Galileo chiu Posted June 20, 2022 Share Posted June 20, 2022 you should fix the engine flag problem Quote Link to comment Share on other sites More sharing options...
kerbmario Posted June 20, 2022 Author Share Posted June 20, 2022 12 hours ago, Galileo chiu said: you should fix the engine flag problem could you explain further??? Which engine Quote Link to comment Share on other sites More sharing options...
Galileo chiu Posted June 20, 2022 Share Posted June 20, 2022 2 hours ago, kerbmario said: could you explain further??? Which engine uh, all turbo jet engines Quote Link to comment Share on other sites More sharing options...
kerbmario Posted June 21, 2022 Author Share Posted June 21, 2022 So the CF34-8C and the CF6 iirc 13 hours ago, Galileo chiu said: uh, all turbo jet engines could you show me your problem? i don't see anything unnormal with the flags, they work for me! Quote Link to comment Share on other sites More sharing options...
kerbmario Posted July 14, 2022 Author Share Posted July 14, 2022 I am planning to put some textures into one file, yes wouldnt affect performance but i just want to do it! (for P9.1, possibly coming as P10.0 Second: Quick Update from me: 23rd of July is coming close meaning Holidays from school! After that i will have much more time for adding more content to the Mod! (the time i released updates i stayed up like every one or two nights until 2AM for 2 weeks, it just was bad for me so i decided to take a break from this.) Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted August 29, 2022 Share Posted August 29, 2022 there are a few issues I'm experiencing, with the functionality of some of the cargo/passenger doors, not being able to right or left click on the size 2 passenger cabin after placing it, and the tail pieces are really weird. I don't know how to explain those, or how to get a steam screenshot of them onto the forums. can you help? oh, and the wing textures are questionable. Quote Link to comment Share on other sites More sharing options...
kerbmario Posted August 30, 2022 Author Share Posted August 30, 2022 12 hours ago, Kerbal410 said: there are a few issues I'm experiencing, with the functionality of some of the cargo/passenger doors, not being able to right or left click on the size 2 passenger cabin after placing it, and the tail pieces are really weird. I don't know how to explain those, or how to get a steam screenshot of them onto the forums. can you help? oh, and the wing textures are questionable. I edited the size 2 cabin, forgot to put the collider back. I will look into tail pieces toda Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted August 31, 2022 Share Posted August 31, 2022 (edited) thanks! forgot to mention the 1.875m cargo door and passenger ramp won't open or close, but I can right click them. Edited September 3, 2022 by Kerbal410 Quote Link to comment Share on other sites More sharing options...
kerbmario Posted September 6, 2022 Author Share Posted September 6, 2022 On 8/31/2022 at 6:42 PM, Kerbal410 said: thanks! forgot to mention the 1.875m cargo door and passenger ramp won't open or close, but I can right click them. might be because i mass applied MM patches. i might need to do them individually for Tweakscale. WIill be fixed in next update Quote Link to comment Share on other sites More sharing options...
spectre007x Posted September 7, 2022 Share Posted September 7, 2022 Hello, I enjoy these parts, Though I have an issue with the crew part not working as crew parts. No seats are available. I have B9_Switch parts already in my game. The last time I put the included b9 folder it caused errors with other B9 parts So I just tried to use the base NeistAir Folder and got no crew slots again. Thanks for any reply and info. On the plus side, I love being able to use the conformal tanks. Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted September 9, 2022 Share Posted September 9, 2022 (edited) I know you might have a lot on your plate right now, but I just had an idea for a part, that is, if your adding them. I was thinking of a cockpit for the Honda HA-420 Edited September 9, 2022 by Kerbal410 Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted September 9, 2022 Share Posted September 9, 2022 On 9/7/2022 at 10:13 AM, spectre007x said: Hello, I enjoy these parts, Though I have an issue with the crew part not working as crew parts. No seats are available. I have B9_Switch parts already in my game. The last time I put the included b9 folder it caused errors with other B9 parts So I just tried to use the base NeistAir Folder and got no crew slots again. Thanks for any reply and info. On the plus side, I love being able to use the conformal tanks. are you able to right/left click on them after placing? if not, same issues here. also, when you say crew parts, do you mean the cabins, cockpits, or both? Quote Link to comment Share on other sites More sharing options...
spectre007x Posted September 11, 2022 Share Posted September 11, 2022 On 9/8/2022 at 11:14 PM, Kerbal410 said: are you able to right/left click on them after placing? if not, same issues here. also, when you say crew parts, do you mean the cabins, cockpits, or both? I can right-click but, both cockpits and cabins. Quote Link to comment Share on other sites More sharing options...
