IsuckatKSP Posted September 16, 2021 Share Posted September 16, 2021 23 minutes ago, TRAPPIST-1E said: I've been testing and I've found that the lag seems to be coming from the large amount of EVE layers per planet; there are way more than even AVP on average This is useful, I usually get about 25fps whilst playing. I guess if I change some of the EVE configs then I'll earn fps as I usually don't like removing planets for performance. Quote Link to comment Share on other sites More sharing options...
HenriJayy Posted September 18, 2021 Share Posted September 18, 2021 I'm having issues with loading this mod. I have ~115 mods in my GameData folder, a i7-7700, a GTX 1060 3GB, 16GB of RAM and Win10 64-bit, and I cannot run the mod. It manages to load everything but crashes between the loading screen and the main menu. my GU folder comes with all star systems. GameData folder, for reference. Someone please teach me how to insert images directly into the response box Quote Link to comment Share on other sites More sharing options...
TheRealMK245 Posted September 19, 2021 Share Posted September 19, 2021 What is the system requirements for this mod? It looks really cool but im not sure if i can run it Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted September 19, 2021 Share Posted September 19, 2021 4 hours ago, TheRealMK245 said: What is the system requirements for this mod? It looks really cool but im not sure if i can run it If you just run a single system then it's fairly light, if you plan on running all of them then you'll need a pretty good rig. Quote Link to comment Share on other sites More sharing options...
Morphisor Posted September 19, 2021 Share Posted September 19, 2021 20 hours ago, HenriJayy said: I'm having issues with loading this mod. I have ~115 mods in my GameData folder, a i7-7700, a GTX 1060 3GB, 16GB of RAM and Win10 64-bit, and I cannot run the mod. It manages to load everything but crashes between the loading screen and the main menu. my GU folder comes with all star systems. GameData folder, for reference. Someone please teach me how to insert images directly into the response box 16 GB of RAM really won't cut it if you're trying to load in the majority or all of this mod, plus others. I think my install with similar numbers and huge parts catalog will run my system to about 32GB active memory usage. Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted September 19, 2021 Share Posted September 19, 2021 21 hours ago, HenriJayy said: I'm having issues with loading this mod. I have ~115 mods in my GameData folder, a i7-7700, a GTX 1060 3GB, 16GB of RAM and Win10 64-bit, and I cannot run the mod. It manages to load everything but crashes between the loading screen and the main menu. my GU folder comes with all star systems. GameData folder, for reference. Someone please teach me how to insert images directly into the response box What do you mean by crash, does the game close or just go unresponsive? Quote Link to comment Share on other sites More sharing options...
TheRealMK245 Posted September 20, 2021 Share Posted September 20, 2021 19 hours ago, ballisticfox0 said: If you just run a single system then it's fairly light, if you plan on running all of them then you'll need a pretty good rig. Okay thanks Quote Link to comment Share on other sites More sharing options...
HenriJayy Posted September 21, 2021 Share Posted September 21, 2021 On 9/19/2021 at 6:15 PM, ballisticfox0 said: What do you mean by crash, does the game close or just go unresponsive? It goes unresponsive for some ~2 minutes then closes. Quote Link to comment Share on other sites More sharing options...
Vexmae Posted September 21, 2021 Share Posted September 21, 2021 Hi, i have the same issue than HenriJayy, when i launch the game with GU it just make the whole computer crash ( the unity crash handler window opens then after like 3 seconds i have no more display output until i reboot my pc ). ( Specs: i5 7600k (4c/4t), gtx 1650S 4GB with 472.12 nvidia game ready driver, 16G of ram 2400mhz ) logs: https://www.mediafire.com/file/muhnt5gh2jyl44m/vexmae%27s_logs.zip/file Quote Link to comment Share on other sites More sharing options...
IsuckatKSP Posted September 21, 2021 Share Posted September 21, 2021 If you're using loads of mods on top of GU (that is if you are using the entire mod) then the game usually tends to crash as it takes an awful amount of RAM. I would recommend removing some non-essential mods or only using some of the star systems instead of all of them. Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted September 22, 2021 Share Posted September 22, 2021 10 hours ago, Vexmae said: Hi, i have the same issue than HenriJayy, when i launch the game with GU it just make the whole computer crash ( the unity crash handler window opens then after like 3 seconds i have no more display output until i reboot my pc ). ( Specs: i5 7600k (4c/4t), gtx 1650S 4GB with 472.12 nvidia game ready driver, 16G of ram 2400mhz ) logs: https://www.mediafire.com/file/muhnt5gh2jyl44m/vexmae%27s_logs.zip/file Interesting will take a look at those logs tomorrow morning Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 22, 2021 Author Share Posted September 22, 2021 Quote Link to comment Share on other sites More sharing options...
