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The Spaceplane Hangar is no more!


Vl3d

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As you can see in the image below, the VAB connects to both the launch pads AND to the runways. There is no Spaceplane Hangar to be seen!

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Also confirmed by the VAB having a craft orientation button (vertical / horizontal) and by having airplanes in the workspace.

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So while this is not new info, I have not seen any thread that discusses this optimization. It's useful to simplify the colonies building system also. How do you feel about it, will you miss the dedicated SPH?

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It’s a redundant building,  I built a pseudo crawler/transporter a while back to see if I could carry a rocket cross country off the runway and over to the monolith.

 

To be honest, to me there were minor nits about KSC 

 

upgrading was kind of eh?  Mission control and administration? To be fair upgrading them was, at least to me,  odd, it often felt more meh than oh getting something useful this time amd more your clicking a button to be clicking a button... But then I found contracts oddly lacking or annoying at times, 

 

Also Runway/spaceplane hanger, and launch pad VAB. It may have been me, but why were those 2 upgrades not linked. I guess they wanted 2 more sets of biospheres I guess . . .

 

Which is why I’m wondering if the reason they are going with upgrades happening because of achievements.

 

that, and let’s be honest , currently it seems the  Contract control building, admin, and Plane hanger are kind of redundant right now.

Edited by Drakenred65
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