Glimmerglint Posted October 17, 2022 Share Posted October 17, 2022 I know it was mentioned back in august, but do you have a fix for the missing colliders on the size 2 crew parts yet? Love the mod and thanks so much for maintaining it. Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted October 19, 2022 Share Posted October 19, 2022 any chance we could see a cargo door for the C-47? Quote Link to comment Share on other sites More sharing options...
kerbmario Posted October 25, 2022 Author Share Posted October 25, 2022 On 10/17/2022 at 3:13 PM, Glimmerglint said: I know it was mentioned back in august, but do you have a fix for the missing colliders on the size 2 crew parts yet? Love the mod and thanks so much for maintaining it. Well, i just worked on the fixes yesterday! I may get to release them this or next week, couldn't fix everything because i didn't have that much time yesterday to do fixing! On 10/20/2022 at 12:13 AM, Kerbal410 said: any chance we could see a cargo door for the C-47? You mean like this? Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted October 26, 2022 Share Posted October 26, 2022 On 10/25/2022 at 4:38 AM, kerbmario said: Well, i just worked on the fixes yesterday! I may get to release them this or next week, couldn't fix everything because i didn't have that much time yesterday to do fixing! You mean like this? yeah Quote Link to comment Share on other sites More sharing options...
kerbmario Posted November 10, 2022 Author Share Posted November 10, 2022 i have finally got time to finish fixing of P9.1, i won't be very active by the way in the near future. now the part switch and stuff should be fixed, if any issues are found by anyone, please don't be shy to report them to me here on or Discord: KerbMario#4621 KNOWN issue: B9PartSwitch complaining at main menu on game start, pleas ignore; ALSO the new wing ailerons do NOT seem to work. i will TRY to make them work by P9.2/P10! anyways, here is the changelog P9.1 - MAJOR Bug now fixed new part added other various things // there may be some source files leftover, ignore them As always, the mod is available on SpaceDock for download. https://spacedock.info/mod/3034/NeistAir Reupdated Quote Link to comment Share on other sites More sharing options...
xD-FireStriker Posted November 11, 2022 Share Posted November 11, 2022 On 6/21/2022 at 4:21 PM, kerbmario said: So the CF34-8C and the CF6 iirc could you show me your problem? i don't see anything unnormal with the flags, they work for me! I Believe the issue is that the flags are on all 4 sides of the engine, i was gonna ask if it could be changed so it only on the left or right of the engine Quote Link to comment Share on other sites More sharing options...
kerbmario Posted November 11, 2022 Author Share Posted November 11, 2022 1 hour ago, xD-FireStriker said: I Believe the issue is that the flags are on all 4 sides of the engine, i was gonna ask if it could be changed so it only on the left or right of the engine I think i know what you mean. Will look into doing this later this month. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted November 11, 2022 Share Posted November 11, 2022 Hi, there seems to have been a packaging error with the latest release. The "NeistAir" folder is missing from the ZIP; all of the subfolders are in the root of the ZIP instead: But the cfg files still reference the NeistAir folder as if it exists: To install this correctly, users would have to know that they need to create their own "NeistAir" folder in GameData and copy the folders from the ZIP there. Most people probably won't know that, so such installs would be pretty likely to end up broken. (This problem has also stopped this release from being added to CKAN.) Quote Link to comment Share on other sites More sharing options...
xD-FireStriker Posted November 11, 2022 Share Posted November 11, 2022 21 minutes ago, kerbmario said: Will look into doing this later this month. Thanks, good luck Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted November 11, 2022 Share Posted November 11, 2022 (edited) Also, @kerbmario is there any chance to get this (and any source model/texture files) up on a github repo, like neistridlar had, here? https://github.com/neistridlar/Neist-Airliner-Parts Edited November 11, 2022 by Stone Blue Quote Link to comment Share on other sites More sharing options...
kerbmario Posted November 14, 2022 Author Share Posted November 14, 2022 On 11/11/2022 at 1:22 PM, HebaruSan said: Hi, there seems to have been a packaging error with the latest release. The "NeistAir" folder is missing from the ZIP; all of the subfolders are in the root of the ZIP instead: But the cfg files still reference the NeistAir folder as if it exists: To install this correctly, users would have to know that they need to create their own "NeistAir" folder in GameData and copy the folders from the ZIP there. Most people probably won't know that, so such installs would be pretty likely to end up broken. (This problem has also stopped this release from being added to CKAN.) I think this was done due to me thinking just calling the zip NeistAir and dumb me at zipping thought everyone would use "extract to NeistAir/" in 7zip or smth. ._. Will fix it in next release. Quote Link to comment Share on other sites More sharing options...
Rattana Posted December 10, 2022 Share Posted December 10, 2022 how do yall install it? back then the parts appeared in my list but now nothing appears:/ Quote Link to comment Share on other sites More sharing options...
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