Nicodo123 Posted September 25, 2021 Share Posted September 25, 2021 (edited) I am having a really weird issue. I am running my game with the alien worlds, alpha centauri and trappist 1 systems, and they all load fine, but whenever i enter the SOI of another star from interstellar space, the game just freezes and crashes, and I don't know how to fix it (just note I did install it on an already modded install, so that's probably why, but I was too lazy to make a fresh ksp install) here's the log file: https://drive.google.com/file/d/17p1XBHQv3JslWcpNqQDvntzJeE1L4Z1C/view?usp=sharing Edited September 25, 2021 by Nicodo123 Quote Link to comment Share on other sites More sharing options...
Blalo Posted September 25, 2021 Share Posted September 25, 2021 On 9/22/2021 at 11:43 AM, StarCrusher96 said: Homeworld switch moment Quote Link to comment Share on other sites More sharing options...
SebastianPahlsson Posted September 25, 2021 Share Posted September 25, 2021 @StarCrusher96 I've read through the comments and wonder if this mod works with 2.5x rescale? (It´s primarily the planet scale I´m after). I've tried to edit the GU-GENERAL_Settings.cfg file and set scale to 2.5 instead of the default 1. Does not seem to change the planet scale, but oceans dissapear. (I have sigma dimensions). Is there anything else I need to do? I think I may have missed something. Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted September 25, 2021 Share Posted September 25, 2021 4 hours ago, SebastianPahlsson said: @StarCrusher96 I've read through the comments and wonder if this mod works with 2.5x rescale? (It´s primarily the planet scale I´m after). I've tried to edit the GU-GENERAL_Settings.cfg file and set scale to 2.5 instead of the default 1. Does not seem to change the planet scale, but oceans dissapear. (I have sigma dimensions). Is there anything else I need to do? I think I may have missed something. Sigma seems to be to be broken in 1.12 try downgrading to 1.11 Quote Link to comment Share on other sites More sharing options...
SebastianPahlsson Posted September 26, 2021 Share Posted September 26, 2021 (edited) 20 hours ago, ballisticfox0 said: Sigma seems to be to be broken in 1.12 try downgrading to 1.11 Having the same results when downgrading. No rescale and oceans dissapearing This is my gamedata folder Edit: Removed visuals mods and the oceans show up. But still no rescaling. Edited September 26, 2021 by SebastianPahlsson Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 26, 2021 Author Share Posted September 26, 2021 Quote Link to comment Share on other sites More sharing options...
ffx Posted September 27, 2021 Share Posted September 27, 2021 4 hours ago, StarCrusher96 said: , a new system Quote Link to comment Share on other sites More sharing options...
Dobelong Posted September 28, 2021 Share Posted September 28, 2021 (edited) The science lore in this modpack is really cool (when it isn't generic placeholders, that is) I especially enjoy how basically every single report on Narath talks about how disappointing of a habitable world it is I highly anticipate seeing what you think up for the other systems! Edited September 28, 2021 by Dobelong Quote Link to comment Share on other sites More sharing options...
TRAPPIST-1E Posted September 30, 2021 Share Posted September 30, 2021 (edited) I've been doing a bit of testing with the visuals and it seems that Scatterer is causing the lag with the visuals the most. it's way laggier than stock configs, and a lot of other mods Edited September 30, 2021 by TRAPPIST-1E Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted October 1, 2021 Author Share Posted October 1, 2021 (edited) Rhan , the one and only :p Edited October 1, 2021 by StarCrusher96 Quote Link to comment Share on other sites More sharing options...
funnelton Posted October 1, 2021 Share Posted October 1, 2021 Hi everyone! I have a question, does the galaxy setting make everything orbit around the ''galactic core''? or do the systems stay static? Thanks! Also... 2 hours ago, StarCrusher96 said: Rhan , the one and only :p gorgeous, I love how its not green foliage Quote Link to comment Share on other sites More sharing options...
IsuckatKSP Posted October 2, 2021 Share Posted October 2, 2021 10 hours ago, funnelton said: Hi everyone! I have a question, does the galaxy setting make everything orbit around the ''galactic core''? or do the systems stay static? Thanks! The systems do orbit around the galactic core but they move so slowly that unless you timewarp millions of years that they won't noticeably move. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted October 2, 2021 Author Share Posted October 2, 2021 PDS 70 d Quote Link to comment Share on other sites More sharing options...
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