Lt_Duckweed Posted October 19, 2022 Share Posted October 19, 2022 (edited) QuackPack QuackPack is intended to fill out an often neglected portion of the Kerbolar system: the deep inner system, far below the orbit of Moho. Oftentimes, when a player has conquered the stock system, it may feel like the only way to access more challenging destinations is to install full system replacers, or interstellar mods. System expansions such as Outer Planets Mod are a very popular first step, bridging the challenge gap between the stock system and full blown interstellar packs. QuackPack is designed to add an additional level of challenge to a stock + OPM install. Instead of looking outwards towards other stars, it is time to look inwards towards our own. These planets are not for the faint of heart. Transfer requirements are extreme, and their gravity wells are deep. Gravity assists are a near requirement. Failure lurks around every corner, as the unique thermal environments can cause unexpected problems, or outright destroy craft. Aerodynamics will work in unusual ways, as the superheated atmospheres are very different from anything else in the Kerbolar system. However, with smart design, clever planning, and skill, these bodies can be conquered, even fully reusable, or, theoretically, with single stage craft. Bodies Blas, a metal poor, scorching hot desert Superkerbin with a large ring system and one small moonlet. Geet, the lone moon of Blas, and a shepherd to the ring system. Jot, an inflated hot Jool with an extremely large atmosphere. Subon, a captured metallic asteroid in a close retrograde orbit of Jot. Cind, a Kerbin sized tidally locked hellworld, with an atmosphere made of sulfur and boiling metal. Features 5 challenging new bodies to explore. Science and career mode ready, with full biome and experiment definitions. Full scatterer integration. Full EVE integration, with clouds, sandstorms, lightning, aurorae, and thermal glow. Volumetric clouds are supported for Jot with an optional download. Planetshine and Distant Object Enhancement integration. Notes This is my first planet mod, pls be gentle. Delta V map and grid Classic subway style delta v map. Spoiler A janky delta v grid packed with information https://docs.google.com/spreadsheets/d/1t5JHSCVPWrMVtEfGHV__7xCjVrZGaRFoe4HQmvdFZwI Gallery Spoiler Other than the System Layout, all screenshots are taken with the following mods: Scatterer, EVE Redux, Deferred, TUFX (Blackracks config) BetterKerbol (useBetterSize = true, useProximityBrightening = true) System Layout Blas Geet Jot Subon Cind Download Github CKAN Installation Remove any prexisting QuackPack installations (QuackPack folder within GameData folder in KSP directory) Install ALL listed dependencies, following the links bellow Download and extract the QuackPack zip file Place the GameData folder into your KSP directory Highly recommended to download and install Scatterer, EVE REDUX, and BetterKerbol as they provide massive visual improvement, and QuackPack is intended to be played with all three installed. OPTIONAL (Github release only) Download and extract the Volumetrics zip file Place the GameData folder into your KSP directory Dependencies ModuleManager Kopernicus Community Terrain Texture Pack Bundled Dependencies Niako's Kopernicus Utilities Sigma Heat Shifter Provided Compatibility Scatterer EVE Redux Distant Object Enancement Planetshine Recommended Mods BetterKerbol Outer Planets Mod FAQ Q. Does QuackPack support Parallax 2? A. QuackPack does not currently provide configs for Parallax 2, but it will run alongside Parallax 2 enabled planets from the stock system or other planet mods Q. Will QuackPack ever support Parallax 2? A. QuackPack is intended to support Parallax 2 at some point, when I have the time to sit down and learn it. Q. Does QuackPack support EVE True Volumetrics? A. EVE True Volumetrics support will come in a future update. Q. Does QuackPack support rescaling either natively or via Sigma Dimensions? A. QuackPack does not have native rescale support, but will function with rescales done via Sigma Dimensions. This means you can install QuackPack alongside other 1x scale mods, then rescale the whole thing with Sigma Dimensions, but QuackPack will not function correctly with mods like JNSQ, which have a native scale difference. Licensing QuackPack is licensed by Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) Edited 5 hours ago by Lt_Duckweed Quote Link to comment Share on other sites More sharing options...
camacju Posted October 19, 2022 Share Posted October 19, 2022 I approve, mainly because I enjoy gravity assists! Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted October 19, 2022 Share Posted October 19, 2022 noice, inner planet mod xd Quote Link to comment Share on other sites More sharing options...
Pkmniako Posted October 19, 2022 Share Posted October 19, 2022 Look at those planets gooooooooooooo Quote Link to comment Share on other sites More sharing options...
Probird_23 Posted October 19, 2022 Share Posted October 19, 2022 (edited) Another great planet pack to add to my save! I love the integrated EVE visuals as well as the new challenges! (also, parallax and RR support maybe?) Edited October 19, 2022 by Probird_23 Quote Link to comment Share on other sites More sharing options...
Lt_Duckweed Posted October 19, 2022 Author Share Posted October 19, 2022 7 minutes ago, Probird_23 said: Another great planet pack to add to my save! I love the integrated EVE visuals as well as the new challenges! (also, parallax and RR support maybe?) Support for parallax is being considered, and may come in a future update! Quote Link to comment Share on other sites More sharing options...
Seadragon420 Posted October 20, 2022 Share Posted October 20, 2022 HEYZEUS BEAUTIFUL Quote Link to comment Share on other sites More sharing options...
Superluminal Gremlin Posted October 20, 2022 Share Posted October 20, 2022 Ram requirements? Quote Link to comment Share on other sites More sharing options...
