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can someone give me a idea for a mission


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Mission:

1. Establish Gas Station in Low Kerbin Orbit + support vehicles:

  • Establish a Gas Station in Low Kerbin Orbit capable of containing 160t fuel 
  • Build a launch platform that can refuel the gas station. - Bonus point if the vehicle is reusable.
  • Build a spaceplane for crew rotation.

2. Establish COMM Network around Duna:

  • Establish a 3 probe communication Network around Duna that's capable of reaching Kerbin. Bonus points if you establishes a Molniya or Polar orbit Constellation.
  • Establish a Min. 6 probe Communication Network around Duna that is capable of reatching the 3 long range probes and can relay information to Duna.

3. Send lander probe to scout for suitable base locations:

  • Create a Lander that can take a surface sample in the polar regions of Duna.
  • Send as many probes as needed to find a suitable location for a base

4. Send a Rover to make a thorough survey of the landing site:

  • Build a rover, and a lander capable of receiving and sending samples back home to Kerbin for study.

5. Create a Interplanetary Vehicle for Kerbin - Duna round trips:

  • Build a vacuum optimized vehicle, capable of automatic flight - that can do a Duna - Kerbin round trip and carrying 50t payload.
  • Should use the Gas Station for refueling. 

6. Create base elements for a crew of 6 Kerbals:

  • Create a Base containing of at least:
    • 1x Lab
    • 1x CHU (Container Housing Unit) with room for at least 6 Kerbal
    • 1x Power unit with enough solar power to run the base.
    • 2x Rovers with room for at least 3 Kerbals.
    • 1-2x Duna Ascent Vehicles - for rendezvous with the Interplanetary Vehicle.

7. Develop a cruise stage for traveling from Kerbin to Duna and Back.

  • Develop a cruise stage that can house the 6 Kerbals on their ~200 day tour and ~200 day retour from Duna.
  • Must Contain:
    • Artificial gravity in form of rotation.
    • Landing vehicles for the Duna Base 
  • Send 6 Kerbals to the Duna Base and complete a manned mission to and back from Duna.

 

This is just a collection of things I was doing in KSP2 before my drive died out with the cancelation of KSP2... the numbers are random x)

Edited by BechMeister
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On 8/4/2024 at 2:56 PM, BechMeister said:

Mission:

1. Establish Gas Station in Low Kerbin Orbit + support vehicles:

  • Establish a Gas Station in Low Kerbin Orbit capable of containing 160t fuel 
  • Build a launch platform that can refuel the gas station. - Bonus point if the vehicle is reusable.
  • Build a spaceplane for crew rotation.

2. Establish COMM Network around Duna:

  • Establish a 3 probe communication Network around Duna that's capable of reaching Kerbin. Bonus points if you establishes a Molniya or Polar orbit Constellation.
  • Establish a Min. 6 probe Communication Network around Duna that is capable of reatching the 3 long range probes and can relay information to Duna.

3. Send lander probe to scout for suitable base locations:

  • Create a Lander that can take a surface sample in the polar regions of Duna.
  • Send as many probes as needed to find a suitable location for a base

4. Send a Rover to make a thorough survey of the landing site:

  • Build a rover, and a lander capable of receiving and sending samples back home to Kerbin for study.

5. Create a Interplanetary Vehicle for Kerbin - Duna round trips:

  • Build a vacuum optimized vehicle, capable of automatic flight - that can do a Duna - Kerbin round trip and carrying 50t payload.
  • Should use the Gas Station for refueling. 

6. Create base elements for a crew of 6 Kerbals:

  • Create a Base containing of at least:
    • 1x Lab
    • 1x CHU (Container Housing Unit) with room for at least 6 Kerbal
    • 1x Power unit with enough solar power to run the base.
    • 2x Rovers with room for at least 3 Kerbals.
    • 1-2x Duna Ascent Vehicles - for rendezvous with the Interplanetary Vehicle.

7. Develop a cruise stage for traveling from Kerbin to Duna and Back.

  • Develop a cruise stage that can house the 6 Kerbals on their ~200 day tour and ~200 day retour from Duna.
  • Must Contain:
    • Artificial gravity in form of rotation.
    • Landing vehicles for the Duna Base 
  • Send 6 Kerbals to the Duna Base and complete a manned mission to and back from Duna.

 

This is just a collection of things I was doing in KSP2 before my drive died out with the cancelation of KSP2... the numbers are random x)

is this a good station for LKOimage202408111630144.png

9 minutes ago, Bobbejans said:

is this a good station for LKOimage202408111630144.png

it should have 500T of fuel

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On 8/11/2024 at 7:30 AM, Bobbejans said:

is this a good station for LKOimage202408111630144.png

it should have 500T of fuel

While by no means am I the author, that is a great fuel station!

