SSgt Baloo Posted December 30, 2015 Share Posted December 30, 2015 1 minute ago, CliftonM said: Try a radial intake. The whole point wasn't to make it work well, but to see if it worked at all. Much to my amusement, it did! Quote Link to comment Share on other sites More sharing options...
Triop Posted December 30, 2015 Share Posted December 30, 2015 (edited) 46 minutes ago, SSgt Baloo said: The "Wheezy" engine has reversible thrust. Upon examining the new plane, Bill Kerman spotted something wrong. "They built the $#%^ thing backwards! That's an intake on the aft end, where the the Wheesley's supposed to go. The Wheesley is at the front. It might be able to fly, if you engage the thrust reversers." "That's all I needed to hear" said Jebediah, strapping on his helmet. Actually, it flies pretty well, except that the faster you go, the less air the engine can get. I haven't tested it fully, as I was so amused that it flew at all, that I had to share. I did something like that once : Spoiler look at the cockpit But today I did this : Edited December 30, 2015 by Triop Quote Link to comment Share on other sites More sharing options...
Guest Posted December 31, 2015 Share Posted December 31, 2015 On my way to the Mün! Quote Link to comment Share on other sites More sharing options...
Pixel of Life Posted December 31, 2015 Share Posted December 31, 2015 Pressed a thing in the main menu. Then it crashed. Linux support is crap in 1.0. Quote Link to comment Share on other sites More sharing options...
MagicFireCaster Posted December 31, 2015 Share Posted December 31, 2015 Took some gravimetric scans on gilly with a small probe, with a bit of patience i was able to make three of them and get some good funds from it, also i redesinged my duna miner and now it's on its way to the red planet: Quote Link to comment Share on other sites More sharing options...
Guest Posted December 31, 2015 Share Posted December 31, 2015 (edited) I landed on the Mün, but unfortunately, the game has been glitching, and this is what happened to the screenshots: Also, I didn't use Hyperedit, though it's in the corner. I use this same install for filming cinematics. The worst part is, The last two were of the actual landing. EDIT: Bill and Jeb are stuck there until I build the refueling base there. Edited December 31, 2015 by Guest Add new image from after restarting KSP. Quote Link to comment Share on other sites More sharing options...
NecroBones Posted December 31, 2015 Share Posted December 31, 2015 6 hours ago, Kerbol Macrosystems said: I would love to see how this setup flies. Here you go... Quote Link to comment Share on other sites More sharing options...
Fearless Son Posted December 31, 2015 Share Posted December 31, 2015 56 minutes ago, CliftonM said: How can the Munar dust be pulled into such fine lines across the flat plain? There is no atmosphere on the Mun to carry them with the breeze. There can be only one possible explanation: you landed in one of the zen gardens of the indigenous Mun-men! Quote Link to comment Share on other sites More sharing options...
Fearless Son Posted December 31, 2015 Share Posted December 31, 2015 (edited) 16 hours ago, Cupcake... said: Enjoy! Cupcake... Another excellent video from Cupcake! Dang, man, your boats are like your landers and dropships: simultaneously minimalist yet smoothly lined and elegant. Edited December 31, 2015 by Fearless Son Quote Link to comment Share on other sites More sharing options...
Guest Posted December 31, 2015 Share Posted December 31, 2015 16 minutes ago, Fearless Son said: How can the Munar dust be pulled into such fine lines across the flat plain? There is no atmosphere on the Mun to carry them with the breeze. There can be only one possible explanation: you landed in one of the zen gardens of the indigenous Mun-men! It's a texture error in the game, I guess. Maybe I should move it to prevent them from being raked into... Quote Link to comment Share on other sites More sharing options...
Moesly_Armlis Posted December 31, 2015 Share Posted December 31, 2015 Today I learn that kerbals can move like ninja. Additionally no there has been no video tampering. Quote Link to comment Share on other sites More sharing options...
TrooperCooper Posted December 31, 2015 Share Posted December 31, 2015 (edited) 43 minutes ago, CliftonM said: It's a texture error in the game, I guess. Maybe I should move it to prevent them from being raked into... Admit it, its all fake CGI from some film studios! You actually havent been to the Mün at all! Edited December 31, 2015 by TrooperCooper Quote Link to comment Share on other sites More sharing options...
luizopiloto Posted December 31, 2015 Share Posted December 31, 2015 Did a successful test of my new Eve-X vehicle... Quote Link to comment Share on other sites More sharing options...
problemecium Posted December 31, 2015 Share Posted December 31, 2015 BEHOLD! The greatest achievement in the universe! THE SINGULARITY ENGIIIINE!!!!!!!!!1 Quote Link to comment Share on other sites More sharing options...
Just Jim Posted December 31, 2015 Share Posted December 31, 2015 But which is the real alien??? Quote Link to comment Share on other sites More sharing options...
mdkendall Posted December 31, 2015 Share Posted December 31, 2015 One more for today; driving my newly landed rover across Duna. Props to the Camera Tools mod for the camera angle. Quote Link to comment Share on other sites More sharing options...
Triop Posted December 31, 2015 Share Posted December 31, 2015 (edited) 47 minutes ago, mdkendall said: One more for today; driving my newly landed rover across Duna. Props to the Camera Tools mod for the camera angle. That can win Dakar Go Robby Gordon Edited December 31, 2015 by Triop Quote Link to comment Share on other sites More sharing options...
