Biggen Posted February 17, 2022 Share Posted February 17, 2022 Thanks for this mod. It has really breathed new life into Kerbal for me. Textures look amazing. Just landed on Gilly and was impressed how it looked! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 17, 2022 Author Share Posted February 17, 2022 Just now, Biggen said: Thanks for this mod. It has really breathed new life into Kerbal for me. Textures look amazing. Just landed on Gilly and was impressed how it looked! Thanks dude There's a lot more to come! Quote Link to comment Share on other sites More sharing options...
MARL_Mk1 Posted February 17, 2022 Share Posted February 17, 2022 (edited) On 1/27/2022 at 3:15 AM, Gameslinx said: Hey all! Back with another update on the scattering system. I've done some optimizations and begun working on the other planets now. For those of you who will undoubtedly ask about colliders, the scatters are not collideable right now but it is something I will be looking into. I can just imagine driving a rover across the rocky Mun surface I have also created an extensive UI to allow other planet makers to add their own scatters with ease This is one of the most beautiful things I've ever seen happen to this game. Thank you so much to you and all the dedication everyone in the KSP modding scene put in the efforts of making this game something that literally threatens to look almost better than its yet to be released successor Edited February 17, 2022 by Lijazos Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 18, 2022 Author Share Posted February 18, 2022 I'm going for a more cartoony approach for Eve's scatters. I want the planet to feel alien with some strange flora. Oh, and bubbles - taking a page out of No Man's Sky Quote Link to comment Share on other sites More sharing options...
Biggen Posted February 19, 2022 Share Posted February 19, 2022 Awesome! I haven’t tackled an Eve landing yet but your mod may be the reason I finally try! Quote Link to comment Share on other sites More sharing options...
Benzo Kerman Posted February 19, 2022 Share Posted February 19, 2022 @Gameslinx Are there plans for some of the other planets to have a sc-fi look, or will it just be Eve? This looks incredible! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted February 19, 2022 Author Share Posted February 19, 2022 33 minutes ago, Benzo Kerman said: @Gameslinx Are there plans for some of the other planets to have a sc-fi look, or will it just be Eve? This looks incredible! Eve was always the most "weird" planet, so none of the others will be like it. I do, however, want to experiment with undersea life on Laythe and crystals on some of the other planets Quote Link to comment Share on other sites More sharing options...
sDaZe Posted February 19, 2022 Share Posted February 19, 2022 15 hours ago, Gameslinx said: I'm going for a more cartoony approach for Eve's scatters. I want the planet to feel alien with some strange flora. Oh, and bubbles - taking a page out of No Man's Sky omg! Can't wait to see the rest of the planets! Incredible work! Quote Link to comment Share on other sites More sharing options...
Jefftheguyperson Posted February 19, 2022 Share Posted February 19, 2022 22 hours ago, Gameslinx said: I'm going for a more cartoony approach for Eve's scatters. I want the planet to feel alien with some strange flora. Oh, and bubbles - taking a page out of No Man's Sky Woah, that looks amazing! So does this mean you might give me a reason to visit Dres? Quote Link to comment Share on other sites More sharing options...
Pearx Posted February 20, 2022 Share Posted February 20, 2022 @Gameslinx, does Parallax work with JNSQ? If it does, do I use the stock textures, does JNSQ come with a Parallax config, or do I need to install another one? Quote Link to comment Share on other sites More sharing options...
OldMold Posted February 20, 2022 Share Posted February 20, 2022 14 minutes ago, Pearx said: @Gameslinx, does Parallax work with JNSQ? If it does, do I use the stock textures, does JNSQ come with a Parallax config, or do I need to install another one? There's a work in progress, worth experimenting. Quote Link to comment Share on other sites More sharing options...
Agustin Posted February 21, 2022 Share Posted February 21, 2022 Spoiler On 2/18/2022 at 8:22 PM, Gameslinx said: I'm going for a more cartoony approach for Eve's scatters. I want the planet to feel alien with some strange flora. Oh, and bubbles - taking a page out of No Man's Sky Wouwwww Amazing! Love that... Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted February 22, 2022 Share Posted February 22, 2022 Are there any configs for RSS? Quote Link to comment Share on other sites More sharing options...
x170doom Posted February 28, 2022 Share Posted February 28, 2022 question: does this work with the newest version of ksp (1.12.3) as i am using this with the newest available version of kopernicus and upon starting ksp it gives me an error saying that this game version is unsupported and uppon loading there is no visible difference on kerbin. which is confusing me since to my understanding this version of ksp is supported Quote Link to comment Share on other sites More sharing options...
