CiberX15 Posted March 3, 2023 Share Posted March 3, 2023 (edited) I sent this to the devs through the support email but I think this is now the preferred communication channel for bugs? So I'm reposting for better visibility. Especially since I saw Matt Lowne hitting this exact bug. I was getting all my kerbals out of my ship in orbit for a group photo, and when I was ready to get them all back inside the ship, none of their EVA jetpacks were working. It's like they stopped accepting input. The fuel gauge showed them all in the 80-90% full range so they weren’t empty. I switched back to the space center and then used the tracking center to take control of them again, only to find they had somehow re-glued themselves to the ladder. Now wondering if they thought they were still on the ladder in some way? It appears to be related to getting additional Kerbals out of the ship Steps to Reproduce: -Have a pod in space with at least two kerbals in it -Have one kerbal get out. -Observe jetpack works fine, even if you switch back and forth between the kerbal and the vessel -Now have the second kerbal get out and fly around -Switch to the first kerbal -Observe, the first kerbal will now no longer accept input, but the second one will work fine -Return to space center -Use tracking center to take control of the broken kerbal -Observe, kerbal loads on the ladder of the vessel that was exited Note that if you go directly to the tracking center rather than going to the space center first, the kerbal will remain broken. Going all the way back to the space center then using the tracking center to take control of the broken kerbal seems to be the way to "fix" this broken state. Edited August 30, 2023 by Anth12 Link to comment Share on other sites More sharing options...
Speeding Mullet Posted March 5, 2023 Share Posted March 5, 2023 KSP Version - 0.1.0.0.20892 Operating System and version - Windows 11 CPU and GPU models - Intel core i5 12600KF / NVIDIA GeFroce RTX 3080 Description of the bug. Expected Behavior - Jet pack operates Observed Behavior - Jet pack does not operate Steps to Replicate - Stack Kerbals 3 high on mun arch and plant flag. Jet packs stop working. Fixes / Workarounds (if known..) none A list of ALL mods - None Other Notes: See image in spoiler. Spoiler SM Link to comment Share on other sites More sharing options...
Kaa253 Posted March 5, 2023 Share Posted March 5, 2023 I had 2 kerbals on EVA together on Duna and one of them had his jetpack stop working in the middle of the EVA. Step to reproduce, absolutely no idea sorry. I will report if it happens again. Link to comment Share on other sites More sharing options...
Steve7893 Posted March 5, 2023 Share Posted March 5, 2023 I have experienced this. To resolve, I press F5 (quick save) and then hold F9 briefly (quick reload), then check the jetpack. It worked for me after the reload. Link to comment Share on other sites More sharing options...
Steve7893 Posted March 5, 2023 Share Posted March 5, 2023 I've run into this issue. Pressing F5 (Quick Save) and holding F9 (Quick Reload) always seems to resolve it for me. Link to comment Share on other sites More sharing options...
Vanamonde Posted March 5, 2023 Share Posted March 5, 2023 Overlapping reports have been merged. Link to comment Share on other sites More sharing options...
SpaceExplorerW Posted March 18, 2023 Share Posted March 18, 2023 (edited) KSP2 Version: 0.1.1.0.21572 OS: Windows 10 Professional 64bit CPU: AMD Ryzen 5 5600X 6-core (3.70 GHz) GPU: AMD Radeon RX 6700 XT Description of the bug: The jetpack of my kerbals didn't work and also stopped working for one without any reason (all of the monoprop was full). Expected Behavior: Kerbals jetpack working on the Mun during an EVA. Observed Behavior: I landed on the Mun, I had 3 kerbals in the module. I took one out of the capsule to do an EVA and its jetpack worked perfectly. Then I took the other two kerbals out of the capsule and their jetpack didn't work at all. I tried to disable/enable with the R key the jetpack, tried to fly with them but they were not working at all. For my first kerbal who had his jetpack working at the beginning was not working anymore after switching "vehicles". Steps to Replicate: I clicked on the EVA button to put one first kerbal on EVA, I took him out of the capsule and walked him around. His jetpack worked. Then I switched kerbals using the ["] key on my keyboard and did the exact same thing as with the previous kerbal and their jetpack didn't work at all. Fixes / Workarounds (if known..): No A list of ALL mods: No mods Other Notes / Screenshots / Log Files (if possible.): Screenshots: First picture: first kerbal with jetpack working Second picture: second kerbal with jetpack not working at all Third picture: third kerbal with jetpack not working. Logfiles: https://we.tl/t-BDRSvlSP8i Thank you to the team ! <3 Edited March 18, 2023 by SpaceExplorerW Link to comment Share on other sites More sharing options...
SomeoneAlive Posted April 14, 2023 Share Posted April 14, 2023 KSP Version: 0.1.2.0.22258 Operating System and version: Windows 11 CPU and GPU models, any other system information which could be relevant CPU : Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz, 2904 Mhz, 6 Cores, 12 Logical Processor(s) GPU: NVIDIA GeForce GTX 1650 SUPER The bug: When switching Kerbals during EVA, Kerbals do not have an operational RCS pack Steps to Replicate: 1. Use pod which has 2 seats or more 2. have 2 or more Kerbals be on EVA 3. Turn on RCS for the latest Kerbal which left the pod. RCS should work assuming no switching has occured 4. Switch to other Kerbal and turn on RCS. RCS should fail to respond to inputs Fixes / Workarounds (if known..) Loading a quick save reactivated RCS for Kerbal assuming no craft switching has occured No mods or file modifications Link to comment Share on other sites More sharing options...
lLeshugaz Posted May 20, 2023 Share Posted May 20, 2023 Same thing happend to me, I came to the forums to see if the issue was reported. It was shocking and scary trying rescue my kerbals back after non of their backpacks worked during a spacewalk Link to comment Share on other sites More sharing options...
Anth Posted May 29, 2023 Share Posted May 29, 2023 @SomeoneAlive Merged your bug report into this one. Link to comment Share on other sites More sharing options...
Davidian1024 Posted June 1, 2023 Share Posted June 1, 2023 I've run into this in the past. And, I'm hitting it again today. Landed on Duna with 4 Kerbals and 3 of them can't seem to get their RCS thrusters to fire. If I zoom the camera in close to where I can see their hands and face, I can see they are moving their joysticks as if they're trying to activate the RCS but the thrusters don't fire. The F5/F9 quick save/load trick worked. The three Kerbals whose lives were saved today express their gratitude. Link to comment Share on other sites More sharing options...
Anth Posted August 27, 2023 Share Posted August 27, 2023 (edited) @CiberX15 Moved this out of the archive. @SpaceExplorerW Merged your bug report with this one as well as moved it out of the archive. Edited August 27, 2023 by Anth12 Link to comment Share on other sites More sharing options...
Anth Posted August 30, 2023 Share Posted August 30, 2023 This is fixed as of 0.1.4.0 Link to comment Share on other sites More sharing options...
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