AtomicTech Posted May 1 Share Posted May 1 (edited) Company Location Layoff Start Date # of Workers Closure Layoff Type of Layoff Received Date Take- Two Interactive Software, Inc. Seattle 6/28/2024 70 Closure Permanent 4/29/2024 Folks, it looks like T2 might've shut down IG; stay up to date with the forums and Discord to follow this developing situation. Let's not repeat the meltdown that happened earlier today. Edited May 1 by AtomicTech Updated to cool the temperature. Quote Link to comment Share on other sites More sharing options...
EndeavourCmdr Posted May 1 Share Posted May 1 Still speculation. Wait for something official to be announced. Freaking out will NOT help. Quote Link to comment Share on other sites More sharing options...
TLTay Posted May 1 Share Posted May 1 The company sent out a WARN notice (legally required govt document) indicating 70 staff at the Seattle office are being laid off. You do not get more official than that. That's the only office they have in Seattle. In addition to workers posting they're looking for jobs, were laid off etc. In addition to job postings for the office going to dead links. In addition to... It's over. They are NOT going to bring in another studio for this game, they did that once already. RIP Kerbal. Killed in action development. Quote Link to comment Share on other sites More sharing options...
Flush Foot Posted May 1 Share Posted May 1 Just now, TLTay said: RIP Kerbal. Killed in action development. Or as someone else posted, "Rapid Unplanned Disassembly/Dismissals" Quote Link to comment Share on other sites More sharing options...
Icegrx Posted May 1 Share Posted May 1 Im still waiting for official word before I declare KSP2 dead Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted May 1 Author Share Posted May 1 https://www.gamedeveloper.com/business/take-two-confirms-kerbal-space-program-2-is-safe-despite-seattle-layoffs#close-modaln Maybe some hope? In any case, it's been quite the ride with y'all Fingers crossed that the worst doesn't come to pass. Quote Link to comment Share on other sites More sharing options...
Flush Foot Posted May 1 Share Posted May 1 Just now, AtomicTech said: https://www.gamedeveloper.com/business/take-two-confirms-kerbal-space-program-2-is-safe-despite-seattle-layoffs#close-modaln Maybe some hope? In any case, it's been quite the ride with y'all Fingers crossed that the worst doesn't come to pass. ¯\_(ツ)_/¯ Quote Link to comment Share on other sites More sharing options...
Meecrob Posted May 1 Share Posted May 1 (edited) 51 minutes ago, TLTay said: snip Yeah, it doesn't get more real than this. Take Two is legally covering their butts here. Because this IS happening. I 100% get people not wanting to believe everything they read on the internet, but in this case... Edited May 1 by Meecrob Quote Link to comment Share on other sites More sharing options...
TLTay Posted May 1 Share Posted May 1 36 minutes ago, Icegrx said: Im still waiting for official word before I declare KSP2 dead There is a very real chance that you will be strung along indefinitely. They can claim to be working on it, while devoting 2 employee hours a quarter to it. It would then still technically and legally be in development. Quote Link to comment Share on other sites More sharing options...
EndeavourCmdr Posted May 1 Share Posted May 1 Just now, TLTay said: There is a very real chance that you will be strung along indefinitely. They can claim to be working on it, while devoting 2 employee hours a quarter to it. It would then still technically and legally be in development. I'm in Seattle. I'm a software engineer. I volunteer as tribute. Quote Link to comment Share on other sites More sharing options...
TLTay Posted May 1 Share Posted May 1 (edited) 11 minutes ago, Flush Foot said: ¯\_(ツ)_/¯ Yup. There are some people who have a very hard time reading corporate speak. The article said they are continuing to support KSP2, which is correct at this second since it's still available. That may or may not change in the weeks ahead. As you said, it's mighty hard to develop a game without developers. They don't really need to put out a notice of cancellation, you got the product you paid for. Edited May 1 by TLTay Quote Link to comment Share on other sites More sharing options...
GGG-GoodGuyGreg Posted May 1 Share Posted May 1 Not a lot is lost besides my 50$ Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted May 1 Author Share Posted May 1 Just now, GGG-GoodGuyGreg said: Not a lot is lost besides my 50$ Lots of hopes and dreams too. Quote Link to comment Share on other sites More sharing options...