Leganeski Posted October 20, 2022 Share Posted October 20, 2022 These planets look great, and occupy an area which I agree was previously neglected too much. Would there be any problems using it with a system replacer pack (such as GPP) as long as the central star is about the same mass as Kerbol and there aren't any existing planets in the way? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted October 20, 2022 Share Posted October 20, 2022 41 minutes ago, Leganeski said: Would there be any problems using it with a system replacer pack (such as GPP) as long as the central star is about the same mass as Kerbol and there aren't any existing planets in the way? There would be only one problem. That's if the system replacer's name is alphabetically later than this one and it flatly unloads all planets rather than specifically naming the stock planets and unloading only them. Spoiler Real Solar System... 11 hours ago, Probird_23 said: (also, parallax and RR support maybe?) RR support will come quickly. I'm plenty curious to this pack ...and I just remembered I have Real Exoplanets support to release. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted October 20, 2022 Share Posted October 20, 2022 @Probird_23 RR support is here. See v1.41 or newer. Quote Link to comment Share on other sites More sharing options...
Kerbal hunter101 Posted October 21, 2022 Share Posted October 21, 2022 It says v1.03 but the downloads (github and spacedock) are both v1.02 Quote Link to comment Share on other sites More sharing options...
Lt_Duckweed Posted October 21, 2022 Author Share Posted October 21, 2022 1 hour ago, Kerbal hunter101 said: It says v1.03 but the downloads (github and spacedock) are both v1.02 Typo in the title, v1.0.2 is the newest version Quote Link to comment Share on other sites More sharing options...
CoriW Posted October 23, 2022 Share Posted October 23, 2022 Is this compatible with Parallax 2.0? Not adding in fancy scatters and stuff but from my understanding the mod has to have a config to be compatible. @Lt_Duckweed Quote Link to comment Share on other sites More sharing options...
Lt_Duckweed Posted October 23, 2022 Author Share Posted October 23, 2022 3 hours ago, CoriW said: Is this compatible with Parallax 2.0? Not adding in fancy scatters and stuff but from my understanding the mod has to have a config to be compatible. @Lt_Duckweed Currently it is not. It is under consideration for after I finish some of my other KSP projects. Quote Link to comment Share on other sites More sharing options...
Interplanet Janet Posted November 6, 2022 Share Posted November 6, 2022 This planet pack won't be no walk in the Parker. Quote Link to comment Share on other sites More sharing options...
warcrimeswilly Posted October 8, 2023 Share Posted October 8, 2023 people are sleeping on this mod, its so good Quote Link to comment Share on other sites More sharing options...
Great Liao Posted October 17, 2023 Share Posted October 17, 2023 I've always wanted a planet pack that filled the inner niche. Quote Link to comment Share on other sites More sharing options...
Siphon Posted November 3, 2023 Share Posted November 3, 2023 Would the mod break if I used it with parallax/eve true volumetrics or would the clouds and scatters just not show up on the bodies without configs? Would the new eve and scatterer versions required for the volumetrics cause the mod's configs to not function? Quote Link to comment Share on other sites More sharing options...
Lt_Duckweed Posted November 3, 2023 Author Share Posted November 3, 2023 3 hours ago, Siphon said: Would the mod break if I used it with parallax/eve true volumetrics or would the clouds and scatters just not show up on the bodies without configs? Would the new eve and scatterer versions required for the volumetrics cause the mod's configs to not function? I've not tried it with either but what I would expect to happen is that true volumetrics and parallax features just don't show up on the QuackPack bodies. Quote Link to comment Share on other sites More sharing options...
Lyraea Posted November 4, 2023 Share Posted November 4, 2023 On 10/19/2022 at 12:01 AM, Lt_Duckweed said: Notes This is my first planet mod, pls be gentle. First?! Goodness, I might be late to the game, but this is an awfully impressive first pack! New must-have added to my saves. Quote Link to comment Share on other sites More sharing options...
Dead_Voxel Posted November 29, 2023 Share Posted November 29, 2023 I installed this mod with galaxies unbound and have an issue with scatter. It just does not apply atmospheric effects to the inner planets. Why is this happening? Quote Link to comment Share on other sites More sharing options...
Lt_Duckweed Posted December 7, 2023 Author Share Posted December 7, 2023 On 11/29/2023 at 1:16 PM, Dead_Voxel said: I installed this mod with galaxies unbound and have an issue with scatter. It just does not apply atmospheric effects to the inner planets. Why is this happening? There are currently some issues with Scatterer and QuackPack when installed from CKAN, something is wrong with the metadata around the Scatterer version required I think. Hoping to have an update to QuackPack out in the next few weeks that will hopefully also address this. If you didn't install via CKAN, unsure what the issue is, and would need you to upload your ksp logs to pastebin so I could take a look. Quote Link to comment Share on other sites More sharing options...
Lt_Duckweed Posted December 7, 2023 Author Share Posted December 7, 2023 So, QuackPack development, after being dead for a year, is now back. Here is a sneak peek of something coming in the next update. Quote Link to comment Share on other sites More sharing options...
Lt_Duckweed Posted December 13, 2023 Author Share Posted December 13, 2023 (edited) QuackPack v1.1.0 Subon bound at the speed of sound Changelog Subon added, a retrograde captured iron-nickel asteroid orbiting Jot Cind atmosphere slightly hotter, molar mass increased by about 25% Cind lava now has HazardousBody config, go swimming at your own risk Jot texture size reduced to 25% of the original value, will reduce stutters when looking at Jot from other planets in the Kerbol system Bugfixes and typo corrections to science defs Download Github SpaceDock Licensing QuackPack is licensed by Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) Edited December 13, 2023 by Lt_Duckweed Quote Link to comment Share on other sites More sharing options...
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