RoninFrog Posted September 23 Share Posted September 23 Eve is the hardest stock planet to return from, and so any full-scale (manned) Eve mission is going to involve some sort of either gigantic or glitchy lander design. Sending a gigantic lander through interplanetary space in turn requires an even bigger launch system. I've found it can get out of hand really fast, often surpassing the stock part diameters tank sizes into gigantic tangles of asparagus staging. I'm just wondering what y'all's launch systems look like for Eve. Do you go for aesthetics? Over-engineered dV budgets? Low mass? SSTO? I personally tried to go for an aesthetically pleasing rocket: Spoiler What are y'all's designs? Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted September 23 Share Posted September 23 Mine looks like lots of failed return attempts. Quote Link to comment Share on other sites More sharing options...
Tecorian Posted September 23 Share Posted September 23 So i do my (very rare) missions to Eve in several steps. Mostly, a standard VTOL Lander with some ressources in the orbit. Principially, i use the same VTOL lander, which i have originally developed for Duna Missions. It has two stages, while from Duna i can start the whole vehicle again and refill in Orbit, from Eve i need the second stage and loose the 1st stage backwards to orbit. Sadly, i have only pics from an Duna mission on my work-laptop Prepairing the lander for the travel with ion-engines: meeting the big habitat-vessel in duna Orbit. propulsion-scetion is docked to the habitat, the lander is sidewards the two capsules are emergency capsules for the habitat, able to land on duna, kerbin or Eve with chutes ans landing engines Descent from orbit: Quote Link to comment Share on other sites More sharing options...
DennisB Posted September 23 Share Posted September 23 The most important for me, it should be capable to do the job. Aesthetics will come during the developing process, or not. I think, my Eve and Jool rockets have a special kind of aesthetics, which is probably a result of the game physics. They aren't mainstream at all. This was my Eve rocket for a challenge. It is capable to collect every science report of Eve's surface and atmosphere in a single mission (except the Grand Slam Experiment). This was my first interplanetary mission, and the first one with a large ship, and since then it's always visible in my avatar. And here is the mission report. Quote Link to comment Share on other sites More sharing options...
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