GoldForest Posted February 22, 2023 Share Posted February 22, 2023 (edited) In Matt Lowne's latest video, we get to see a cheat menu. Now, it wasn't confirmed if this would be in KSP 2 at launch, but I think it's worth noting. Menu options: (These are my guesses as to what some of these do.) GIVE ME MY QUICK ACTIONS BACK - I'm assuming that, for now, the action groups or buttons may glitch out, erasing some of the parts associated with the action group or the key bindings for some keys, and this restores them to their last 'saved' parts or key binding. Create planets - Probably more than likely just a dev kit tool, but name is obvious. YOu can create a brand new planet in KSP without mods. Create your own planet 8! Or 9! Or 10! (Of course, I see this option not being in game at release.) Performance Window - Performance metrics, like Shadowplay or other monitoring program. Teleport - Teleports you where you want to go, obviously. VolumeClouds - Adjust the clouds properties Edited February 22, 2023 by GoldForest Link to comment Share on other sites More sharing options...
R-T-B Posted February 22, 2023 Share Posted February 22, 2023 Create Planet. As the chief Kopernicus dev, I can finally rest in peace. Link to comment Share on other sites More sharing options...
GoldForest Posted February 22, 2023 Author Share Posted February 22, 2023 10 minutes ago, R-T-B said: Create Planet. As the chief Kopernicus dev, I can finally rest in peace. Nah. Until it's confirmed to be staying around, I would hold off on retiring. Link to comment Share on other sites More sharing options...
R-T-B Posted February 22, 2023 Share Posted February 22, 2023 Just now, GoldForest said: Nah. Until it's confirmed to be staying around, I would hold off on retiring. I never can retire anyways because KSP1 still exists, and KSP2 needs mods recreated in other fields. Besides if I didn't mod, I might actually have to play the game... that would be... weird. Link to comment Share on other sites More sharing options...
Scarecrow71 Posted February 22, 2023 Share Posted February 22, 2023 Teleport, the new way of saying "Stick me in this orbit". Link to comment Share on other sites More sharing options...
AtomicTech Posted February 22, 2023 Share Posted February 22, 2023 1 hour ago, R-T-B said: Create Planet. As the chief Kopernicus dev, I can finally rest in peace. Link to comment Share on other sites More sharing options...
magnemoe Posted February 22, 2023 Share Posted February 22, 2023 2 hours ago, R-T-B said: Create Planet. As the chief Kopernicus dev, I can finally rest in peace. I assume most of the job creating an planet is modeling and texturing it, not placing it Now it probably make adding them easier. Link to comment Share on other sites More sharing options...
R-T-B Posted February 22, 2023 Share Posted February 22, 2023 (edited) 36 minutes ago, magnemoe said: I assume most of the job creating an planet is modeling and texturing it, not placing it Now it probably make adding them easier. In KSP1, you'd be surprised. Dynamically inserting world templates is not as basic as it sounds. Then you have the games list of stock assumptions. That there will only be one star. That no body will EVER be farther out than stock Eeloo. We have to have workarounds for just about everything concievable to have anything remotely different. Edited February 22, 2023 by R-T-B Link to comment Share on other sites More sharing options...
AlphaMensae Posted February 22, 2023 Share Posted February 22, 2023 Remember, they were playing with a dev build, so it had all the dev and debug tools on it. How much of that will transfer to the EA remains to be seen. I think the Teleport function has a god chance of being in whatever KSP2 uses as an Alt-F12 menu. Link to comment Share on other sites More sharing options...
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