Biggen Posted February 28, 2022 Share Posted February 28, 2022 Yup it works. I've been meaning to ask @Gameslinx if new versions of Parallax will remove that error message. Quote Link to comment Share on other sites More sharing options...
x170doom Posted February 28, 2022 Share Posted February 28, 2022 1 hour ago, Biggen said: Yup it works. I've been meaning to ask @Gameslinx if new versions of Parallax will remove that error message. are there any known errors that could cause it to fail. since as I said for me it doesnt seem to activate (no change in terrain when mod installed) Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted February 28, 2022 Share Posted February 28, 2022 5 minutes ago, x170doom said: are there any known errors that could cause it to fail. since as I said for me it doesnt seem to activate (no change in terrain when mod installed) I'm getting this too. I'm using an RSS config and nothing is working. Quote Link to comment Share on other sites More sharing options...
x170doom Posted February 28, 2022 Share Posted February 28, 2022 2 minutes ago, TaintedLion said: I'm getting this too. I'm using an RSS config and nothing is working. could it be something to do with a CKAN install. are there any known issues with CKAN Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted February 28, 2022 Share Posted February 28, 2022 (edited) 19 minutes ago, x170doom said: could it be something to do with a CKAN install. are there any known issues with CKAN I've installed it manually, I had CKAN install it before. I'm just opening KSP now. Edited February 28, 2022 by TaintedLion Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted February 28, 2022 Share Posted February 28, 2022 52 minutes ago, x170doom said: could it be something to do with a CKAN install. are there any known issues with CKAN I tried manually installing, still no displacement. Dunno whether it's the RSS config. I'm using this fork of RSS. https://github.com/KSP-RO/RealSolarSystem/tree/parallax Quote Link to comment Share on other sites More sharing options...
x170doom Posted February 28, 2022 Share Posted February 28, 2022 28 minutes ago, TaintedLion said: I tried manually installing, still no displacement. Dunno whether it's the RSS config. I'm using this fork of RSS. https://github.com/KSP-RO/RealSolarSystem/tree/parallax not sure on my end either, im using it on stock ksp and neither manual or CKAN installs seem to work. ill see if i can get anything from the log files in a few Quote Link to comment Share on other sites More sharing options...
x170doom Posted February 28, 2022 Share Posted February 28, 2022 only error in the log file related to parallax is this: [ERR 19:05:57.129] Unable to open archive file: C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program/KSP_x64_Data/../GameData/Parallax/Shaders/Wireframe-windows.unity3d [ERR 19:05:57.129] Failed to read data for the AssetBundle 'Wireframe-windows.unity3d'. [LOG 19:05:57.129] Failed to load bundle at [LOG 19:05:57.129] Path: C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program/KSP_x64_Data/../GameData/Parallax/Shaders/Wireframe-windows.unity3d could this be causing the issue? Quote Link to comment Share on other sites More sharing options...
vinix Posted February 28, 2022 Share Posted February 28, 2022 6 hours ago, x170doom said: question: does this work with the newest version of ksp (1.12.3) as i am using this with the newest available version of kopernicus and upon starting ksp it gives me an error saying that this game version is unsupported and uppon loading there is no visible difference on kerbin. which is confusing me since to my understanding this version of ksp is supported It is only a cosmetic error, just ignore this one. Parallax was surprisingly compatible with 1.12.x , and Linx didn't bother to roll an update for something this small (he is busy doing amazing things ) 2 hours ago, x170doom said: could it be something to do with a CKAN install. are there any known issues with CKAN There are no known issues at the moment. 11 minutes ago, x170doom said: only error in the log file related to parallax is this: [ERR 19:05:57.129] Unable to open archive file: C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program/KSP_x64_Data/../GameData/Parallax/Shaders/Wireframe-windows.unity3d [ERR 19:05:57.129] Failed to read data for the AssetBundle 'Wireframe-windows.unity3d'. [LOG 19:05:57.129] Failed to load bundle at [LOG 19:05:57.129] Path: C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program/KSP_x64_Data/../GameData/Parallax/Shaders/Wireframe-windows.unity3d could this be causing the issue? The entire log on file sharing website would be more helpful. Try installing on a clean install to give a clear log. Maybe that could help fix your issue Quote Link to comment Share on other sites More sharing options...
Biggen Posted March 1, 2022 Share Posted March 1, 2022 (edited) Still can't get over how good these textures are. Pol from 17km orbit: Edited March 1, 2022 by Biggen Quote Link to comment Share on other sites More sharing options...
x170doom Posted March 2, 2022 Share Posted March 2, 2022 took a few days (been a hectic week so far). heres the log file from a clean install. also can confirm something is definitely going wrong since this install was just ksp+parallax gdrive:https://drive.google.com/file/d/1p5QFXdfzUBU8G3KXs9D5zGB5MI8bVbk1/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
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