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[1.12.5] Kerbal Star Systems 2 [2.0.3] - Reborn, Reimagined, Ready for the stars! [19 March 2025]


StarCrusher96

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  On 3/2/2025 at 1:07 AM, starship747 said:

in avatar Pandora is actually supposed to have a substantially thicker atmosphere than Earth with heavy gases, so 1.2-1.4 atm. In the game you have Pandor at 0.9 atm

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Pandor's atmosphere and atmospheric composition were probably editied for player convinence and to have an actually habitable place

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  On 3/2/2025 at 1:34 PM, Iapetus7342 said:

Pandor's atmosphere and atmospheric composition were probably editied for player convinence and to have an actually habitable place

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I might be wrong bc I havent got to Pandor yet, but in the description in tracking station it says the atmosphere isnt breathable 

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Posted (edited)
  On 3/2/2025 at 1:07 AM, starship747 said:

in avatar Pandora is actually supposed to have a substantially thicker atmosphere than Earth with heavy gases, so 1.2-1.4 atm. In the game you have Pandor at 0.9 atm

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You need to factor in lower gravity to achieve correct pressure. 

info from movie: the atmo is 20% denser however due to lower gravity the pressure at sealevel is 10% lower than earth.

so 0.9 atmospheric pressure is correct.

  On 3/3/2025 at 2:22 AM, starship747 said:

I see theres a wormhole in the Aethera system but where is the wormhole to get to that? are we meant to be able to get to the Korman system to use the wormhole there?

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It's up to the player to discover the answers to those questions.

Edited by StarCrusher96
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Can anyone recommend a good system replacer to pair with KSS2?

I play at 2.5x/2.7x scale and want a break from my usual Kerbin, JNSQ Kerbin, and KSRSS Earth. I  realize that the purpose of this mod is to add new star systems and a post from March 2024 says this doesn't have a new homeworld. If that March 2024 post is outdated and there's a new homeworld within KSS2, please let me know.

 

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  On 3/11/2025 at 3:35 PM, DeadJohn said:

Can anyone recommend a good system replacer to pair with KSS2?

I play at 2.5x/2.7x scale and want a break from my usual Kerbin, JNSQ Kerbin, and KSRSS Earth. I  realize that the purpose of this mod is to add new star systems and a post from March 2024 says this doesn't have a new homeworld. If that March 2024 post is outdated and there's a new homeworld within KSS2, please let me know.

 

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currently home switch has not implemented in the latest version

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  On 3/11/2025 at 3:35 PM, DeadJohn said:

Can anyone recommend a good system replacer to pair with KSS2?

I play at 2.5x/2.7x scale and want a break from my usual Kerbin, JNSQ Kerbin, and KSRSS Earth. I  realize that the purpose of this mod is to add new star systems and a post from March 2024 says this doesn't have a new homeworld. If that March 2024 post is outdated and there's a new homeworld within KSS2, please let me know.

 

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Another good system replacer thats also at a native 2.5x scale is LSR (Linbol system Rebirth). I dont have a link handy but it should be on the forums somewhere.

Edited by Lonelykermit
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I'm thinking this isn't right.

Screenshot-2025-03-17-191003.png

I just installed KSS2 over an existing installation that includes JNSQ. I adjusted the settings file to rescale for 2.5x and left the dimensions distance factor setting at 1x. When I loaded the game, I found this at Aethera, Iores. What we see here is Pythan orbiting inside of Iores. I closed it and adjusted the dimensions distance factor setting to 2.5x and it seems to have pushed the systems out farther, but I don't think it actually altered the systems themselves. This screenshot was take in the second attempt after changing the dimensions distance factor setting. Any ideas?

Edited by kananesgi
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  On 3/18/2025 at 12:17 AM, kananesgi said:

I'm thinking this isn't right.

Screenshot-2025-03-17-191003.png

I just installed KSS2 over an existing installation that includes JNSQ. I adjusted the settings file to rescale for 2.5x and left the dimensions distance factor setting at 1x. When I loaded the game, I found this at Aethera, Iores. What we see here is Pythan orbiting inside of Iores. I closed it and adjusted the dimensions distance factor setting to 2.5x and it seems to have pushed the systems out farther, but I don't think it actually altered the systems themselves. This screenshot was take in the second attempt after changing the dimensions distance factor setting. Any ideas?

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The distance factor only adjusts the stars distance from kerbol, IDK how to fix the problem with the orbits

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  On 3/18/2025 at 12:17 AM, kananesgi said:

I'm thinking this isn't right.

