GoldForest Posted April 28, 2023 Author Share Posted April 28, 2023 April 8th, 2002 Syndicat Supersized ATV Module Flown by Ariane 5SH ESA launches the third and final core module to Stella Nova, a supersized ATV based module. (But the station has started to wobble... *Sigh* Maybe I should look like a welding mod of some sort...) Full album: Imgur: The magic of the Internet Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted May 2, 2023 Share Posted May 2, 2023 good Job inser obiwan kenobi meme here Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 2, 2023 Author Share Posted May 2, 2023 June 25th, 2002 Room for Visitors Docking Node Flown by NLS HLV-1 The Docking Node is launched aboard the National Launch System Heavy Launch Vehicle-1. The NLS is a system of launch vehicles produced by a private organization wanting to keep and expand the shuttle hardware. NLS HLV-1 is an NLS-1, but instead of SRBs, they instead strap another NLS-1 on to the first, giving it an LRB. The -1 stands for 1 LRB. -2 would be 2 LRBs. Full album: Imgur: The magic of the Internet Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 2, 2023 Author Share Posted May 2, 2023 .... Why do my stations always randomly explode? Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted May 2, 2023 Share Posted May 2, 2023 1 hour ago, GoldForest said: .... Why do my stations always randomly explode? Welp, here we go again Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted May 3, 2023 Share Posted May 3, 2023 15 hours ago, GoldForest said: .... Why do my stations always randomly explode? New install time i have experice in that field Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted May 5, 2023 Share Posted May 5, 2023 @GoldForest, would you be able to share a craft file for Super Module 2? Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 6, 2023 Author Share Posted May 6, 2023 11 hours ago, Ultim32 said: @GoldForest, would you be able to share a craft file for Super Module 2? Sure. https://www.dropbox.com/s/4uotxvg42zhbdpk/Supermodule 2.craft?dl=0 It uses quite a few mods though: Supermodule BDB StationPartsExpansionRedux NearFutureSpacecraft Benjee10_MMSEV HeatControl Benjee10_SharedAssets Habtech2 Quote Link to comment Share on other sites More sharing options...
Royalswissarmyknife Posted May 6, 2023 Share Posted May 6, 2023 Stations Always going be like this... Quote Link to comment Share on other sites More sharing options...
Kerbalsaurus Posted May 6, 2023 Share Posted May 6, 2023 On 5/2/2023 at 5:09 AM, GoldForest said: .... Why do my stations always randomly explode? Maybe you need to update some mods, or re-install KSP. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 6, 2023 Author Share Posted May 6, 2023 2 hours ago, Kerbalsaurus said: Maybe you need to update some mods, or re-install KSP. Yeah, been thinking about doing that, but the buzzkill of the station exploding still has my mood ruined to do anything with this project. I'm kind of just messing around in KSP atm. Quote Link to comment Share on other sites More sharing options...
Hydragaming Posted May 9, 2023 Share Posted May 9, 2023 (edited) On 5/6/2023 at 11:25 AM, GoldForest said: Yeah, been thinking about doing that, but the buzzkill of the station exploding still has my mood ruined to do anything with this project. I'm kind of just messing around in KSP atm. Did you check the F3 report? I've had craft exploding due to a heating bug that sets them to the temperature of Kerbol upon loading them, I've only ever had it happen in Kerbol orbit, but I've also never used any of the system scaling mods. Edited May 10, 2023 by Hydragaming Clarifying statement Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 9, 2023 Author Share Posted May 9, 2023 4 hours ago, Hydragaming said: Did you check the F3 report? I've had craft exploding due to a heating bug that sets them to the temperature of Kerbol upon loading them, I've only ever had it happen in Kerbol's SOI, but I've also never used any of the system scaling mods. I did, it didn't say any of the parts overheated iirc. Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted June 21, 2023 Share Posted June 21, 2023 On 5/2/2023 at 5:09 AM, GoldForest said: .... Why do my stations always randomly explode? How come Orion was the only spacecraft that survived without any damage? Quote Link to comment Share on other sites More sharing options...
