Robotengineer Posted September 6, 2015 Share Posted September 6, 2015 I continued to work on a rover now that I installed StockBugFixModules. And I changed my avatar, new avatar courtesy of rover accident. Quote Link to comment Share on other sites More sharing options...
Cydonian Monk Posted September 6, 2015 Share Posted September 6, 2015 I spent some time earlier this morning experimenting with a concept I've been toying with since 1.0.0 - A cargo shuttle with the external tank mounted at the nose of the craft. Once the tanks are spent, the orbiter throttles down, the interstage fairing and the extra tank are chucked off, and the orbiter continues to orbit. This particular configuration is capable of deploying a Big Orange Tank plus a large amount of monoprop into a 100km orbit. (Unfortunately the test shown below failed on reentry, because I still had the wings mounted too far forward. That mistake has been corrected. Also had an issue with things inside the cargo bay exploding as though they were unshielded.... Thought that was fixed already.)Working title for this is "NoseTank Shuttle", though I'm considering other names. Something snazzier than Starliner.Also hung out on YouTube Gaming for a bit this afternoon with some folks from our Google+ Community while simultaneously watching two or three different college football games. It's pigskin season again folks! Quote Link to comment Share on other sites More sharing options...
Gaarst Posted September 6, 2015 Share Posted September 6, 2015 Played around in my RSS save: put up my first space station around Earth, sent a probe on polar orbit of the Moon for resource scanning and increasing my skills in lunar injections (1st is fine, 2nd is still a problem :/), thought I might do the same for Earth and so sent a probe on polar orbit of Earth for resource scanning (again). Quote Link to comment Share on other sites More sharing options...
GeneralMDBK Posted September 6, 2015 Share Posted September 6, 2015 Completed my first ever attempt to go to Eeloo and return. I have never attempted it before but threw something together and decided why not. Mission went well if I had planned it better I could have landed at three of Jool's moons but I ended up settling with just flying by two of them on my way back to Kerbin.Glamour ShotSaying GoodbyeFinal fly-by of Jool after passing Tylo and Vall. Quote Link to comment Share on other sites More sharing options...
AaronLS Posted September 6, 2015 Share Posted September 6, 2015 After probably 30 different variations, I have a reliable low tech SSTO for putting both large and small payloads into LKO. Others worked, but putting the payload on the front means a balanced ascent profile becomes unbalanced when the CoM moves towards the engines after releasing the payload. I often had to save about 200 LF to store in the tip of the plane to keep it stable during entry. The newest version is stable even when completely empty on re-entry. Other low tech non-MK3 designs for large payloads have a scheme to put the payload in the center so that CoM doesn't move as much after releasing the payload, which is a respectable design, but I wanted to try and refine my own approach. It's fairly easy to use bicouplers to upgrade to 6 or 8 ramjets as-needed for heavier payloads. All stock parts except for Engineer chip so I can easily observe metrics and RealChute parachutes, which I almost never use and are there just for emergencies.I need to remap the aerodynamics overlay. Alot of pictures ruined cause my screenshot key is the same.Delivery has arrived:Another example payload, the decreasingly small tanks are where I just crammed as much extra fuel as I could into the taper of the protective nose cone:One of the first versions of the concept. Required alot more ramjets, winglets to keep the nose up, and was incapable of a rolling take off. So your components had permanent winglets on them, although I could mount them on decouplers, either way it was a hack. Still, I was proud to be putting large components into orbit at a fairly low cost. Quote Link to comment Share on other sites More sharing options...
Tortfeasor Posted September 6, 2015 Share Posted September 6, 2015 So today The Kraken gave me a rather impromptu and unexpected chance to re-enact Apollo 13.Javascript is disabled. View full albumI was checking at the science center to make sure I hadn't previously visited my planned biome. When I came back... well you can see that my ship was in more than the one piece it was supposed to be in. This caused particular consternation because I had already circularized using the Command Module's engine and I had done exactly zero TWR or DeltaV calculations about getting myself back to Kerbin using just the Munar Module. Fortunately, missing a 3/4ths full fuel tank and engine and solar panels and a few Mystery Goo Containers lightened the ship enough that I made it easily. Of course, had they stayed attached to the ship like they were supposed to I wouldn't have had this problem in the first place. Short story short, everyone got back safe. Lesson from this mission: check your biomes at the science center BEFORE you're in orbit around the Mun in your suddenly fragile ship! Quote Link to comment Share on other sites More sharing options...