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On 8/13/2024 at 8:12 AM, Bobbejans said:

thanks it was pain a to get in to orbit

Nice! well done x) 

what orbit is it in? Have you developed the service vehicles your going to use to refuel the station? and a crew rotation vehicle?

Also.. can you tell us a little about the building process? 

Edited by BechMeister
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it is only a test currently to see if the station works and gets into orbit i so will make a system for it 

18 hours ago, BechMeister said:

Nice! well done x) 

what orbit is it in? Have you developed the service vehicles your going to use to refuel the station? and a crew rotation vehicle?

Also.. can you tell us a little about the building process? 

it is just in a 95k/100k orbit btw

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2 hours ago, Bobbejans said:

it is just in a 95k/100k orbit btw

Nice! getting them into the correct orbit can be quite an hassle... When I made my station in KSP2 I put little engines on the structure to allow it to do orbital maneuvers.. Took quite a few runs to get it into a "perfect" orbit - I went with a ca. 100km ca. 100km - having the station orbit a pretty precise orbit made it easier to dock with it. My method of docking is setting up a orbit that is 10km bellow the orbit of the target. Once it is right under it I just burn prograde and they will intercept. It would usually just be 10 dv to get the rendezvous set up. And because the craft is only 10km under the target orbit - its only like 20 m/s you need to cancel out x)

If you want I can show you more how I do it.. but I'll be doing it in KSP2 (it should translate well enough though)

1 hour ago, Bobbejans said:

the  build took some time but the thing that took the longest was actually the lifter because i needed to find a balance between twr and dv

Yeah.. it can be hard to get a vehicle that is flexible enough. Did you fly it into space in one go? Because I shipped mine in pieces and assembled it in space with little tug drones :)  

Any way. Well done - I am looking forward to see the rest of the progress ;)

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5 hours ago, BechMeister said:

Nice! getting them into the correct orbit can be quite an hassle... When I made my station in KSP2 I put little engines on the structure to allow it to do orbital maneuvers.. Took quite a few runs to get it into a "perfect" orbit - I went with a ca. 100km ca. 100km - having the station orbit a pretty precise orbit made it easier to dock with it. My method of docking is setting up a orbit that is 10km bellow the orbit of the target. Once it is right under it I just burn prograde and they will intercept. It would usually just be 10 dv to get the rendezvous set up. And because the craft is only 10km under the target orbit - its only like 20 m/s you need to cancel out x)

If you want I can show you more how I do it.. but I'll be doing it in KSP2 (it should translate well enough though)

Yeah.. it can be hard to get a vehicle that is flexible enough. Did you fly it into space in one go? Because I shipped mine in pieces and assembled it in space with little tug drones :)  

Any way. Well done - I am looking forward to see the rest of the progress ;)

yes i did do it in one launch and my pc did not like it 

should i get a mod like kerbal konstrukts so i can make a launchpad on the moon and build a colony for said launchpad that would extract resources and build rockets for interplanetary missions?

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35 minutes ago, Bobbejans said:

yes i did do it in one launch and my pc did not like it 

should i get a mod like kerbal konstrukts so i can make a launchpad on the moon and build a colony for said launchpad that would extract resources and build rockets for interplanetary missions?

I mean I build my station with a unmodded KSP2. So it should be possible - but I did only have like ~10 fps in KSP2 near my station. I figured KSP1 would be better since I thought it was better optimized?

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40 minutes ago, Bobbejans said:

yes i did do it in one launch and my pc did not like it 

should i get a mod like kerbal konstrukts so i can make a launchpad on the moon and build a colony for said launchpad that would extract resources and build rockets for interplanetary missions?

How about using a mod like SimpleConstruction or Extraplanetary Launchpads 

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  • 4 weeks later...
  • 4 weeks later...
On 7/29/2024 at 10:35 AM, Bobbejans said:

plz i don't know what to do 

How about building the infrastructure for Mars Dune colonization as envisioned by NASA?

  1. Place a Space/Fuel Station on polar orbit on Moon Mün.
  2. Build some Fuel Factories on the Mün's surface.
  3. Learn how to keep the Stations fueled.
    1. Launches from the Factories into the Mün Station
  4. Keep a Mission Report on Forum!!! :)
    1. Learn how to use Imgur and you are set!
  5. Then build some rockets that could deliver some serious payloads on Dune, but launching from Kerbin with the smallest amount of fuel possible. ;)

Perhaps would be a good idea to have another Station/Fuel on LKO (Low Kerbin Orbit) if your payload is too heavy that would be cheaper to bring Fuel from Mün to do an intermediary refuelling on LKO before goind to the Fuel Station on Mün to filler up the tanks.

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