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Maneuvering needs a complete overhaul


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On 4/18/2023 at 1:20 AM, Klapaucius said:

This is my plea to take the maneuver node UI, dispose of it and start over.  I apologize, as I know a lot of work has gone into this, but I am very, very frustrated. I've spent most of my time on Kerbin, but on my few adventures to other planets, the game has just had the wind taken out of my sails.

 

I really think the maneurving in KSP2 is a major step backwards.  The UI is cluttered and more importantly, it is very difficult to use. I have been trying to fly to Dres. I try, fail, give up and come back thinking things will be better.  They are not. 

 

I've been recording my play, and from the time I achieved orbit around Kerbol until I gave up trying to get an encounter with Dres, I spent 15 minutes of real time.

Wondering if I am just terrible, I opened KSP1.  I recorded my progress.  It took me 30 seconds to set a maneuver and get an encounter.  So, it is not operater error.   The system is actively fighting me.

 

Also, compare the readability of KSP2 compared to KSP1.  The text in KSP1 is clean, and the whole area does not feel cluttered.  Note also how simple and useful the encounter nodes are in KSP1.  I have no idea what the 1A and 1B etc are supposed to indicate.

 

O4NCA72.jpg

dxEngM9.png

 

I think it’s to indicate the close encounters and 1a is probably the first encounter 1b the second. It’s 1b instead of 2 because it’s the same orbit, but yeah very confusing.

Edited by Pat20999
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They should change the map and manuvre Ui:

for manuvre:

- sensitivity setting: high for big manuvres and small for precise correction

- changing manuvre while node is not visible

- being able to set up time for in manuvre staging

-auto executer for (set of) manuvres

- plotting manuvres with values in stead of dragged as option

 

 

For map view.

When klicking on a planet we now get view and target option. Would be nice if the the moon(s) would also then appear under the meniu and you than can directly target them.

 

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On 4/18/2023 at 12:30 AM, Little 908 said:

I don't like that planets are now displayed as circles on the map

Not sure what you mean. They always have been.

wPEU5uP.png

If you're on about the styling of the circle though, I think KSP 1's planet markers looked a bit garish and cheap. KSP 2's circles definitely make the game feel a bit more clean.

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2 hours ago, Bej Kerman said:

Not sure what you mean. They always have been.

wPEU5uP.png

If you're on about the styling of the circle though, I think KSP 1's planet markers looked a bit garish and cheap. KSP 2's circles definitely make the game feel a bit more clean.

this not a circle, that is a sphere

Edited by Little 908
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2 hours ago, Bej Kerman said:

What difference do you suggest there is between a circle that's been filled in and a sphere?

ok aways, the last time i played ksp 2 (idk if its different now) they are displayed as circles (not filled in) but in ksp 1 they were made to appear like the body they are hiding beneath, and my problem is that it is really messy when you're making a maneuver node 

Edited by Little 908
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