adsii1970 Posted October 18, 2017 Share Posted October 18, 2017 Made a new header for my profile here: And did a second launch and test flight of a new shuttle system I am working on... Quote Link to comment Share on other sites More sharing options...
capi3101 Posted October 18, 2017 Share Posted October 18, 2017 2 minutes ago, Geschosskopf said: This is Alternis Kerbol, where you have all the same bodies as in stock, but their orbits are totally rearranged. </snip> Yay...another one to throw onto the pile... Those calculations are what I've been up to for the past couple of days. The figures for Suthe Planet Pack are giving me headaches as we speak; guessing it was coded on a UNIX-based machine (I say that because the .cfg files don't play nice with Notepad on Windows 10...). Three (now four) more sets to go at this point. Quote Link to comment Share on other sites More sharing options...
Julien Kerman Posted October 18, 2017 Share Posted October 18, 2017 47 minutes ago, regex said: Bravo! I notice the RCS puffing on your reentry vehicle, was it unstable? I locked the probe on the retrograde marker, this is why it kept firing the thrusters in order to stay exactly on point. Actually the probe would have been stable enough without the RCS. Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted October 18, 2017 Share Posted October 18, 2017 2 hours ago, Immersive said: Discovered that I can plan orbital rendezvous using MechJeb's Hohmann transfer planner!!! I’ve found this is the quickest, and by far most efficient way to rendezvous, vs MechJeb’s own rendezvous planner. Once you’ve a feel for things, launch a little ahead/higher or behind/lower from your target, then use Hohmann planner>Fine tune>Match Velocity. Much quicker than moving thru phasing orbits, and you’re less likely to come hurtling at your target at hundreds of meters per second. Quote Link to comment Share on other sites More sharing options...
Slam_Jones Posted October 18, 2017 Share Posted October 18, 2017 (edited) Worked a bit more on my latest racing car. The R-6 Kadet RNS (racing, no spoiler) is the smallest and lightest car I've produced yet, powered only by 2x Junos (as opposed to my usual 6). This means it tops out at about 88.6m/s (YMMV), but due to the short wheelbase and a few tuning hints from @LABenterprises it now handles very well. You can whip it into a corner at basically any speed with no fear of rolling (on flat terrain, at least), and it is capable of sustaining a drift at about 13m/s. This makes it (in my mind) suitable as a trainer car, or a dedicated drifter. The R-6, like all my racing cars, is equipped with a boost flap, brake lights, running lights, and high beams. Visually, it's not the most dazzling, as I was also trying to reduce my usual part count and avoid gaudy, oversized spoilers. KerbalX link: https://kerbalx.com/Slam_Jones/R-6-Kadet-RNS It's been great fun to drive around KSC and surrounding area. Also currently using Kerbal Konstructs to try to make a racing track just off the runway. We'll see how that turns out! Edited October 18, 2017 by Slam_Jones Quote Link to comment Share on other sites More sharing options...
scottadges Posted October 18, 2017 Share Posted October 18, 2017 (edited) The STS 6698 'Cassiopea' (top) with my Orbital Manufacturing Platform 'Foundry' having completed construction on a new Hab cargo module for the shuttle. After some docking hyjinks in the dark, I'm rewarded with an eclipse. Edited October 18, 2017 by scottadges Quote Link to comment Share on other sites More sharing options...
scottadges Posted October 18, 2017 Share Posted October 18, 2017 1 hour ago, Tyko said: Which mods do the reactor and antenna come from? The reactor is from USI Core (Reactors & Kontainers) but I'm not using all the USI/MKS stuff, just that one. The antenna is from Bluedog Design Stockalike Saturn & Apollo parts Quote Link to comment Share on other sites More sharing options...
UranianBlue Posted October 18, 2017 Share Posted October 18, 2017 (edited) 33 minutes ago, scottadges said: The STS 6698 'Cassiopea' (top) with my Orbital Manufacturing Platform 'Foundry' having completed construction on a new Hab cargo module for the shuttle. After some docking hyjinks in the dark, I'm rewarded with an eclipse. Everybody has had that moment. I canceled a BD Amory battle because of an eclipse: https://imgur.com/a/CDhPk Edited October 18, 2017 by UranianBlue Quote Link to comment Share on other sites More sharing options...
G'th Posted October 18, 2017 Share Posted October 18, 2017 3 hours ago, adsii1970 said: Made a new header for my profile here: And did a second launch and test flight of a new shuttle system I am working on... No offense but I might legit steal parts of this design from you lol. Good job on this one. Quote Link to comment Share on other sites More sharing options...
adsii1970 Posted October 18, 2017 Share Posted October 18, 2017 29 minutes ago, G'th said: No offense but I might legit steal parts of this design from you lol. Good job on this one. Not a problem! Glad I could inspire... Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 18, 2017 Share Posted October 18, 2017 I got a major chunk of the mass driver model done for Pathfinder's new Pipeline part: Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted October 18, 2017 Share Posted October 18, 2017 3 minutes ago, Angel-125 said: I got a major chunk of the mass driver model done for Pathfinder's new Pipeline part: . . . Why do I get the feeling this will instead be used to instantly vaporize scores of hapless Kerbals? Quote Link to comment Share on other sites More sharing options...
