JonnyOThan Posted May 14 Author Share Posted May 14 1 hour ago, NeoCortex said: I'm having a problem with the mk2 cargo bay when i put a mk1 inline docking port attached to a mk2 crew cabin, i can't open or acsess the docking port, but when i attach a mk1 inline docking port to the mk2 crew cabin without being inside the mk2 cargo bay, it works fine. Also, your mod is amazing! edit. the mk1 inline docking port name is Inline Clamp-O-Tron Can you show a picture or post a craft file? Quote Link to comment Share on other sites More sharing options...
NeoCortex Posted May 14 Share Posted May 14 (edited) 19 minutes ago, JonnyOThan said: Can you show a picture or post a craft file? Sure thing! i'm not at home right and forgot to leave my PC on, i'll try to make a quick video too showing the issue. Edited May 14 by NeoCortex Quote Link to comment Share on other sites More sharing options...
NeoCortex Posted May 14 Share Posted May 14 Here's the craft files: Palio mk11 Passenger.craft also made a video: Quote Link to comment Share on other sites More sharing options...
Nickythegamer6 Posted May 15 Share Posted May 15 This is amazing! Quote Link to comment Share on other sites More sharing options...
Stormingmonkey Posted May 23 Share Posted May 23 Hi! I'm having various issues with this mod. I can use it on many stock and modded parts, however many either do not allow me to pass through, or even use the eva ports. I have also have this error message on loading https://imgur.com/a/XyxiGNE Quote Link to comment Share on other sites More sharing options...
NeoCortex Posted May 28 Share Posted May 28 On 5/23/2024 at 6:22 PM, Stormingmonkey said: Hi! I'm having various issues with this mod. I can use it on many stock and modded parts, however many either do not allow me to pass through, or even use the eva ports. I have also have this error message on loading https://imgur.com/a/XyxiGNE Hi, i'm not the developer of the mod, but this looks like a installation error, did you use CKan to install this mod? Quote Link to comment Share on other sites More sharing options...
dlrk Posted May 28 Share Posted May 28 Is it a known issue that with DE_IVA, the Mk2 Lander Can does not appear to be traversable? Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted May 29 Author Share Posted May 29 On 5/23/2024 at 5:22 PM, Stormingmonkey said: Hi! I'm having various issues with this mod. I can use it on many stock and modded parts, however many either do not allow me to pass through, or even use the eva ports. I have also have this error message on loading https://imgur.com/a/XyxiGNE Hi, please post your KSP.log. 2 hours ago, dlrk said: Is it a known issue that with DE_IVA, the Mk2 Lander Can does not appear to be traversable? Nope. Please post your KSP.log Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted May 29 Share Posted May 29 Hiya. When we encounter a modded part that isn't passable, is that something to ask about here, or in the mod's thread? In case it depends, I'm specifically after this guy here: Spoiler The MSA Structural Adapter is not passable. It's basically a copy of the bottom of the part off to the right, which is passable. Many thanks! Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted May 29 Author Share Posted May 29 8 hours ago, OrbitalManeuvers said: Hiya. When we encounter a modded part that isn't passable, is that something to ask about here, or in the mod's thread? In case it depends, I'm specifically after this guy here: Hide contents The MSA Structural Adapter is not passable. It's basically a copy of the bottom of the part off to the right, which is passable. Many thanks! FreeIVA support for most mods in k FreeIva itself, but BDB and KCHS are exceptions. And it sounds like it’s this issue which was just fixed (though not released) https://github.com/CobaltWolf/Bluedog-Design-Bureau/issues/1407 Quote Link to comment Share on other sites More sharing options...
IAmTheRealBeef Posted May 29 Share Posted May 29 Just wanted to stop by and say that FreeIVA is absolutely incredible - it also makes it way easier to use all those IVA MFDs that are hard to see from a particular seat! Thanks for your work Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted May 29 Share Posted May 29 2 hours ago, IAmTheRealBeef said: Just wanted to stop by and say that FreeIVA is absolutely incredible - it also makes it way easier to use all those IVA MFDs that are hard to see from a particular seat! Thanks for your work Indeed! It's a brilliant bit of work. Quote Link to comment Share on other sites More sharing options...
