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[WIP][1.1.3] Large Structural/Station Components [Image Heavy]


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I can't believe I missed this! I've been wanting a 2.5m hub for a long time now. You did a grat job with these parts!

I love the idea of a greenhouse module, I can't wait to see what you make.

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Forget what i said about the color, these parts just look great!

Ei0WHKj.jpg

wip

Could use the optimisation though, this station made my framerate drop earlier than expected for the part count.

Edited by Initar
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Update:

[Tuesday 11th June 2013]

- All parts have been given optimized Textures and Meshes.

- All part Materials have a new lease of life.

- All Lit parts have had their Emissive Max valued decreased slightly.

Download updated in Original Post.

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Do you mean I've accidentally swapped one model with another?

I'm afraid yes. I'm rechecking but it was inversed in the vab and on my station. Sorry for the bad news, now you have to reupload everything :( (no hurry though)

edit: confirmed, also in new savegame

Edited by Initar
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I'm afraid yes. I'm rechecking but it was inversed in the vab and on my station. Sorry for the bad news, now you have to reupload everything :( (no hurry though)

edit: confirmed, also in new savegame

In every development situation, there are bugs. This is one that will be promptly quashed.

=)

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Update:

- An issue where Jebediah had labelled parts incorrectly has been fixed, Jeb is no longer allowed to oversee future construction projects.

That should totally have been the rule from the very beginning. Don't let Jeb do ANYTHING except fly ... maybe. :)

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...I think you just skipped back on the changes made to the generator.

At least, it now weighs 2.5 tons again (was 1.5 tons in previous version) and generates less electric charge. Which I think matches what it was before those characteristics were last altered.

Naturally that happened after I launched numerous vessels reliant on those properties. :)

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...I think you just skipped back on the changes made to the generator.

At least, it now weighs 2.5 tons again (was 1.5 tons in previous version) and generates less electric charge. Which I think matches what it was before those characteristics were last altered.

Naturally that happened after I launched numerous vessels reliant on those properties. :)

Hmm, I shall look into this. I apologise if it has caused problems with current flights.

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Hmm, I shall look into this. I apologise if it has caused problems with current flights.

Found a version downloaded on 06-04. That one has mass 0.5 and electric charge rate 5.0. The current one has mass 2.5 and electric charge rate 55.0. The part in my save file, however, has mass 1.5, and I'm not quite sure just how much electric charge it generated.

...correction, my save file actually contains parts with masses both 0.5 and 1.5, launched at different times. I'd very much like to know just how much electric charge the 1.5 version did generate. :)

Edited by Mihara
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One more correction, 0.5 is the wrong part, so yes, previous version had mass 1.5, and probably either 55.0 or 50.0 charge.

That leaves the question of why the airship runs out of power now, when it didn't before I just updated the part, but I guess I'll figure that one out.

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One more correction, 0.5 is the wrong part, so yes, previous version had mass 1.5, and probably either 55.0 or 50.0 charge.

That leaves the question of why the airship runs out of power now, when it didn't before I just updated the part, but I guess I'll figure that one out.

I'll try to help as much as I can. It's my mod after all =)

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Well, I figured it out, I forgot that I mostly tested it at least 1km off the ground or on Duna. :) Firespitter electric propellers' power consumption depends on air pressure, so results are obviously markedly different. That extra ton coming out of nowhere sure threw me off though, it's a tightly balanced ship. :)

qwzp0z.jpg

Duna Exploration Reusable Platform. It contains almost no stock parts, but without your generator it would never be practical. :)

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The part descriptions are a little screwed up in the most recent update. The 'aisle' and 'lobby' parts both use the same text, and the 'foyer' part doesn't have any. I think the other parts are all ok.

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