Royalswissarmyknife Posted June 21, 2023 Share Posted June 21, 2023 3 hours ago, Ultim32 said: How come Orion was the only spacecraft that survived without any damage? The amount of money spent turned out to be useful! Quote Link to comment Share on other sites More sharing options...
GoldForest Posted June 22, 2023 Author Share Posted June 22, 2023 23 hours ago, Ultim32 said: How come Orion was the only spacecraft that survived without any damage? It was on course to rendezvous and dock, and the explosion keeps happening at the physics load limit of 2.5 km, so most if not all the debris is avoidable. Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted June 22, 2023 Share Posted June 22, 2023 Oh, ok! Quote Link to comment Share on other sites More sharing options...
Kerbalsaurus Posted June 22, 2023 Share Posted June 22, 2023 I’m sorry this keeps happening to your space stations. Maybe you might have to invest in a better computer? Granted, it’s dumb to dump thousands of dollars into a computer for one video game, but if there are other games you want to play or projects you want to do a better computer might be the way to go. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted June 23, 2023 Author Share Posted June 23, 2023 (edited) On 6/22/2023 at 4:36 PM, Kerbalsaurus said: I’m sorry this keeps happening to your space stations. Maybe you might have to invest in a better computer? Granted, it’s dumb to dump thousands of dollars into a computer for one video game, but if there are other games you want to play or projects you want to do a better computer might be the way to go. I already have a beast of a laptop. I7 10th gen 32 gigs of ram Rtx 2070 It's just KSP being KSP Edited June 24, 2023 by GoldForest Quote Link to comment Share on other sites More sharing options...
Kerbalsaurus Posted June 23, 2023 Share Posted June 23, 2023 (edited) 10 hours ago, GoldForest said: I already have a beast of a laptop. I5 or I7 10th gen (I think, will have to recheck) 32 gigs of ram Rtx 2070 It's just KSP being KSP DANG sweet setup. If the computer isn’t the issue, maybe you could launch truss segments along with cargo bays full of hella struts, and strut the station to the truss? That’s what I want to do with my space station. Maybe even build the truss first and then add the crew segments, like @BechMeister did with K.G.01. Edited June 23, 2023 by Kerbalsaurus Typos Quote Link to comment Share on other sites More sharing options...
GoldForest Posted November 24, 2023 Author Share Posted November 24, 2023 Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted November 28, 2023 Share Posted November 28, 2023 On 11/24/2023 at 9:46 PM, GoldForest said: OK hes back Quote Link to comment Share on other sites More sharing options...
GoldForest Posted December 2, 2023 Author Share Posted December 2, 2023 So, I need some help deciding on what to do. I got supermodule to stop throwing errors, it was a simple config edit and I didn't see any other errors being created by Supermodule. I'm still hestinant to use it though considering I've used it TWICE now for SISS and each time SOMETHING blew up... one of those times being Supermodule itself. So, here's what I want from you guys and gals. Do I: A) Use Supermodule, HOPING AND PRAYING, it does not self destruct or cause something else to self destruct or B) Make a Skylab derivative of Supermodule. Quote Link to comment Share on other sites More sharing options...
Kerbalsaurus Posted December 2, 2023 Share Posted December 2, 2023 1 hour ago, GoldForest said: B) Make a Skylab derivative of Supermodule. I think if you re-booted it in the 1980s with a Skylab based Supermodule, it would make quite a fun alternate history. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted December 2, 2023 Author Share Posted December 2, 2023 35 minutes ago, Kerbalsaurus said: I think if you re-booted it in the 1980s with a Skylab based Supermodule, it would make quite a fun alternate history. I'm not doing the 1980s though, unfortunately. I already have a time sort of. I'll be starting in modern-ish times. Very recent modern times. Reason? Well, did you see the teaser image? Quote Link to comment Share on other sites More sharing options...
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