Grenartia Posted December 31, 2015 Share Posted December 31, 2015 I tried to reach Mach 5+. I've gotten to 5.4 (have screenshots), but I'm trying to see if I can't get to Mach 10. Quote Link to comment Share on other sites More sharing options...
Boganaut Posted December 31, 2015 Share Posted December 31, 2015 It wasn't me so much as Jeddo Kerman. He took control of an early mining vessel to help engineer Aldger Kerman dock it with a nice shiny new control module and power upgrade unit waiting in Minmus orbit. When undocking, however, all hell broke loose at Munstation 3 - the largest, ugliest spacedock in the solar system. The undocking somehow ignited one of 3 mid-sized tanks blowing half the lander towards a docked science vessel which completely dislodged and fractured. At this point, half of Munstation 3 snapped off and splintered into dozens of debris objects. Aldger Kerman ended up MIA. Jeddo Kerman was able to EVA back to the mildly damaged remaining half of the station (some debris damaged solar array) and take refuge in a small lander. An unmanned spacetug which survived the explosion was able to retrieve both halves of the snapped science vessel. It took 1 orbit to bring the tumbling lab unit with 2 scientists onboard to dock with a spare KLAW and another to retrieve the large fuel tank and attach it to the remaining KLAW - necessary to sustain Mun landing and space tug operations for a while longer. All in all very time consuming and expensive, but exciting! Quote Link to comment Share on other sites More sharing options...
Geschosskopf Posted December 31, 2015 Share Posted December 31, 2015 I built a spaceplane for Tekto which, of course cannot get off the ground on Kerbin. So I built one of my bass-ackwards SSTO rockets to pull 2 of them and their transfer stage into LKO. Yay for Space-Y Quote Link to comment Share on other sites More sharing options...
Snarfster Posted December 31, 2015 Share Posted December 31, 2015 (edited) For a while now, several tourists have been waiting at my E-Class station. They booked tickets to Eve and Gilly. Considering the last Eve design relied heavily on freezing kerbals for the transit, a new design was made. Considering the large amount of screenshots, I dropped it into an album. Designing a lift concept that worked was interesting. Hadn't expected to need "more boosters" with 4 Rhinos... It has significant cost, a bit more than half a million funds. However, when it enters Eve orbit it will fulfill a station contract which will negate the costs. The income from the tourists will then be pure profit. The design had to be this big since I use USI life support. It carries supplies and a greenhouse. Basically it can stay in space for about 10 years before needing resupply. Edited December 31, 2015 by Snarfster Quote Link to comment Share on other sites More sharing options...
MircoMars Posted December 31, 2015 Share Posted December 31, 2015 On 30.12.2015 at 3:55 AM, stibbons said: One downside of using the Crew Cabin is that it doesn't have an external door. Getting two kerbals in requires the pilot go on EVA. Some slightly annoying shuffling. I know that problem, my early rescue crafts look like this, too. Pro tip: the pilot doesn't mind where s/he sits. shuffle the pilot to the crewcabin right away, so you have room in the capsule. If you do multi-mission-crafts like me, keep a scientist handy to restore those nasty goo and mat-bays... Quote Link to comment Share on other sites More sharing options...
stibbons Posted December 31, 2015 Share Posted December 31, 2015 5 minutes ago, MircoMars said: Pro tip: the pilot doesn't mind where s/he sits. shuffle the pilot to the crewcabin right away, so you have room in the capsule. This is really useful info, thanks! Quote Link to comment Share on other sites More sharing options...
TrooperCooper Posted December 31, 2015 Share Posted December 31, 2015 (edited) Launched an Icarus-Lifter from Kourou... Hauling a new kind of automated vessels into space. This probe will be the first of a series of "visitor-" named interplanetary exploration tools. In order to reduce costs, they are generally designed as fly-by vessels and not going to orbit their targets... But this first one was going for Venus, the easiest to reach of all interplanetary destinations... And thus the probes 4,000 m/s of dV were just enough to enter a highly excentric orbit around the Earth' inner neighbor and begin with continuous orbital observations... While the Venus-Visitor was on its way, I fired another tiny probe into space... Which became the first geostationary sattelite (fuel calculations almost spot-on), to strike that off the to-do list... While the Gemini Project has generally ended, in the background I have begun to develop the tools needed for the upcoming Apollo Project... most importantly an equivalent to the Saturn V lifter rocket. So far its all just theoretical work and numbers crunching. The so far most advanced and still unnamed concept is shown below with a demo-payload of 150 tons on top of it (golden tank). Hasnt flown yet, not even in a KCT-simulation... and I first would need to upgrade the launchpad anyway to be able to hold this behemoth. It is also still able to ruin me financially and the industry could use a few upgrades too to reduce production time... (using hangar extender, sorry for the out-of-scope background)... Wanna take a look below? Yep, thats 40 of them in clusters of 5 each... I can already see that thing making my neighbors scream when its taking off. Edited December 31, 2015 by TrooperCooper Quote Link to comment Share on other sites More sharing options...
V7 Aerospace Posted December 31, 2015 Share Posted December 31, 2015 Made a massive rocket and sent 3 Kerbals on a one way trip to Jool....... Forgot a heat shield. Quote Link to comment Share on other sites More sharing options...
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