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Deleting Struts While in Symmetry Just Removes the One Being Held, the Others Remain


Spicat

Bug Report

Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz | GPU: NVIDIA GeForce RTX 2070 | RAM16GB


Steps to Replicate:

  1. Place one part
  2. Use symmetry (Every symmetry work (except 1))
  3. Place struts on the part
  4. Delete it, either with the "Del" key or with the "bin" at the bottom of the vab menu

 

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  Edited by Spicat
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I have also had to do the “hunt around for leftover nodes” after removing symmetried struts/fuel lines.

 

(Edit: found the relevant report here) Probably not relevant here, but another symmetry & strut-behaviour I dislike is when you go straight down from an upside-down slanted tank/piece to one that is right-side up below it (to strut two stages together, for example) and the struts try to cross through the middle of the parts as if looking for the matching X-Y-Z coordinates on the other part, despite them being in opposite orientations.

Edited by Flush Foot
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