mozzy Posted May 31 Share Posted May 31 Any idea what is causing this impassable wall anytime I add a docking port to awesome lonesomerobots madv cockpit ? I can open the top square hatch and do an eva with no docking port, but as soon as I add one it becomes am impassable node when either docked or unlocked regardless of which port I use. Any issues how to fix this in the cfg? Also having issues with the hatch alignment between lab and hab. Any idea, im guessing it's a hatch placement issue? Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted May 31 Author Share Posted May 31 8 hours ago, mozzy said: Any idea what is causing this impassable wall anytime I add a docking port to awesome lonesomerobots madv cockpit ? I can open the top square hatch and do an eva with no docking port, but as soon as I add one it becomes am impassable node when either docked or unlocked regardless of which port I use. Any issues how to fix this in the cfg? Also having issues with the hatch alignment between lab and hab. Any idea, im guessing it's a hatch placement issue? For this kind of thing I’m going to need the exact names of the parts you connected together. Even better, a craft file and your KSP.log. Quote Link to comment Share on other sites More sharing options...
dlrk Posted June 1 Share Posted June 1 On 5/28/2024 at 10:11 PM, JonnyOThan said: Hi, please post your KSP.log. Nope. Please post your KSP.log https://1drv.ms/u/s!AoNdAY2GFhqxgcIU5nuFV3H7XaaEaw?e=jjr97B I have a docking port on the hatch on the pod, but when I open the hatch I just see an obstruction that says "Backwards" Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted June 2 Author Share Posted June 2 2 hours ago, dlrk said: https://1drv.ms/u/s!AoNdAY2GFhqxgcIU5nuFV3H7XaaEaw?e=jjr97B I have a docking port on the hatch on the pod, but when I open the hatch I just see an obstruction that says "Backwards" Which docking port? Mind posting a craft file? Quote Link to comment Share on other sites More sharing options...
darthvader15001 Posted June 2 Share Posted June 2 @JonnyOThan I had community category kit installed for this, but then some of the free iva parts weren't in their respective categories (decouplers not in coupling, but pods in command), so I deleted CCK. now I can't find those parts (the pods are still there, the only problem is the decouplers are note in the catalog). I can find a few decouplers in the advanced filters, but not all. could you help, or is this a problem for the community category kit folks? Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted June 2 Author Share Posted June 2 21 minutes ago, darthvader15001 said: @JonnyOThan I had community category kit installed for this, but then some of the free iva parts weren't in their respective categories (decouplers not in coupling, but pods in command), so I deleted CCK. now I can't find those parts (the pods are still there, the only problem is the decouplers are note in the catalog). I can find a few decouplers in the advanced filters, but not all. could you help, or is this a problem for the community category kit folks? Sounds like an installation issue likely, but probably with CCK? Post your log whenever you need help. Quote Link to comment Share on other sites More sharing options...
darthvader15001 Posted June 2 Share Posted June 2 16 minutes ago, JonnyOThan said: Sounds like an installation issue likely, but probably with CCK? Post your log whenever you need help. Should I post my log here on the cck thread? Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted June 2 Author Share Posted June 2 11 hours ago, darthvader15001 said: Should I post my log here on the cck thread? Probably cck Quote Link to comment Share on other sites More sharing options...
darthvader15001 Posted June 2 Share Posted June 2 Ok Quote Link to comment Share on other sites More sharing options...
dlrk Posted June 2 Share Posted June 2 16 hours ago, JonnyOThan said: Which docking port? Mind posting a craft file? https://1drv.ms/u/s!AoNdAY2GFhqxgcIrVj2XNctkMsN8aw?e=UiLtJ0 Clamp-O-Tron Restock Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted June 2 Author Share Posted June 2 45 minutes ago, dlrk said: https://1drv.ms/u/s!AoNdAY2GFhqxgcIrVj2XNctkMsN8aw?e=UiLtJ0 Clamp-O-Tron Restock This doesn't happen for me when I use your craft file, so I assume some other mod must be interfering. Quote Link to comment Share on other sites More sharing options...
dlrk Posted June 2 Share Posted June 2 hmm...could restock be the issuer? Other pod/port combos work Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted June 3 Author Share Posted June 3 17 hours ago, dlrk said: hmm...could restock be the issuer? Other pod/port combos work It could, but I tested with restock. Quote Link to comment Share on other sites More sharing options...
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