
    • Inola: A purple-ish Minmus-sized moon
    • Ilia: Inola but blue
    • Berren: Mun-sized moon, pretty inclined orbit
  • Liquen: An oceanic superkerbin, with a tenuous atmosphere
  • Vessa: Dres 2.0, but with icy poles
  • Ger: Superrotating saturnlike planet, with a huge ring system
    • Aal and Oon: a binairy moon, both somewhat blue
    • Ser: Purple-ish Mun-sized object with a thin atmosphere
  • Sherpen: A megajool ice giant, of over 600 times the mass of Kerbin, spawning Duna-sized moons
    • Woola: Icy jungle moon, habitable to Kerbals (will be changed next update)
    • Forsal: Eeloo 2
    • Foon: An oceanic moon with the atmosphere being made of boiled ocean.
  • Menal: Icy megakerbin, basically as hard to land on as Jool
    • Siller: A cold icy moon littered with cryovolcanoes

 

Changelog:

Spoiler

1.0  overhauled woola's, sherpen's and ger's textures 
        converted all textures to dds (thanks RJVB)
        added Menal's moon siller
        fixed visual bugs (thanks RJVB)
        made the physics of claudius realistic
        fixed the solar panels having the same power output at any distance
        added the 1.8 terrain shader to every object
        made a custom skybox
        made new cloud textures for some objects
        gave every object a landing class in the description
        added ring dust

1.1  Improved atmorims for stock graphics players (i found out that's a lot of you so i improved stock graphics).
        Made scatterer and EVE optional in the installing guide.
        Improved AFG (the atmosphere you see from the ground).
        Fixed a bug (i think) where linux users are unable to start the game.

Download on spacedock:

Yes

Interstellar edition:

Credits:
@RJVB09 for converting the textures to a less performance-heavy format, making the aurorae
@Thomas P. for making Kopernicus, no planets without him

Edited by Gjaspar
interstellar edition
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  • 8 months later...
Just now, Minmus Taster said:

cannot understand why this died out.

if i gotta be honest, its not at all a good mod. the playability is there but boring, the visuals are okay, the concepts are good but theres so many planets that try to be extremely unique that it becomes boring almost instantly.  the system is a mess: i just slapped some planets together and called it a mod.

play final dawn instead, its actually challenging and it looks much much better and is the result of careful modding.

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  • 3 years later...

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