chaos113 Posted April 11, 2023 Share Posted April 11, 2023 (edited) With the ending of habtech i saw it as an opportunity to continue with what benjee started, now me and a friend are going to be making parts from iss replacement stations and possibly eventually lunar gateway Download link: https://spacedock.info/mod/3367/Fosk-future orbiting stations kit heres our current work on the axiom hub module, the windows have been extrapolated from available images so they might not match the actual station when it launches Edited June 9, 2023 by chaos113 Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 15, 2023 Author Share Posted April 15, 2023 Quote Link to comment Share on other sites More sharing options...
GalacticPresidentSuperstar Posted April 15, 2023 Share Posted April 15, 2023 Wow that looks amazing! I love how it looks. Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted April 18, 2023 Share Posted April 18, 2023 I'm definitely downloading this when it releases, because I can't find any good lunar gateway mod. Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted April 18, 2023 Share Posted April 18, 2023 On 4/11/2023 at 6:28 AM, chaos113 said: With the ending of habtech i saw it as an opportunity to continue with what benjee started, now me and a friend are going to be making parts from iss replacement stations and possibly eventually lunar gateway heres our current work on the axiom hub module, the windows have been extrapolated from available images so they might not match the actual station when it launches I'll be keeping my eye on this Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 18, 2023 Author Share Posted April 18, 2023 7 hours ago, Ultim32 said: I'm definitely downloading this when it releases, because I can't find any good lunar gateway mod. Gateway is still up in the air, only axiom and some 3.75m habtech style parts are confirmed Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted April 19, 2023 Share Posted April 19, 2023 20 minutes ago, chaos113 said: Gateway is still up in the air, only axiom and some 3.75m habtech style parts are confirmed Is there anyway I can help? Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted April 19, 2023 Share Posted April 19, 2023 Ok! Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 20, 2023 Author Share Posted April 20, 2023 On 4/18/2023 at 8:16 PM, AtomicTech said: Is there anyway I can help? What could you offer Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted April 20, 2023 Share Posted April 20, 2023 3 hours ago, chaos113 said: What could you offer I've got experience in writing config files for parts, description writing for said parts, Waterfall integration experience, and Snacks-LS integration support! Check out my Junkyards mod: https://spacedock.info/mod/2891/AtomicTech Inc. Junkyards On 4/11/2023 at 6:28 AM, chaos113 said: With the ending of habtech i saw it as an opportunity to continue with what benjee started, now me and a friend are going to be making parts from iss replacement stations and possibly eventually lunar gateway heres our current work on the axiom hub module, the windows have been extrapolated from available images so they might not match the actual station when it launches Also, have you reached out to Benjee about being able to use assets from HabTech2? You might be able to do some cool things with those Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 21, 2023 Author Share Posted April 21, 2023 16 hours ago, AtomicTech said: I've got experience in writing config files for parts, description writing for said parts, Waterfall integration experience, and Snacks-LS integration support! Check out my Junkyards mod: https://spacedock.info/mod/2891/AtomicTech Inc. Junkyards Also, have you reached out to Benjee about being able to use assets from HabTech2? You might be able to do some cool things with those The handrails are already leased from habtech 2. I am in contact with benjee on this Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 22, 2023 Author Share Posted April 22, 2023 On 4/18/2023 at 8:16 PM, AtomicTech said: Is there anyway I can help? Yeah unless you can assist with textures the node module will probably be the only one made. The texture person doesn't have time for anything related to ksp anymore Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 24, 2023 Author Share Posted April 24, 2023 Release 1 is now live Quote Link to comment Share on other sites More sharing options...
BSS_Snag Posted April 24, 2023 Share Posted April 24, 2023 I really hope someone assists you in texturing, this mod is too good to die now Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 24, 2023 Author Share Posted April 24, 2023 2 minutes ago, Aussie Toad Stool said: I really hope someone assists you in texturing, this mod is too good to die now I just need someone to assist in future texturing and an old friend has returned to help me, also its not dead its just had release 1 Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted April 24, 2023 Share Posted April 24, 2023 hey it seems u pack ur mod wrongly. I think you wanted fosks/parts rather than fosks/gamedata/parts given the part cfg file Quote Link to comment Share on other sites More sharing options...
BSS_Snag Posted April 24, 2023 Share Posted April 24, 2023 Have you also considered using .dds as a texture source? It saves space and retains quality better Quote Link to comment Share on other sites More sharing options...
LucalisIndustries Posted April 24, 2023 Share Posted April 24, 2023 I love it, I need more Quote Link to comment Share on other sites More sharing options...
Jim123 Posted April 24, 2023 Share Posted April 24, 2023 Looks great! Quote Link to comment Share on other sites More sharing options...
hugoraider Posted April 24, 2023 Share Posted April 24, 2023 11 hours ago, ssd21345 said: hey it seems u pack ur mod wrongly. I think you wanted fosks/parts rather than fosks/gamedata/parts given the part cfg file Yeah lol, was about to report that. Also, I've tried to make an IVA patch to use Habtech 2 IVAs, but model orientation is wrong. Must also say it's nice to have working integrated solar panels, but without electricity resource they're pretty pointless lol. Also noticed Z-fighting on some parts, like handrails (forgot to add a B9PS module?). Speaking of handrails, I think their orientation should match the part they're attached to (like the conical bulkhead). Idk how to explain it better lol. And lights don't work. One last thing, why are the diffuse textures 512*512? Even vanilla uses 1024 on most parts, except very small ones. The model itself looks pretty decent, though I think some parts could be improved, like the RCS. That's all for now, I'm looking forward to future improvements! Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 24, 2023 Author Share Posted April 24, 2023 3 hours ago, hugoraider said: Yeah lol, was about to report that. Also, I've tried to make an IVA patch to use Habtech 2 IVAs, but model orientation is wrong. Must also say it's nice to have working integrated solar panels, but without electricity resource they're pretty pointless lol. Also noticed Z-fighting on some parts, like handrails (forgot to add a B9PS module?). Speaking of handrails, I think their orientation should match the part they're attached to (like the conical bulkhead). Idk how to explain it better lol. And lights don't work. One last thing, why are the diffuse textures 512*512? Even vanilla uses 1024 on most parts, except very small ones. The model itself looks pretty decent, though I think some parts could be improved, like the RCS. That's all for now, I'm looking forward to future improvements! The textures should be 2024 x 2024 what. Also a hot fix will be releasing for the config issues and file path issues Quote Link to comment Share on other sites More sharing options...
hugoraider Posted April 24, 2023 Share Posted April 24, 2023 2048, not 2024. And nice Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 24, 2023 Author Share Posted April 24, 2023 The hotfix has been published, it fixes the textures and file path Quote Link to comment Share on other sites More sharing options...
UCTech Posted April 24, 2023 Share Posted April 24, 2023 Any chance the thrusters work yet Quote Link to comment Share on other sites More sharing options...
chaos113 Posted April 25, 2023 Author Share Posted April 25, 2023 54 minutes ago, UCTech said: Any chance the thrusters work Yes they should Quote Link to comment Share on other sites More sharing options...
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