Screenshot-2025-03-17-191003.png

I just installed KSS2 over an existing installation that includes JNSQ. I adjusted the settings file to rescale for 2.5x and left the dimensions distance factor setting at 1x. When I loaded the game, I found this at Aethera, Iores. What we see here is Pythan orbiting inside of Iores. I closed it and adjusted the dimensions distance factor setting to 2.5x and it seems to have pushed the systems out farther, but I don't think it actually altered the systems themselves. This screenshot was take in the second attempt after changing the dimensions distance factor setting. Any ideas?

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Just checked. I am willing to bet that in your install the planets' orbit radii, and the planets' sizes, have all been correctly adjusted, but the moons specifically have not been rescaled or moved outwards (so they end up inside the planets).

With JNSQ installed, changing Rescale shouldn't have any impact on any planet sizes or orbit radii (the 2.5x config is forced if KSS2 detects JNSQ).

DistanceFactor should only work if it's 0.5 (not 0.1 as documented!), 10, or 100, per Core/Configs/DistanceScales.cfg. Also from that file, it should only impact the stars' distance from the Sun. If the Aethera system's distance from the Sun changed after you changed DistanceFactor from 1 to 2.5, or if the planets' orbit radii changed, that is probably unintended behavior. Double-check these and report your findings: how far away is Aethera, and what distance away from it are the planets, for each value of DistanceFactor?

KSS2's rescale configs target objects with the tags "KSS2_Planet" and "KSS2_Comet" and such, but some bodies in Aethera have the tag "KSS2_Moon" instead, which is not targeted. There are a couple ways to fix this, though I don't know which one would be developer-intended. For a temporary hack solution, copy lines 38-82 in Core/Configs/Patches/Rescale_Sigma/2.5x.cfg (those being the two "@Body:HAS[#Tag[KSS2_Planet]]" sections), then paste them below, replacing "KSS2_Planet" with "KSS2_Moon" in the two places it appears at the start of the new duplicates.

Edited by arbsoup
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  On 3/18/2025 at 2:09 PM, arbsoup said:

Just checked. I am willing to bet that in your install the planets' orbit radii, and the planets' sizes, have all been correctly adjusted, but the moons specifically have not been rescaled or moved outwards (so they end up inside the planets).

With JNSQ installed, changing Rescale shouldn't have any impact on any planet sizes or orbit radii (the 2.5x config is forced if KSS2 detects JNSQ).

DistanceFactor should only work if it's 0.5 (not 0.1 as documented!), 10, or 100, per Core/Configs/DistanceScales.cfg. Also from that file, it should only impact the stars' distance from the Sun. If the Aethera system's distance from the Sun changed after you changed DistanceFactor from 1 to 2.5, or if the planets' orbit radii changed, that is probably unintended behavior. Double-check these and report your findings: how far away is Aethera, and what distance away from it are the planets, for each value of DistanceFactor?

KSS2's rescale configs target objects with the tags "KSS2_Planet" and "KSS2_Comet" and such, but some bodies in Aethera have the tag "KSS2_Moon" instead, which is not targeted. There are a couple ways to fix this, though I don't know which one would be developer-intended. For a temporary hack solution, copy lines 38-82 in Core/Configs/Patches/Rescale_Sigma/2.5x.cfg (those being the two "@Body:HAS[#Tag[KSS2_Planet]]" sections), then paste them below, replacing "KSS2_Planet" with "KSS2_Moon" in the two places it appears at the start of the new duplicates.

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Ok, I was mistaken when it looked like the systems moved when I changed the Distance Factor setting. Setting that from 1 to 2.5 indeed has no effect that I can see. I did not try testing it at 0.5 or 10 as it takes close to 15 minutes to load KSP and I've already spent over 2 hours troubleshooting different settings. The 2.5x rescale also does seem to be forced in effect, as changing that also does not seem to have an effect.

I did modify the MM patch as suggested and that seems to have fixed the moon orbits now. Curious, why would that be considered a "temp hack solution" as it seems, based on how the rest of the rescale patch works, that this would have been the original intended fix. I must admit, though, that MM patches are a mystery to me. I've tried to figure them out many times with little luck. They just don't make a lot of sense to me.

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  On 3/18/2025 at 10:26 PM, kananesgi said:

Curious, why would that be considered a "temp hack solution" as it seems, based on how the rest of the rescale patch works, that this would have been the original intended fix.

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Because I'm not sure the KSS2_Moon tag is even intended to exist; the Nova Kirbani moons don't use it. So any firm solution is going to feel a little wrong to me until the devs weigh in.

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