Jump to content

[1.9.x - 1.12.5] [1/2/2024] - Eos Planet Pack


smushanoob

Recommended Posts

  • 2 weeks later...

Release Ahum 2 v0.3.0 "Stargazing" · smushanoob1/Ahum-2 (github.com)

New update

  • Major bugfixes
  • System rearrangements (still WIP)
  • Alter Kerbin's atmosphere reduced (it currently copies Eve's atmosphere as a placeholder.)
  • New planets
  • EVE Volumetrics compatability (config to go back to 2d clouds is still there. unzip Clouds.zip in EVE in AlterKerbin/Extras if you dont want to use/cant use them.)
  • Renamed Irch to Alaodae
  • Aloadae now has an obscured surface.
  • Changed Aloadae's ring
  • New parallax stuff
  • Quality of life enhancements
  • Added long-awaited Alter Kerbin Parallax flora (not 100% sure it works. I haven't had this build tested yet, so report any bugs in #support on my discord.)
  • Added PlanetShine compatibility
  • Added protostar (named Hailene) seen at the edge of the home system.
  • Made Asinius, S'all, and Mene become part of a minor-objects belt as opposed to moons of the Alter Kerbin-Concordia binary.
  • Asinius texture modified (more like Ceres but this is still heavy wip. Not proud of it yet)
  • S'all texture modified (land is gray and rocky now)
  • Concordia Scatterer Tweaks
  • Alter Kerbin and Aloadae texture refining
  • Fixed bug where you would instantly explode and die upon leaving the Alter Kerbin's Sphere Of Influence.
  • made Mauran into a neutron star, with visible ejecta beams.
  • Added the Blunkel plasma trail in place of the Blunkel nebula for realism reasons. Credit to TheOrios for this idea.
  • Made tracking station name colors match up with the orbit icon/line colors. (Catch is it makes all lines of text generated after the names being listed colored in the same fashion. No big deal though.)
  • Changed name of Alcax 11965 to Olaorin
  • Moved Olaorin (formerly Alcax 11695) closer to Mauran
  • Modified Olaorin's mass
Link to comment
Share on other sites

Just now, Sky Kerman said:

Wow! Is that the Alter Kerbin?

Yes. There is currently a bug with a plant (which was removed for these images) that will be fixed soon but overall should be the exact same as what players get when they download :)

Link to comment
Share on other sites

29 minutes ago, Rutabaga22 said:

You are making a wonderful mod. These parallax designs are great. I've seen parallax on the homeworld, do the other planets have parallax?

They have the parallax terrain textures and some stock-based scatters but currently due to performance im working out some issues regarding extraplanetary scatters (other planets will have their flora aswell!) so as to not blow up peoples pc's. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...