kAerospace Posted September 22, 2021 Share Posted September 22, 2021 (edited) Edited July 14, 2023 by kAerospace Source Code Link to comment Share on other sites More sharing options...
awwbunnyy Posted September 22, 2021 Share Posted September 22, 2021 An absolutely wonderful mod. Definitely an upgrade from a regular warp drive. Been excited about a mod like this for quite a while, considering I like exploring other solar systems. It is absolutely perfect when paired with a mod such as Real Exoplanets or Galaxies Unbound (ESPECIALLY Galaxies Unbound!). Thank you very much for releasing this CMDR. Fly safe! Link to comment Share on other sites More sharing options...
Cyne Posted September 22, 2021 Share Posted September 22, 2021 Seems very promising, will be keeping a eye on this mod! Link to comment Share on other sites More sharing options...
HebaruSan Posted September 22, 2021 Share Posted September 22, 2021 (edited) Sorry to be a wet blanket, but: Quote All plugins that are made available on the services maintained by Squad that serve the KSP Community must have their source code be made publicly available. This can be achieved by posting it on a public code repository and linking this repository in every location you offer the plugin for download. Including the source code in the download file itself instead of hosting it on a public code repository also satisfies this requirement. Edited September 22, 2021 by HebaruSan Link to comment Share on other sites More sharing options...
kAerospace Posted September 22, 2021 Author Share Posted September 22, 2021 Oops, forgot that, will add that right now Link to comment Share on other sites More sharing options...
kAerospace Posted September 22, 2021 Author Share Posted September 22, 2021 Source Code should be added now Link to comment Share on other sites More sharing options...
MD5Ray01 Posted September 22, 2021 Share Posted September 22, 2021 I'm looking forward to seeing this get released in full. Link to comment Share on other sites More sharing options...
bobby72006 Posted September 22, 2021 Share Posted September 22, 2021 I'll be trying this out as soon as a version with a part is released, because finally, an alternative to FTL that isn't slow as hell! Link to comment Share on other sites More sharing options...
Douglas Gao Posted September 26, 2021 Share Posted September 26, 2021 Thank you for this, I can finally fit a proper propulsion method to my ED ship recreations! o7 CMDR Link to comment Share on other sites More sharing options...
adriangm44 Posted September 29, 2021 Share Posted September 29, 2021 Someone video please?? Link to comment Share on other sites More sharing options...
kAerospace Posted September 30, 2021 Author Share Posted September 30, 2021 Might make one soon Link to comment Share on other sites More sharing options...
Terminator Shock Posted October 4, 2021 Share Posted October 4, 2021 Finally, a decent FTL mod Link to comment Share on other sites More sharing options...
adriangm44 Posted October 6, 2021 Share Posted October 6, 2021 I can't get it to work... is the Fuel Cell supposed to have this new module? It doesn't show up, nor any option in the part's right click menu Link to comment Share on other sites More sharing options...
kowkillar Posted October 7, 2021 Share Posted October 7, 2021 When I try to use the hyperjump my ship flys apart. Link to comment Share on other sites More sharing options...
kAerospace Posted October 20, 2021 Author Share Posted October 20, 2021 Alright I'm back to developing this mod, real life things got in the way a bit Link to comment Share on other sites More sharing options...
kerbalcommander563 Posted October 30, 2021 Share Posted October 30, 2021 same Link to comment Share on other sites More sharing options...
jonescat010 Posted November 21, 2021 Share Posted November 21, 2021 Will you make a video on this mod? Cant wait for the next update Link to comment Share on other sites More sharing options...
TOMMY (JEB 2.0) Posted December 23, 2021 Share Posted December 23, 2021 any updates yet? Link to comment Share on other sites More sharing options...
kennyc222 Posted January 7, 2022 Share Posted January 7, 2022 very useful! good for rendevous! Link to comment Share on other sites More sharing options...
iliketrains0pwned Posted January 7, 2022 Share Posted January 7, 2022 I'm having a bit of trouble installing the mod with CKAN. The game runs fine, but the fuel cell wasn't changed to be an FSD. Is there an extra step I missed? Link to comment Share on other sites More sharing options...
kennyc222 Posted January 11, 2022 Share Posted January 11, 2022 And Hyperjump mod doesn't work! I need it for rendezvous between vessals..so that i don't want to waste my time on using traditional rendevous Link to comment Share on other sites More sharing options...
lop948 Posted January 17, 2022 Share Posted January 17, 2022 For those who are having issues with the fuel cell patch, check if any other mods that change the fuel cells are installed. For me, it was Restock, which has texture patches for the fuel cells. I use CKAN, but this should apply whether you use it or not. Personally, I just uninstalled Restock because it was easier while testing. The config file (Steam\steamapps\common\Kerbal Space Program\GameData\kFSD for Steam installations) is easily modifiable, and can be changed to another part that you choose as the OP says, as long as the correct part name is provided. I haven't done any testing on what actually happens when you change the part, but it seems like it just makes a duplicate. If you want to add the functionality to another part, make sure to check the rescale factor as well, and set it to 1.0 if it needs to be a certain size to fit, by default it's set to 2.0. A couple notes, the FSD options are in-flight, so you'll only see them in action groups. To be safe, don't use more than one drive. Perhaps setting up multiple action groups would allow for multiple drives but in my experience, you only need one. Image is how it looked once successfully installed. Visually, not different from the fuel cell at all and the resource section remained the same as well, but the drive functioned as intended while in flight. The ship parts are from the flying saucers mod, seemed to mesh well with this mod's . Link to comment Share on other sites More sharing options...
SkyFall2489 Posted December 21, 2022 Share Posted December 21, 2022 On 1/17/2022 at 7:21 AM, lop948 said: For those who are having issues with the fuel cell patch, check if any other mods that change the fuel cells are installed. For me, it was Restock, which has texture patches for the fuel cells. I use CKAN, but this should apply whether you use it or not. Personally, I just uninstalled Restock because it was easier while testing. The config file (Steam\steamapps\common\Kerbal Space Program\GameData\kFSD for Steam installations) is easily modifiable, and can be changed to another part that you choose as the OP says, as long as the correct part name is provided. I haven't done any testing on what actually happens when you change the part, but it seems like it just makes a duplicate. If you want to add the functionality to another part, make sure to check the rescale factor as well, and set it to 1.0 if it needs to be a certain size to fit, by default it's set to 2.0. A couple notes, the FSD options are in-flight, so you'll only see them in action groups. To be safe, don't use more than one drive. Perhaps setting up multiple action groups would allow for multiple drives but in my experience, you only need one. Image is how it looked once successfully installed. Visually, not different from the fuel cell at all and the resource section remained the same as well, but the drive functioned as intended while in flight. The ship parts are from the flying saucers mod, seemed to mesh well with this mod's . It's not too hard to fix that issue. Basically, just have 2 copies of the patch, but the first line of one has ":NEEDS[!ReStock]" and the other has ":AFTER[ReStock]" Wait was it restock, Restock, or ReStock? Link to comment Share on other sites More sharing options...
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