Flush Foot Posted May 1 Share Posted May 1 Just now, AtomicTech said: Lots of hopes and dreams too. Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted May 1 Author Share Posted May 1 https://www.linkedin.com/in/grace2ek/ Got us an open for work for an associate producer. https://www.eurogamer.net/kerbal-space-program-2-studio-reportedly-shut-down-by-take-two "Looks like they might have laid off the entire KSP 2 dev team. Intercept Games are the only team in the Take-Two offices in Seattle and they had around 70 employees. Lots of LinkedIn profiles saying looking for work. Kerbal Space Program 2 might be dead. pic.twitter.com/Q9SqBwEyeK — GiantWaffle (@GiantWaffle) May 1, 2024" https://gamingbolt.com/kerbal-space-program-2-developer-intercept-games-has-reportedly-been-shut-down "A former Intercept Games developer recently confirmed on Twitter that he had been laid off by the studio, while others – such as associate producer Grace Tuohey-Kay and community manager Dakota Callahan – have listed themselves as being “open for work” on their LinkedIn profiles." (Note: Dakota's profile no longer lists the open for work.) Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted May 1 Author Share Posted May 1 List here: https://www.linkedin.com/search/results/people/?keywords=Intercept Games&origin=SWITCH_SEARCH_VERTICAL&sid=v)f I'm seeing a senior technical artist, associate producer and software engineer II? Quote Link to comment Share on other sites More sharing options...
Kerbal Engineering Systems Posted May 1 Share Posted May 1 1 hour ago, AtomicTech said: https://www.gamedeveloper.com/business/take-two-confirms-kerbal-space-program-2-is-safe-despite-seattle-layoffs#close-modaln Maybe some hope? In any case, it's been quite the ride with y'all Fingers crossed that the worst doesn't come to pass. I really don't think so. That article/statement from T2 doesn't seem to tell us any new information, just a very corporate recitation of what we've known for weeks at this point - that being that yes there are layoffs and that they're not immediately burning KSP2 to the ground. But "no immediate death" is a pretty far cry from "everything is fine." Quote Link to comment Share on other sites More sharing options...
NexusHelium Posted May 1 Share Posted May 1 7 minutes ago, AtomicTech said: I'm seeing a senior technical artist, associate producer and software engineer II? I'm only seeing the first two. Where'd the second engineer come from? Quote Link to comment Share on other sites More sharing options...
Zaffre Posted May 1 Share Posted May 1 What a disappointing final slap in the face. I'm glad I never bought the game but the game and the studio have been nothing but consistent, thorough letdowns. I was hoping I'd see a polished, up to date, and expanded KSP game. Unless another studio takes it up or comes out with another game like it, it looks like that won't be happening. Quote Link to comment Share on other sites More sharing options...
Observe Posted May 1 Share Posted May 1 Good riddance to bad rubbish. Long live KSP1! Quote Link to comment Share on other sites More sharing options...
SmokerCraft Posted May 1 Share Posted May 1 (edited) 10 hours ago, EndeavourCmdr said: Still speculation. Wait for something official to be announced. Freaking out will NOT help. LOL we'll get an announcement about an announcement after they sprint plan their announcement schedule. Freak out or dont freak out It doesnt matter dawg. [snip] Edited May 1 by Vanamonde Quote Link to comment Share on other sites More sharing options...
NexusHelium Posted May 1 Share Posted May 1 (edited) 20 minutes ago, Observe said: Good riddance to bad rubbish. Long live KSP1! Not bad. Just cut short. IF it is cut short that is (which would be stupid if it was. you can't as a company dump loads of money into a game and then stop development. Layoffs? Fine. That's a dumb move but they don't care. But ceasing development? That's just plain stupid. So I doubt development will cease all-together.) Edited May 1 by NexusHelium Quote Link to comment Share on other sites More sharing options...
Terensky Posted May 1 Share Posted May 1 21 minutes ago, Zaffre said: Unless another studio takes it up or comes out with another game like it, it looks like that won't be happening Perhaps it is already happening, looking at some posts on reddit. It won't be soon, though. Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted May 1 Author Share Posted May 1 18 minutes ago, Terensky said: Perhaps it is already happening, looking at some posts on reddit. It won't be soon, though. Which posts? 56 minutes ago, NexusHelium said: I'm only seeing the first two. Where'd the second engineer come from? Had to go through a few pages Quote Link to comment Share on other sites More sharing options...
Terensky Posted May 1 Share Posted May 1 2 minutes ago, AtomicTech said: Which posts? "2024 take 2 layoffs megathread" Quote Link to comment Share on other sites More sharing options...
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