Kimera Industries Posted Wednesday at 03:23 AM Share Posted Wednesday at 03:23 AM (edited) I have completely rebuilt the Eve SSTO from the ground up (but I still kept the old wings) for the nth time. This time, I hope I can make it past the 80km mark now that the ISRU equipment is mounted externally and removed for the Eve landing. Edited Wednesday at 03:23 AM by Kimera Industries New page, new spacecraft built. Quote Link to comment Share on other sites More sharing options...
Poppa Wheelie Posted Wednesday at 04:10 PM Share Posted Wednesday at 04:10 PM 18 hours ago, DennisB said: I've finished the construction and preparation for my next mission. This is the result Here's a mod idea. I would find it useful if I could set a limit on how many stages I see (and have to deal with) in both the VAB and in flight. Or, one step further, what if I could group my stages, and name these groups, and only open the groups that I want to deal with at any particular time. For example, I could have the "Launch to Orbit" group, the "Flight to Jool" group, the "Tylo Lander" group, etc. Quote Link to comment Share on other sites More sharing options...
Kimera Industries Posted Wednesday at 08:29 PM Share Posted Wednesday at 08:29 PM I made a Cassini-alike spacecraft as well as a Huygens-alike one. Currently, I am facing problems with the screen remaining black after I launch a vessel. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted Wednesday at 08:35 PM Share Posted Wednesday at 08:35 PM 4 hours ago, Poppa Wheelie said: Here's a mod idea. I would find it useful if I could set a limit on how many stages I see (and have to deal with) in both the VAB and in flight. Or, one step further, what if I could group my stages, and name these groups, and only open the groups that I want to deal with at any particular time. For example, I could have the "Launch to Orbit" group, the "Flight to Jool" group, the "Tylo Lander" group, etc. that would actually really help, idk how to do that though Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Wednesday at 09:25 PM Share Posted Wednesday at 09:25 PM been unable to do anything since the power went out for an hour or two, and just came back on Quote Link to comment Share on other sites More sharing options...
Duke MelTdoWn Posted Thursday at 01:06 AM Share Posted Thursday at 01:06 AM (edited) A friend was over and I tried to show off KSP. After seeing my MunStations, his first question was: "Can you smash them into each other?" You would think hitting a 100 meter station with another would be easy. But I did three tries, and only managed to get glancing blows. More pics: https://imgur.com/gallery/death-destruction-37BcOOh Edited Thursday at 01:08 AM by Duke MelTdoWn Quote Link to comment Share on other sites More sharing options...
Krazy1 Posted Thursday at 03:52 AM Share Posted Thursday at 03:52 AM 2 hours ago, Duke MelTdoWn said: You would think hitting a 100 meter station with another would be easy. But I did three tries, and only managed to get glancing blows. Scott Manley did a video where he tried to smash 2 ships going opposite directions in LKO. Quote Link to comment Share on other sites More sharing options...
Kimera Industries Posted Thursday at 02:30 PM Share Posted Thursday at 02:30 PM 10 hours ago, Krazy1 said: Scott Manley did a video where he tried to smash 2 ships going opposite directions in LKO. IIRC they went so fast that the physics didn't have time to kick in. The good news: the Eve SSTO made it past a 100km apoapsis! That's a very good sign, and is a great indicator that getting into low Eve orbit with this vessel may be possible. The bad news: the heating on ascent was so bad, the nose and several nearby parts exploded. I have two potential solutions to this problem, one of which I have tried: Throttle down during the period of max heating, like a rocket throttling down for max-q. I tried this and it worked, but the extra time spent in the atmosphere robbed too much of my fuel. Take a steeper angle on ascent. I've previously been going for a 30 degree AoA when I light the engines at 15km. But I may have to try a higher angle to climb out of the atmosphere quicker. I made a Huygens-alike probe and dropped it into Laythe with cheats to test it. I tried making a panorama with Neptune Cam, but I'm going to need something better than Microsoft Paint 3D to stitch it together. Speaking of which, does anybody know why my computer refuses to open pngs? My only option is to edit them instead. My computer tries to find an app to open them, whereas before it could just view them like normal. Quote Link to comment Share on other sites More sharing options...