AaronLS Posted September 6, 2015 Share Posted September 6, 2015 So today The Kraken gave me a rather impromptu and unexpected chance to re-enact Apollo 13.I guess it was a nice imromptu challenge for yourself. Glad you were able to salvage it. Usually if a bug/quirk bites me I don't have that much patience and either load or cheat. That's really the challenge of making any kind of hardcore game mode. If people lose/die on fair terms, it can still be enjoyable. Sometimes losing is fun, if you're familiar with Dwarf Fortress, there's lots of examples of that. But the occasions when you get burnt unfairly then it can ruin the experience. Quote Link to comment Share on other sites More sharing options...
manek22 Posted September 6, 2015 Share Posted September 6, 2015 Messed around with my miner/fuel ship, the peacock. Easier than having 2 crafts. Just need to get the fuel balance down. I have an probe ship thats a little smaller that works better. Quote Link to comment Share on other sites More sharing options...
GDJ Posted September 6, 2015 Share Posted September 6, 2015 Built and flew a fairly big cargo plane. I rescaled the Squad main airliner wings up 80%. Body is the 3.5m parts.She can take off and fly with three jumbo rocket tanks in the cargo hold, but 2 is recommended. 3 is technically overloaded.But she did it! Quote Link to comment Share on other sites More sharing options...
Moach Posted September 6, 2015 Share Posted September 6, 2015 (edited) made me this: Edited September 6, 2015 by Moach Quote Link to comment Share on other sites More sharing options...
LordFerret Posted September 6, 2015 Share Posted September 6, 2015 I have two asteroids which I previously captured and put into Kerbin orbit. Tonight, I began mining one of them (also my first return visit since putting it into orbit). This was my first shot at mining so far. Going well. Just collecting the ore though; I'll bring it back to my Kerbin station (the KSS) for processing. Quote Link to comment Share on other sites More sharing options...
Cuky Posted September 6, 2015 Share Posted September 6, 2015 this was technically last night: Jeb, Bill and Kertina made their burn towards home from Duna and just about a week later Valentina and two white-suites left Kerbin behind and went on their way to Duna. Quote Link to comment Share on other sites More sharing options...
Barney Posted September 6, 2015 Share Posted September 6, 2015 Tried to desing a new lander for going to mun or minmus while using bobcat's soviet engine pack. Quote Link to comment Share on other sites More sharing options...
Deep silence Posted September 6, 2015 Share Posted September 6, 2015 I made a Mirage 2000 : flight pretty well, event at low speed.I guess I now must try a refuel in flight... Quote Link to comment Share on other sites More sharing options...
Goddess Bhavani Posted September 6, 2015 Share Posted September 6, 2015 On the advice of a fellow forumer I created an imaginary aerospace company showcase thread and a chronicle of my history of building KSP Helicopters.I also flight tested the Mi-12 Homer prototype (Mil V-12) successfully proving flight control systems, basic flight maneuvers and landing on the runway after 40 minutes. It is very efficient and barely sips fuel thanks to turbo-electric hybrid power! Craft thread:http://forum.kerbalspaceprogram.com/threads/133491-There-are-Helicopters-and-there-are-ROFLcopters-This-is-OMG%21%21%21-Mil-V-12-Homer-Super-Heavy-Copter Quote Link to comment Share on other sites More sharing options...
Gaarst Posted September 6, 2015 Share Posted September 6, 2015 Sent a 3 Kerbals crew to my LEO orbital station. The duration of their mission is 230 Earth days, a week less than the time needed for the crew to consume all the resources of the station. Quote Link to comment Share on other sites More sharing options...