Jaysus Posted October 18, 2017 Share Posted October 18, 2017 Actually took two days but finished it today Quote Link to comment Share on other sites More sharing options...
Geschosskopf Posted October 18, 2017 Share Posted October 18, 2017 13 minutes ago, CatastrophicFailure said: . . . Why do I get the feeling this will instead be used to instantly vaporize scores of hapless Kerbals? It won't be instant. They have to survive until impact so we can measure distance and altitude records Quote Link to comment Share on other sites More sharing options...
Aragosnat Posted October 19, 2017 Share Posted October 19, 2017 Not much.. Had to anually delete some asteroids as they where likely causing some issues with my current save. Where if I tried to switch over to a craft in map view it sometimes selected another craft that was not even in the same SOI. So far deleting the roids seems to have worked also have been able to go to roids with ? on them and treat them as found and intercpted crafts (get within 2.5 km or so) as well as currently tracked but never been visited roids. Still did not have enough fuel for the first of 3 stages for a retro grade Rescue Kerbal Contract. Had to use second to last stage to finish it off to an acceptable Pe above the Sun and a little left over to at lest adjust the AD/DN to zero before running out. Was hoping to havea lot more fuel there so that it could be used to slow down and a little bit to do the next before swiching to the final stage which is Ion Drive. Hopefully it will have enough fuel to not only finish the manuevers. But, enough to get a Kerbin Intercpt and maybe. Just maybe enough to get a stable orbit around Kerbin to boot. But, here is a nice floating rock pic: Quote Link to comment Share on other sites More sharing options...
GDJ Posted October 19, 2017 Share Posted October 19, 2017 Launched a few more Relay satellites while listening to The Tragically Hip. RIP Gord Downie. Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted October 19, 2017 Share Posted October 19, 2017 1 hour ago, Geschosskopf said: It won't be instant. They have to survive until impact so we can measure distance and altitude records A Kerbal going orbital speed at sea level is gonna end up extwa kwispy long before he hits the ground. Quote Link to comment Share on other sites More sharing options...
MoarBoostersRUS Posted October 19, 2017 Share Posted October 19, 2017 Landed on the moon, sent surveyor probes to mars and mercury, recreated voyager 1 and 2 and made 2 poor kerbals evaporate in the upper atmosphere because I forgot to add a heat shield. Over all a good day Quote Link to comment Share on other sites More sharing options...
Geschosskopf Posted October 19, 2017 Share Posted October 19, 2017 1 hour ago, CatastrophicFailure said: A Kerbal going orbital speed at sea level is gonna end up extwa kwispy long before he hits the ground. But what if you do this on Moho aiming for the edge of the solar system? Quote Link to comment Share on other sites More sharing options...
Whisky Tango Foxtrot Posted October 19, 2017 Share Posted October 19, 2017 I designed a new rover. It's meant for Duna, but it gets up to 48m/s on Kerbin. It can be controlled either remotely or directly via the command seat on top, and can carry two Kerbals in its crew cabin. I wanted something with an enclosed cabin (as opposed to my previous rovers, which only had command seats) so that it could be used to allow Kerbals to replenish their EVA propellant if they're stranded far from my mining base. It's quite stylish, if I do say so myself. Quote Link to comment Share on other sites More sharing options...
MoarBoostersRUS Posted October 19, 2017 Share Posted October 19, 2017 @Whisky Tango Foxtrot looks nice might make something simular. BTW (Nerd Momenet) Whisky Tango Foxtrot was my warriors name in World of Warcraft many years ago Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted October 19, 2017 Share Posted October 19, 2017 27 minutes ago, Geschosskopf said: But what if you do this on Moho aiming for the edge of the solar system? The sudden crushing acceleration would liquify the poor guy shortly before compression heating finished the job. Still end up with powdered Kerbal. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted October 19, 2017 Share Posted October 19, 2017 may be one day Quote Link to comment Share on other sites More sharing options...
Ultimate Steve Posted October 19, 2017 Share Posted October 19, 2017 For... reasons... I decided to design a lifter that is entirely solid fueled that can take 1200 tons into orbit. Initial tests are very promising. Quote Link to comment Share on other sites More sharing options...
obi_juan Posted October 19, 2017 Share Posted October 19, 2017 (edited) Today I decided to try the new kind of SSTO showed by @wiskeytangofoxtrot3 few weeks ago. Spoiler On 24/9/2017 at 4:25 AM, Whisky Tango Foxtrot said: I've also been experimenting with a new type of SSTO. Ok, I like it I think that I could improve the design, but is a good solution. Also is my first upload to KerbalX. Edited October 19, 2017 by obi_juan Quote Link to comment Share on other sites More sharing options...
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