zombie2u Posted June 25, 2013 Share Posted June 25, 2013 Hit Alt + F12 on KSP, and you can set everything to no grav, unlimited fuel, unlimited oxygen, debugger (GREAT FOR MODDERS) Link to comment Share on other sites More sharing options...
UmbralRaptor Posted June 25, 2013 Share Posted June 25, 2013 We know. It's in the controls page that's linked to the front page on the wikiAlternative, you can't cheat. Unless you violate the rules of a challenge... Link to comment Share on other sites More sharing options...
zombie2u Posted June 25, 2013 Author Share Posted June 25, 2013 We know. It's in the controls page that's linked to the front page on the wikiAlternative, you can't cheat. Unless you violate the rules of a challenge...I tend to do it in a different save, just to explore Link to comment Share on other sites More sharing options...
mushroomman Posted June 25, 2013 Share Posted June 25, 2013 If I explore with cheating, it defeats my motivation to actually explore. Heck, I'm mostly unwilling to watch videos of kerbals on other bodies I have yet to visit. Link to comment Share on other sites More sharing options...
Flixxbeatz Posted June 25, 2013 Share Posted June 25, 2013 Woah! I never heard of that feature before. I can't believe I just found out that thing after playing for long time! Thanks a lot! Link to comment Share on other sites More sharing options...
Spaceisbeautifulul Posted June 25, 2013 Share Posted June 25, 2013 I like to use the whack-a-kerbal feature on spaceplanes mid-flight. Link to comment Share on other sites More sharing options...
sporkafife Posted June 25, 2013 Share Posted June 25, 2013 Hit Alt + F12 on KSP, and you can set everything to no grav ... Actually, I think the hack gravity option just severely reduces the amount of gravity, haven't done any tests but I still see a slight downwards acceleration and the map still shows elliptical orbits are possible around Kerbin. Link to comment Share on other sites More sharing options...
satcharna Posted June 25, 2013 Share Posted June 25, 2013 There are also several cheat-mods out there to make the game easy, like the Orion Nuclear Drive, or B9s SABRE engines, which make SSTOs easy, or mechjeb, which can fly your rocket for you. Link to comment Share on other sites More sharing options...
Manifest Posted June 25, 2013 Share Posted June 25, 2013 Shhh, don't get that thread-killing discussion in here, probably don't mean anything by it but people will still get fire in their behinds if you talk about it. Link to comment Share on other sites More sharing options...
SRV Ron Posted June 25, 2013 Share Posted June 25, 2013 Certainly, the cheats make it easy to do things with rockets that won't otherwise. Mechjeb is computer control of flight useful for building space stations from multiple launches- not really a cheat unless your goal is manual control of flights for that purpose. Currently, KSP is a sandbox where you can do whatever interest you in this sim. Once Career Mode is implemented and you play the game as a career, then the cheats become that.The gravity cheat is certainly useful for testing spacecraft designs without having to boost them into orbit to see if they will work or not.The real challenge for long range flights is designing rockets that will do the job without the infinite fuel cheat. Link to comment Share on other sites More sharing options...
rryy Posted June 25, 2013 Share Posted June 25, 2013 I mostly use it for testing things. The infinite fuel is useful for testing large landers on Kerbin without having to build a large rocket. Hack gravity is good for testing spacecraft on the launchpad, and the No Part Clipping is good for making something look good. Link to comment Share on other sites More sharing options...
KasperVld Posted June 25, 2013 Share Posted June 25, 2013 Back on topic please Link to comment Share on other sites More sharing options...
InF3RNo Posted June 25, 2013 Share Posted June 25, 2013 Oh yeah this is great, so I can test to reach the Mun without having to launch 1000 starships, haha, great great Link to comment Share on other sites More sharing options...
Benie Posted June 28, 2013 Share Posted June 28, 2013 (edited) I enjoy cheating. Been using HyperEdit to finally play with the Extraplanetary Launchpads mod on the Mun. Even with cheating, I couldn't figure out how to strap the modules I made to a rocket, without it wobbling while sitting on its clamps.I also know that cheating ruins the challenge and the point of getting a rocket there. But after many failed attempts of landing something other than a probe rover on Mun, I resorted to that.Some of the vehicles I wanted to get to another planet, were often too big to be transported. HyperEdit made it easier to get them there.As for other planets like Duna (when I feel it's time to explore other planets instead of the Mun), I won't be using HyperEdit. The whole reason was to get my modules to the Mun and play with them. Now I know how they work, I'll play semi-legit (using the ingame cheats instead of mod cheats) and fly from Kerbin.I don't use this "MechJeb" mod. Looks too complicated, and I don't really see a need for the computer to control my rocket when I can easily do it myself. A got a simple rocket, legitimately, into a stable orbit around Kerbin. That was a small one manned capsule rocket too. I also got a 3-manned capsule up (used the rocket design from a Youtube video). Edited June 28, 2013 by Benie Link to comment Share on other sites More sharing options...
Festivefire Posted June 28, 2013 Share Posted June 28, 2013 The part clipping is great for engine clusters, and making spaceplanes look good (but i have a rule for that, no fuel tanks or batteries and generators inside eachother, only structural parts can clip, and its not cheating for engine clusters unless the engine bells clip. consider it one multinozzle engine, not five engines with their pipes and bases eating eachot. hack gravity is great for making sure your rcs is balanced. infinite fuel is good for getting high enough to test launch aborts, or station lifeboats. but don't use those on your actual attempts. Link to comment Share on other sites More sharing options...
Kentucky Swag Pickles Posted November 23, 2016 Share Posted November 23, 2016 Finally i Can Save My Lost Rocket, My Lost Kerbal And My Lost Rescue Rocket. Link to comment Share on other sites More sharing options...
AntonMeb Posted August 26, 2019 Share Posted August 26, 2019 1. Go to the folder: C: \ Program Files (x86) \ Steam \ SteamApps \ common \ Kerbal Space Program \ saves 2. There you are looking for your career folder (I think I can do it in research mode) 3. In this you open now: persistent.sfs (with an editor) 4. Now you look best with the search tool Ctrl + F: (for research points): name = ResearchAndDevelopment (for credits): name = funding 5. Now you give some amount you want 6. Save 7. Start the game Link to comment Share on other sites More sharing options...
Gargamel Posted August 26, 2019 Share Posted August 26, 2019 6 hours ago, AntonMeb said: [snip] Or, you can do the exact same thing from the in game Alt-f12 menu. Necro'd thread locked. Link to comment Share on other sites More sharing options...
Vanamonde Posted August 28, 2019 Share Posted August 28, 2019 But thank you for offering assistance to other players, @AntonMeb. Link to comment Share on other sites More sharing options...
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