Pipcard Posted 20 hours ago Share Posted 20 hours ago [JAXA+] 2082-02-14 - The crew of the Fujin mission arrive at the Titan Habitation Module A TACK (Titan Analysis Container Kit) on Titan 2082-02-17 - Visiting a methane lake 2082-12-14 - The Aerial Titan Ascent Craft uses a balloon and a rocket engine to get back to orbit The Aerial Titan Ascent Craft docked with the Saturn Piloted Vehicle (I had to edit a Realism Overhaul config file to make the extendable docking port from SSPXr work with the regular docking port in RO) Quote Link to comment Share on other sites More sharing options...
Kimera Industries Posted 4 hours ago Share Posted 4 hours ago (edited) As the old saying goes, "pics or it didn't happen." I really hope these load. This is the trajectory of the Eve SSTO once the chemical fuel ran out. As you can see, it is very promising! (For context: Eve atmosphere ends at 90km) Also, I love how Trajectories is giving me the flight path of a Sanger Trajectory. The world we live in is one where commercial (and privately made, for a hobby) software can do the kind of calculations that were cutting-edge for most of the 20th century. It's hard to see in this picture, but the nose section is gone. I sort of tried to hide it to get the cool screenshot. Green sunset. Sounds like Green Day was onto something. I love this screenshot so much I made it my phone background! Granted, it's often subject to change, so that's a low bar. I love how it gives the appearance of an illustration made to show the flight sequence of such a probe. Plus, Jool and Laythe together look really good, as anyone who read my Jool 5 knows. Since you're probably curious, the bucket-shaped heat shield is from Tantares. It's a surprisingly nifty part. More coming in the future, perhaps. Edited 4 hours ago by Kimera Industries Quote Link to comment Share on other sites More sharing options...
JoolRools Posted 2 hours ago Share Posted 2 hours ago (edited) I’ve done Moho, Eve, and Jool Five, but somehow I never sent anything, even a probe, to gilly. So I launched the first manned kerbaled mission there. Relatively small flight, with just Jedidiah and Stello(I’m pretty sure that’s her name but I can’t remember) Kerman. Gilly transfer went fine, Jeb got into gilly module and landed. He then proceeded to accidentally enter orbit while trying to circumnavigate on EVA and had to wait for one kerbin day for his orbital inclination to match up with the lander. He (eventually) made it back. They are on kerbin trajectory rn. Also, while I was using mechjeb for delta v readouts I loaded up a craft with 20 kerbin twr. 5000 gilly twr. Edited 2 hours ago by JoolRools Quote Link to comment Share on other sites More sharing options...
Kimera Industries Posted 2 hours ago Share Posted 2 hours ago 13 minutes ago, JoolRools said: I’ve done Moho, Eve, and Jool Five, but somehow I never sent anything, even a probe, to gilly. So I launched the first manned kerbaled mission there. Relatively small flight, with just Jedidiah and Stello(I’m pretty sure that’s her name but I can’t remember) Kerman. Gilly transfer went fine, Jeb got into gilly module and landed. He then proceeded to accidentally enter orbit while trying to circumnavigate on EVA and had to wait for one kerbin day for his orbital inclination to match up with the lander. He (eventually) made it back. They are on kerbin trajectory rn. Also, while I was using mechjeb for delta v readouts I loaded up a craft with 20 kerbin twr. 5000 gilly twr. Gilly- as you have no doubt just found out- is very, very small. It's essentially a large asteroid. You can land there and orbit dozens of times over with the fuel in a single EVA pack. A collision at orbital velocities on Gilly is what we call a "bump." I believe Gilly was placed there for people who have just landed on and returned from the surface of Eve, who will then proceed to Gilly to refuel, and begin crying tears of joy at how blissfully easy it is compared to what they just did. Quote Link to comment Share on other sites More sharing options...
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