DocMoriarty Posted September 6, 2015 Share Posted September 6, 2015 (edited) Linus: We had kinda really bad luck these days. Something went wrong in the Kerbalverse and all of a sudden all our craft kept wobbling and exploding with no obvious reason. We tried a lot to overcome this spacetime anomaly but finally our local Kawd of Kerbalverse decided to reset the Kerbalverse with a huge Big Bang that was hopefully even hearable at SQUAD!Doc Moriarty: Not even shutting down Kerbalverse and reloading worked or rebooting the Universe Engine!Gene: Yeah that was really weird. Here is an example of what was left from our huge Raider 31-02 after that incident. But it also happened to other space stations and ships. We at the control center couldn't do a thing. Even switching off SAS and stuff didn't help. At the latest when time compression kicked in everything kept exploding.Mortimer: Back to square one! We were broke anyway, so no big loss.Jeb: At least I'm back to life now! So can't really complain Gus: We weren't lazy tho since then. The guys again made lots of funny contraptions and did missions to get back science and money. For example this one as our new passenger shuttle:Wernher: Hey create something good when you have no advanced tech! At least this thing transports 3 tourists or VIPs and a pilot at the same time!Mortimer: Makin' money! Yeah!Wernher: Here another of our new contraptions. This lab slapped together from stuff that was laying around here somewhere will hopefully get us back into business big time! Only gotta load it with some science and a Kerbal!Jeb: Umm yeah thats nice. Though sadly Val died early in a stupid part test mission Walt: Not going to publish this. Anyway we are off into a new career and will be fighting our way back into the skies and stuff! Edited September 6, 2015 by DocMoriarty Quote Link to comment Share on other sites More sharing options...
Goomblah Posted September 6, 2015 Share Posted September 6, 2015 (edited) I took a C-class asteroid that I had lying around from an old contract and stuck it on my space station. It was much more difficult and annoying than simply mining up an equal amount of ore, but at least it was an interesting challenge.Pushing 80 tons of asteroid around was not that easy; I would hate to try it with an E-class! Edited September 6, 2015 by Goomblah Quote Link to comment Share on other sites More sharing options...
MrWalrus123 Posted September 6, 2015 Share Posted September 6, 2015 In my career save, nothing exciting, just another routinely trip to the mun.On my Sandbox save, Haduki Kerman landed on Gilly Quote Link to comment Share on other sites More sharing options...
hellblazer Posted September 6, 2015 Share Posted September 6, 2015 I decided to build yet another space station. It will take about 10-15 launches to get everything up to the 420km orbit.I've already launched 1/3 of the station using this rocket. I think I can use it for about 90% of the total station. Each payload has a T-100 tug attached. Very reliable setup for RO RSS.Here's some of the station being designed. I will then break it up for deployment. Quote Link to comment Share on other sites More sharing options...
KerrikWolf Posted September 6, 2015 Share Posted September 6, 2015 Compared to everyone else, I haven't done much, but I have owned this game for a just couple of days and haven't really had time to play much. Today, in career, without upgrading my tracking station, I put a Kerbal into a stable orbit by eye, deorbited him safely and feel pretty darned good about. It took a handful of aborted attempts, but it's all good. As many people have said here, it's all in reading the navball and watching your fuel. I will be glad when I can upgrade my tracking station and get maneuver nodes, though. Quote Link to comment Share on other sites More sharing options...
Aragosnat Posted September 6, 2015 Share Posted September 6, 2015 In my career save, nothing exciting, just another routinely trip to the mun.On my Sandbox save, Haduki Kerman landed on Gillyhttp://i.imgur.com/XFY3lfb.pngSure Gilly did not land on Haduki?Been getting back into playing KSP after a month long brake due to an extended event on a web browser game I play. Quote Link to comment Share on other sites More sharing options...
RocketPilot573 Posted September 6, 2015 Share Posted September 6, 2015 I'm attempting to fly across the ocean with this 700+ part plane (mission in progress as I type this).Not sure what will overheat first, my PC, or the engines. Quote Link to comment Share on other sites More sharing options...
Gasofidas Posted September 6, 2015 Share Posted September 6, 2015 A quick tour to Kegypt pyramids!! Quote Link to comment Share on other sites More sharing options...
FlipNascar Posted September 6, 2015 Share Posted September 6, 2015 Made a kludging arm. Now if only the craft would behave when you hit 800m/s I might be able to get it to orbit without brute forcing it. The turret works in flight... Now I just need to find a stock solution to making it extend and then I've got a bad Canadarm replica... Quote Link to comment Share on other sites More sharing options...
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